Player Matchup

Ares
Ares
Camletoe69420
Ares
Level 3
God Stats
2W - 1L
1,702 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 2
Guan Yu
Guan Yu
DaddySnwipa
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Eraseddd
Neith
Level 3
God Stats
2W - 1L
1,719 SR
Queue Stats
3W - 3L
1,424 Elo+
Solo
Sol
Sol
SinNoodle
Sol
Level 21
God Stats
35W - 47L
1,446 SR
Queue Stats
364W - 415L
1,036 Elo+
Solo
Loki
Loki
StaticChecked
Loki
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 20L
1,296 Elo+
Party 2
Team Averages
Level 7
1,573 SR
1,388 Elo+

VS

Team Averages
Level 31
1,465 SR
1,383 Elo+
Arachne
Arachne
Daing12
Arachne
Level 10
God Stats
3W - 3L
1,538 SR
Queue Stats
5W - 12L
1,298 Elo+
Party 1
King Arthur
King Arthur
ThirstyReject
King Arthur
Level 16
God Stats
10W - 10L
1,466 SR
Queue Stats
28W - 32L
1,481 Elo+
Party 1
Agni
Agni
ThunderPK0
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
430W - 410L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
sprtanos9
Jormungandr
Level 25
God Stats
4W - 4L
1,380 SR
Queue Stats
128W - 162L
1,335 Elo+
Solo
Danzaburou
Danzaburou
yolololmx
Danzaburou
Level 16
God Stats
6W - 7L
1,440 SR
Queue Stats
68W - 90L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,067
407
1,530
7,438
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
DaddySnwipa
Guan Yu
4
0 / 6 / 0
3,920
392
1,098
5,684
2,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Eraseddd
Neith
5
0 / 5 / 0
3,861
386
2,690
4,597
1,109
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 9 / 0
4,541
454
2,798
8,291
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 5 / 0
3,893
389
2,199
6,409
1,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daing12
Arachne
9
5 / 0 / 2
5,989
599
3,373
7,382
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ThirstyReject
King Arthur
9
5 / 0 / 1
5,888
589
2,427
4,993
2,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
9 / 1 / 0
7,373
737
7,202
3,834
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
sprtanos9
Jormungandr
8
5 / 0 / 5
5,779
578
3,665
4,295
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
yolololmx
Danzaburou
10
6 / 0 / 4
6,460
646
4,459
3,706
1,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
30
30
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Guan Yu
DaddySnwipa
Guan Yu
0
6
0
0
W
Arachne
Daing12
Arachne
5
0
2
6
L
Neith
Eraseddd
Neith
0
5
0
0
L
1
9
0
0.11
L
0
5
0
0
W
King Arthur
ThirstyReject
King Arthur
5
0
1
5.5
W
9
1
0
9
W
Jormungandr
sprtanos9
Jormungandr
5
0
5
7.5
W
Danzaburou
yolololmx
Danzaburou
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,315
Damage
21,126
32,419
Taken
24,210
13,637
Mitigated
10,751
4,225
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,530
348
0
752
7,438
5,402
222
1,513
5,925
7,224
0
L
Guan Yu
DaddySnwipa
Guan Yu
1,098
560
0
515
5,684
2,880
0
731
4,895
0
8,640
W
Arachne
Daing12
Arachne
3,373
2,843
0
3,654
7,382
2,303
324
967
6,415
0
25,685
L
Neith
Eraseddd
Neith
2,690
1,234
0
598
4,597
1,109
0
1,240
3,357
0
11,358
L
2,798
828
0
752
8,291
2,679
352
4,943
2,958
12,728
2,070
L
2,199
836
0
1,608
6,409
1,567
0
1,924
4,417
0
9,091
W
King Arthur
ThirstyReject
King Arthur
2,427
494
0
250
4,993
2,689
143
156
4,837
0
22,432
W
7,202
879
0
1,061
3,834
1,263
966
1,219
2,615
39,380
0
W
Jormungandr
sprtanos9
Jormungandr
3,665
1,608
0
802
4,295
3,411
142
1,061
3,234
10,429
0
W
Danzaburou
yolololmx
Danzaburou
4,459
2,212
0
1,906
3,706
1,085
1,810
603
3,103
0
28,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,282
Gold Earned
31,489
90
Minions Killed
268
0
Camps Cleared
0
786,230
Distance Traveled
942,080
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,067
407
6
1
0
178,297
1
L
Guan Yu
3,920
392
23
2
0
126,982
2
W
Arachne
5,989
599
59
6
0
226,728
1
L
Neith
3,861
386
19
2
0
143,415
0
L
Sol
4,541
454
24
2
0
168,914
0
L
Loki
3,893
389
18
2
0
168,622
1
W
King Arthur
5,888
589
54
5
0
212,260
2
W
Agni
7,373
737
85
9
0
175,181
1
W
Jormungandr
5,779
578
14
1
0
181,240
0
W
Danzaburou
6,460
646
56
6
0
146,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role