Player Matchup

Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Baazzinnggaa
Charybdis
Level 57
God Stats
2W - 0L
1,727 SR
Queue Stats
7W - 10L
1,393 Elo+
Party 2
Xing Tian
Xing Tian
KamuelaKamuela
Xing Tian
Level 77
God Stats
7W - 4L
1,754 SR
Queue Stats
26W - 27L
1,541 Elo+
Party 2
Izanami
Izanami
LouisPhilippe
Izanami
Level 78
God Stats
23W - 18L
1,612 SR
Queue Stats
38W - 36L
1,521 Elo+
Party 2
Arachne
Arachne
UltraKillerDude
Arachne
Level 86
God Stats
30W - 9L
1,765 SR
Queue Stats
165W - 151L
1,518 Elo+
Party 2
Team Averages
Level 87
1,672 SR
1,494 Elo+

VS

Team Averages
Level 142
1,537 SR
1,532 Elo+
Vulcan
Vulcan
Burnah11
Vulcan
Level 160
God Stats
0W - 2L
1,569 SR
Queue Stats
88W - 109L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
FromVietnam
Erlang Shen
Level 139
God Stats
5W - 5L
1,565 SR
Queue Stats
304W - 268L
1,562 Elo+
Party 1
Cliodhna
Cliodhna
NateFeetUnder
Cliodhna
Level 142
God Stats
4W - 7L
1,204 SR
Queue Stats
102W - 100L
1,531 Elo+
Solo
Charybdis
Charybdis
Syc0Zombi3
Charybdis
Level 120
God Stats
3W - 3L
1,755 SR
Queue Stats
245W - 230L
1,559 Elo+
Party 1
He Bo
He Bo
xXAtticuzXx
He Bo
Level 150
God Stats
6W - 3L
1,591 SR
Queue Stats
91W - 73L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 4 / 11
8,906
810
10,088
7,311
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Baazzinnggaa
Charybdis
13
3 / 2 / 8
8,393
763
3,252
7,711
2,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
KamuelaKamuela
Xing Tian
14
2 / 1 / 11
8,853
805
4,428
9,759
9,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
17
6 / 2 / 13
10,669
970
10,697
9,939
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
17 / 1 / 5
12,159
1,105
15,898
11,229
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Burnah11
Vulcan
14
2 / 3 / 3
8,031
730
10,577
7,078
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
FromVietnam
Erlang Shen
11
0 / 10 / 5
6,889
626
4,673
14,295
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
NateFeetUnder
Cliodhna
15
5 / 5 / 0
9,150
832
7,761
12,991
4,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Syc0Zombi3
Charybdis
13
2 / 6 / 3
7,662
697
6,007
9,707
3,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 2
7,273
661
6,125
8,983
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
31
Kills
10
10
Deaths
31
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
4
11
2.13
W
Charybdis
Baazzinnggaa
Charybdis
3
2
8
3.5
L
Vulcan
Burnah11
Vulcan
2
3
3
1.17
L
Erlang Shen
FromVietnam
Erlang Shen
0
10
5
0.25
W
Xing Tian
KamuelaKamuela
Xing Tian
2
1
11
7.5
W
Izanami
6
2
13
6.25
L
Cliodhna
NateFeetUnder
Cliodhna
5
5
0
1
L
Charybdis
Syc0Zombi3
Charybdis
2
6
3
0.58
W
17
1
5
19.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
35,143
45,949
Taken
53,054
24,364
Mitigated
21,750
10,762
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,088
266
70
958
7,311
2,537
37
2,309
4,928
33,001
0
W
Charybdis
Baazzinnggaa
Charybdis
3,252
1,375
54
1,304
7,711
2,506
1,820
3,290
4,313
0
12,621
L
Vulcan
Burnah11
Vulcan
10,577
1,454
0
740
7,078
2,580
0
2,325
4,561
33,659
0
L
Erlang Shen
FromVietnam
Erlang Shen
4,673
1,922
533
1,296
14,295
8,134
0
3,294
10,909
0
8,494
W
Xing Tian
KamuelaKamuela
Xing Tian
4,428
387
0
2,511
9,759
9,693
1
3,273
6,290
13,691
0
W
Izanami
10,697
7,529
0
1,305
9,939
3,557
2,775
3,039
6,760
0
44,973
L
Cliodhna
NateFeetUnder
Cliodhna
7,761
712
0
1,459
12,991
4,914
0
3,759
9,042
0
31,069
L
Charybdis
Syc0Zombi3
Charybdis
6,007
2,122
0
377
9,707
3,430
2
2,924
6,629
0
23,762
W
15,898
11,315
0
4,560
11,229
6,071
0
4,498
6,561
0
30,394
L
6,125
82
0
219
8,983
2,692
112
1,772
7,139
19,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,980
Gold Earned
39,005
248
Minions Killed
227
10
Camps Cleared
6
1,053,565
Distance Traveled
937,886
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,906
810
71
6
4
197,177
1
W
Charybdis
8,393
763
22
2
1
186,213
0
L
Vulcan
8,031
730
67
6
2
206,680
3
L
Erlang Shen
6,889
626
13
1
0
176,053
1
W
Xing Tian
8,853
805
15
1
0
228,446
1
W
Izanami
10,669
970
96
9
2
208,481
2
L
Cliodhna
9,150
832
57
5
1
206,112
0
L
Charybdis
7,662
697
52
5
2
174,518
0
W
Arachne
12,159
1,105
44
4
3
233,248
3
L
He Bo
7,273
661
38
3
1
174,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role