Player Matchup

Cthulhu
Cthulhu
CarinhaSemNome
Cthulhu
Level 7
God Stats
1W - 2L
1,680 SR
Queue Stats
12W - 26L
1,027 Elo+
Party 2
Chronos
Chronos
Diegobolt2015
Chronos
Level 5
God Stats
0W - 4L
1,158 SR
Queue Stats
0W - 6L
1,030 Elo+
Party 2
Susano
Susano
FBISlayer9029
Susano
Level 8
God Stats
0W - 3L
1,131 SR
Queue Stats
4W - 15L
1,054 Elo+
Party 2
Cliodhna
Cliodhna
LilicooBR
Cliodhna
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,066 Elo+
Party 2
Neith
Neith
ORaphalDelO
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,089 Elo+
Party 2
Team Averages
Level 6
1,394 SR
1,053 Elo+

VS

Team Averages
Level 21
1,550 SR
1,405 Elo+
Nu Wa
Nu Wa
Fr4nco0359
Nu Wa
Level 29
God Stats
12W - 9L
1,530 SR
Queue Stats
57W - 60L
1,400 Elo+
Party 1
Ares
Ares
Israel2077
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,167 Elo+
Solo
Skadi
Skadi
Kzew
Skadi
Level 18
God Stats
12W - 4L
1,746 SR
Queue Stats
58W - 41L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
j3remay4
Gilgamesh
Level 29
God Stats
41W - 35L
1,542 SR
Queue Stats
201W - 210L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
oJ0TABE
Hun Batz
Level 25
God Stats
3W - 2L
1,431 SR
Queue Stats
35W - 36L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,287
407
4,518
15,331
8,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
9
0 / 6 / 0
4,969
382
2,373
10,333
3,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 10 / 0
4,812
370
4,482
10,689
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
LilicooBR
Cliodhna
8
0 / 11 / 0
5,452
419
2,912
9,845
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 4 / 1
4,529
348
1,483
4,557
945
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
11 / 0 / 6
8,826
679
13,654
8,024
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 5
6,720
517
852
7,222
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Kzew
Skadi
12
9 / 0 / 3
8,428
648
9,501
6,256
1,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
j3remay4
Gilgamesh
14
6 / 0 / 1
8,923
686
4,413
7,008
5,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
oJ0TABE
Hun Batz
14
9 / 0 / 6
8,755
673
8,217
9,686
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
36
36
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Chronos
0
6
0
0
L
1
10
0
0.1
W
Nu Wa
11
0
6
14
W
1
1
5
3.5
W
Skadi
Kzew
Skadi
9
0
3
10.5
L
Cliodhna
LilicooBR
Cliodhna
0
11
0
0
L
0
4
1
0.13
W
Gilgamesh
j3remay4
Gilgamesh
6
0
1
6.5
W
Hun Batz
oJ0TABE
Hun Batz
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,768
Damage
36,637
50,755
Taken
38,196
18,633
Mitigated
18,567
5,168
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,518
550
0
2,477
15,331
8,523
0
2,773
12,558
19,956
0
L
Chronos
2,373
898
0
1,601
10,333
3,018
0
4,971
5,362
17,089
0
L
4,482
840
0
766
10,689
2,852
0
4,673
6,016
0
16,266
W
Nu Wa
13,654
3,343
0
3,842
8,024
2,750
1,297
2,003
6,021
48,050
0
W
852
205
0
456
7,222
5,012
312
1,005
6,217
14,990
0
W
Skadi
Kzew
Skadi
9,501
5,622
0
2,316
6,256
1,869
2,838
1,573
4,683
0
50,040
L
Cliodhna
LilicooBR
Cliodhna
2,912
1,095
0
120
9,845
3,295
380
1,247
8,598
0
23,932
L
1,483
847
0
204
4,557
945
0
842
3,715
0
8,109
W
Gilgamesh
j3remay4
Gilgamesh
4,413
1,643
0
2,268
7,008
5,640
0
959
6,049
753
51,259
W
Hun Batz
oJ0TABE
Hun Batz
8,217
3,794
0
4,480
9,686
3,296
0
1,407
8,279
0
58,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
41,652
173
Minions Killed
397
0
Camps Cleared
0
1,039,857
Distance Traveled
1,264,470
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,287
407
44
3
0
233,442
0
L
Chronos
4,969
382
36
3
0
198,035
0
L
Susano
4,812
370
21
2
0
221,542
5
W
Nu Wa
8,826
679
72
6
0
228,538
0
W
Ares
6,720
517
22
2
0
225,773
2
W
Skadi
8,428
648
80
6
0
253,686
1
L
Cliodhna
5,452
419
53
4
0
243,940
0
L
Neith
4,529
348
19
1
0
142,898
0
W
Gilgamesh
8,923
686
121
9
0
246,552
0
W
Hun Batz
8,755
673
102
8
0
309,921
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role