Player Matchup

Persephone
Persephone
 
Persephone
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
GomiGummy
Sol
Level 67
God Stats
0W - 3L
1,403 SR
Queue Stats
6W - 14L
1,245 Elo+
Party 2
Achilles
Achilles
HAEZ00S
Achilles
Level 45
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
KurobodeK
Izanami
Level 105
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 8L
1,215 Elo+
Solo
Ymir
Ymir
brandon-poma
Ymir
Level 26
God Stats
1W - 1L
1,421 SR
Queue Stats
51W - 52L
1,323 Elo+
Solo
Team Averages
Level 66
1,520 SR
1,357 Elo+

VS

Team Averages
Level 67
1,328 SR
1,291 Elo+
Fafnir
Fafnir
DaystarL
Fafnir
Level 57
God Stats
25W - 19L
1,448 SR
Queue Stats
57W - 53L
1,157 Elo+
Party 1
Cthulhu
Cthulhu
Lorelei7469
Cthulhu
Level 58
God Stats
26W - 20L
1,430 SR
Queue Stats
57W - 54L
1,157 Elo+
Party 1
Ullr
Ullr
XFishLipsX7787
Ullr
Level 88
God Stats
1W - 0L
1,162 SR
Queue Stats
70W - 73L
1,393 Elo+
Solo
Nemesis
Nemesis
XxClownProXx
Nemesis
Level 29
God Stats
2W - 1L
1,384 SR
Queue Stats
117W - 112L
1,361 Elo+
Solo
Hel
Hel
snake_alves01
Hel
Level 103
God Stats
1W - 2L
1,216 SR
Queue Stats
26W - 30L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 1 / 5
8,337
641
9,306
6,493
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 3
8,304
639
5,571
7,824
2,458
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
HAEZ00S
Achilles
15
1 / 2 / 4
8,129
625
8,902
9,210
4,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
KurobodeK
Izanami
12
0 / 2 / 2
7,122
548
4,083
4,972
1,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 5 / 2
8,728
671
4,790
13,456
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DaystarL
Fafnir
14
1 / 3 / 11
10,012
770
5,519
18,607
23,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Lorelei7469
Cthulhu
14
3 / 2 / 10
9,519
732
9,573
11,442
11,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 0 / 8
9,485
730
4,193
8,608
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
XxClownProXx
Nemesis
17
5 / 1 / 5
10,524
810
8,871
8,805
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 7
10,159
781
6,257
10,469
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
5
Kills
15
14
Deaths
6
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
5
3.5
W
Fafnir
DaystarL
Fafnir
1
3
11
2.17
L
1
4
3
0.63
L
Achilles
HAEZ00S
Achilles
1
2
4
1.5
L
Izanami
KurobodeK
Izanami
0
2
2
0.5
W
Cthulhu
Lorelei7469
Cthulhu
3
2
10
4
W
2
0
8
6
W
Nemesis
XxClownProXx
Nemesis
5
1
5
7.5
L
2
5
2
0.6
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,652
Damage
34,413
41,955
Taken
57,931
26,541
Mitigated
48,494
2,618
Healing
25,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,306
243
0
981
6,493
2,088
2
3,283
3,209
26,219
0
W
Fafnir
DaystarL
Fafnir
5,519
1,340
0
2,791
18,607
23,658
1,579
6,039
12,568
12,087
0
L
5,571
1,061
0
438
7,824
2,458
0
4,979
2,845
17,401
0
L
Achilles
HAEZ00S
Achilles
8,902
3,077
0
448
9,210
4,146
1
4,169
5,041
0
27,176
L
Izanami
KurobodeK
Izanami
4,083
2,297
0
239
4,972
1,528
0
2,076
2,896
0
15,345
W
Cthulhu
Lorelei7469
Cthulhu
9,573
102
1,165
1,191
11,442
11,641
327
2,442
9,000
28,113
0
W
4,193
1,521
0
2,276
8,608
4,506
1,591
3,336
5,272
0
26,979
W
Nemesis
XxClownProXx
Nemesis
8,871
1,960
0
1,891
8,805
4,086
3,136
3,574
5,231
0
41,516
L
4,790
599
0
512
13,456
16,321
0
6,842
6,614
24,168
0
W
6,257
387
8,324
8,258
10,469
4,603
1,635
4,737
5,732
35,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
49,699
201
Minions Killed
264
2
Camps Cleared
9
1,083,093
Distance Traveled
1,322,430
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,337
641
44
3
0
257,665
0
W
Fafnir
10,012
770
8
1
0
234,954
0
L
Sol
8,304
639
31
2
0
231,038
1
L
Achilles
8,129
625
38
3
1
257,819
4
L
Izanami
7,122
548
36
3
1
135,718
0
W
Cthulhu
9,519
732
41
3
0
269,400
0
W
Ullr
9,485
730
63
5
0
253,445
2
W
Nemesis
10,524
810
78
6
5
281,364
0
L
Ymir
8,728
671
52
4
0
200,853
0
W
Hel
10,159
781
74
6
4
283,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role