Player Matchup

Hercules
Hercules
Iil Nasty
Hercules
Level 40
God Stats
10W - 5L
1,556 SR
Queue Stats
190W - 126L
1,583 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Leo Magus
Kumbhakarna
Level 102
God Stats
3W - 2L
1,502 SR
Queue Stats
448W - 391L
1,554 Elo+
Party 2
Rama
Rama
NYCTaxiDriver
Rama
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 101L
1,583 Elo+
Party 2
Fenrir
Fenrir
Volkur Eos
Fenrir
Level 55
God Stats
8W - 6L
1,690 SR
Queue Stats
175W - 163L
1,549 Elo+
Party 2
Janus
Janus
gggadi
Janus
Level 87
God Stats
13W - 18L
1,475 SR
Queue Stats
394W - 346L
1,561 Elo+
Party 2
Team Averages
Level 74
1,545 SR
1,566 Elo+

VS

Team Averages
Level 63
1,502 SR
1,456 Elo+
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ChojiChips
Skadi
Level 42
God Stats
17W - 13L
1,641 SR
Queue Stats
157W - 137L
1,453 Elo+
Solo
Hachiman
Hachiman
Hollynard
Hachiman
Level 127
God Stats
20W - 23L
1,384 SR
Queue Stats
289W - 354L
1,410 Elo+
Party 1
Tiamat
Tiamat
ShadowGaia03
Tiamat
Level 68
God Stats
4W - 10L
1,483 SR
Queue Stats
524W - 687L
1,419 Elo+
Party 1
Cerberus
Cerberus
UnlosingZ
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Iil Nasty
Hercules
19
8 / 1 / 18
12,494
1,041
9,230
12,648
16,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kumbhakarna
Leo Magus
Kumbhakarna
19
4 / 1 / 25
11,876
990
9,909
14,490
19,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 1 / 17
12,600
1,050
17,457
8,705
4,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Volkur Eos
Fenrir
20
10 / 0 / 20
12,605
1,050
20,532
12,623
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
gggadi
Janus
19
4 / 0 / 21
12,610
1,051
16,140
4,456
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
0 / 8 / 1
9,711
809
12,540
17,231
5,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
17
3 / 2 / 0
11,271
939
5,280
4,956
1,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Hollynard
Hachiman
16
0 / 9 / 1
10,184
849
13,834
21,261
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
16
0 / 10 / 3
10,412
868
10,919
16,749
11,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
UnlosingZ
Cerberus
16
0 / 7 / 2
10,079
840
4,146
18,819
17,991
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
10
36
Kills
3
3
Deaths
36
101
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
8
1
0.06
L
Skadi
3
2
0
1.5
L
Hachiman
Hollynard
Hachiman
0
9
1
0.06
W
Hercules
Iil Nasty
Hercules
8
1
18
17
W
Kumbhakarna
Leo Magus
Kumbhakarna
4
1
25
16.5
W
10
1
17
18.5
L
Tiamat
0
10
3
0.15
L
Cerberus
UnlosingZ
Cerberus
0
7
2
0.14
W
Fenrir
Volkur Eos
Fenrir
10
0
20
20
W
Janus
gggadi
Janus
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,268
Damage
46,719
52,922
Taken
79,016
53,188
Mitigated
43,906
11,948
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,540
1,601
0
1,701
17,231
5,987
0
6,239
10,807
0
22,220
L
Skadi
5,280
2,318
0
169
4,956
1,515
0
2,132
2,716
0
26,518
L
Hachiman
Hollynard
Hachiman
13,834
5,254
0
933
21,261
7,030
0
7,043
13,733
0
50,676
W
Hercules
Iil Nasty
Hercules
9,230
2,707
0
3,996
12,648
16,012
0
4,470
8,178
0
17,672
W
Kumbhakarna
Leo Magus
Kumbhakarna
9,909
665
0
147
14,490
19,970
0
4,759
9,731
17,996
0
W
17,457
13,138
0
3,849
8,705
4,231
0
1,873
6,832
0
39,882
L
Tiamat
10,919
983
0
1,167
16,749
11,383
0
4,659
11,554
24,898
0
L
Cerberus
UnlosingZ
Cerberus
4,146
268
75
2,590
18,819
17,991
0
5,976
12,318
10,578
0
W
Fenrir
Volkur Eos
Fenrir
20,532
3,588
0
1,697
12,623
11,169
0
3,072
9,551
0
33,228
W
Janus
gggadi
Janus
16,140
865
195
2,064
4,456
1,806
0
891
3,565
53,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,185
Gold Earned
51,657
219
Minions Killed
178
10
Camps Cleared
3
1,214,421
Distance Traveled
875,879
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,711
809
32
3
0
175,217
0
L
Skadi
11,271
939
28
2
1
164,696
0
L
Hachiman
10,184
849
76
6
1
176,700
0
W
Hercules
12,494
1,041
22
2
0
232,838
0
W
Kumbhakarna
11,876
990
16
1
1
247,843
2
W
Rama
12,600
1,050
52
4
2
214,202
0
L
Tiamat
10,412
868
25
2
1
186,617
0
L
Cerberus
10,079
840
17
1
0
172,649
0
W
Fenrir
12,605
1,050
26
2
6
288,792
1
W
Janus
12,610
1,051
103
9
1
230,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role