Player Matchup

Thor
Thor
CASEDILLA V
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
FactualArtist52
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GuuhN3rd
Jing Wei
Level 23
God Stats
2W - 1L
1,838 SR
Queue Stats
47W - 61L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
Morbidly_Abeast
Gilgamesh
Level 24
God Stats
9W - 7L
1,445 SR
Queue Stats
95W - 89L
1,447 Elo+
Solo
Bacchus
Bacchus
WMuniz
Bacchus
Level 36
God Stats
3W - 8L
1,279 SR
Queue Stats
133W - 142L
1,448 Elo+
Party 2
Team Averages
Level 18
1,513 SR
1,456 Elo+

VS

Team Averages
Level 9
1,465 SR
1,446 Elo+
Nemesis
Nemesis
MKDerekll
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,340 Elo+
Solo
Chronos
Chronos
MelanatedMenace
Chronos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
NLMBxDAVE215
Cupid
Level 26
God Stats
7W - 6L
1,530 SR
Queue Stats
10W - 9L
1,491 Elo+
Solo
The Morrigan
The Morrigan
The_Black_Keiser
The Morrigan
Level 7
God Stats
1W - 2L
1,297 SR
Queue Stats
31W - 31L
1,398 Elo+
Solo
Fenrir
Fenrir
pansita0911
Fenrir
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 10 / 1
5,767
288
819
7,810
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 7 / 2
5,617
281
726
4,004
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
GuuhN3rd
Jing Wei
12
4 / 5 / 1
8,025
401
9,203
18,095
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Morbidly_Abeast
Gilgamesh
13
5 / 0 / 2
8,556
428
8,909
14,378
12,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
WMuniz
Bacchus
15
4 / 3 / 5
9,133
457
12,028
15,282
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MKDerekll
Nemesis
3
0 / 3 / 0
5,629
281
552
2,372
631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
8 / 6 / 1
8,977
449
9,600
16,299
8,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 5
9,576
479
11,953
10,818
4,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
The_Black_Keiser
The Morrigan
14
2 / 1 / 3
8,596
430
5,784
5,270
3,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
4 / 3 / 1
8,451
423
10,508
14,150
11,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
13
Kills
18
25
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
0
7
2
0.14
L
Jing Wei
GuuhN3rd
Jing Wei
4
5
1
0.9
W
Nemesis
MKDerekll
Nemesis
0
3
0
0
W
8
6
1
1.42
L
Gilgamesh
Morbidly_Abeast
Gilgamesh
5
0
2
6
W
4
1
5
6.5
W
The Morrigan
The_Black_Keiser
The Morrigan
2
1
3
3.5
L
Bacchus
WMuniz
Bacchus
4
3
5
2.17
W
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
38,397
59,569
Taken
48,909
41,569
Mitigated
28,330
11,337
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
819
316
0
170
7,810
2,662
30
1,991
5,819
0
12,226
L
726
432
0
115
4,004
911
15
1,121
2,883
4,558
0
L
Jing Wei
GuuhN3rd
Jing Wei
9,203
6,318
0
6,068
18,095
6,304
448
6,725
11,360
0
39,443
W
Nemesis
MKDerekll
Nemesis
552
409
0
66
2,372
631
0
366
1,972
0
2,366
W
9,600
2,334
0
2,353
16,299
8,298
1,687
2,145
14,114
42,011
0
L
Gilgamesh
Morbidly_Abeast
Gilgamesh
8,909
1,908
0
766
14,378
12,656
0
2,876
11,496
0
36,235
W
11,953
7,628
103
2,839
10,818
4,092
355
3,423
7,395
0
73,926
W
The Morrigan
The_Black_Keiser
The Morrigan
5,784
1,457
0
453
5,270
3,417
72
2,445
2,711
37,819
516
L
Bacchus
WMuniz
Bacchus
12,028
1,116
0
4,218
15,282
19,036
0
2,139
13,143
56,399
0
W
Fenrir
10,508
1,831
615
5,406
14,150
11,892
399
4,301
9,849
0
43,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
41,229
231
Minions Killed
320
0
Camps Cleared
0
1,434,002
Distance Traveled
1,568,244
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,767
288
20
1
0
201,719
2
L
Ra
5,617
281
11
1
0
124,073
0
L
Jing Wei
8,025
401
61
3
0
341,244
0
W
Nemesis
5,629
281
5
0
0
88,886
0
W
Chronos
8,977
449
62
3
0
362,862
0
L
Gilgamesh
8,556
428
51
3
0
404,096
3
W
Cupid
9,576
479
114
6
0
363,729
7
W
The Morrigan
8,596
430
76
4
0
361,696
2
L
Bacchus
9,133
457
88
4
0
362,870
0
W
Fenrir
8,451
423
63
3
0
391,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role