Player Matchup

Gilgamesh
Gilgamesh
Pöisön
Gilgamesh
Level 123
God Stats
0W - 3L
1,415 SR
Queue Stats
518W - 519L
1,561 Elo+
Solo
He Bo
He Bo
TheMachine3534
He Bo
Level 44
God Stats
0W - 1L
1,643 SR
Queue Stats
63W - 77L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
XxMrCluelessxX
Cabrakan
Level 46
God Stats
12W - 14L
1,541 SR
Queue Stats
71W - 107L
1,410 Elo+
Party 1
Team Averages
Level 71
1,533 SR
1,468 Elo+

VS

Team Averages
Level 47
1,479 SR
1,452 Elo+
Merlin
Merlin
CleetusCouture
Merlin
Level 37
God Stats
37W - 48L
1,421 SR
Queue Stats
571W - 742L
1,422 Elo+
Solo
Heimdallr
Heimdallr
DarkestEclipsen
Heimdallr
Level 21
God Stats
3W - 5L
1,398 SR
Queue Stats
14W - 17L
1,461 Elo+
Party 2
Ymir
Ymir
Overlord8709
Ymir
Level 82
God Stats
1W - 1L
1,619 SR
Queue Stats
102W - 107L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pöisön
Gilgamesh
9
0 / 5 / 4
6,014
601
5,793
10,511
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 2
6,494
649
2,391
6,322
2,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
10
2 / 1 / 1
6,806
681
2,176
10,261
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,397
740
8,062
2,009
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
DarkestEclipsen
Heimdallr
13
7 / 1 / 3
8,129
813
8,806
3,132
1,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 9
7,639
764
4,344
9,376
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
10
10
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Heimdallr
DarkestEclipsen
Heimdallr
7
1
3
8.5
W
1
3
9
1.83
L
Gilgamesh
Pöisön
Gilgamesh
0
5
4
0.4
L
2
4
2
0.75
L
Cabrakan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,360
Damage
21,212
27,094
Taken
14,517
19,089
Mitigated
10,720
4,817
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,062
610
0
430
2,009
805
411
228
1,781
26,503
0
W
Heimdallr
DarkestEclipsen
Heimdallr
8,806
5,268
0
609
3,132
1,449
1,908
437
2,695
0
29,229
W
4,344
1,242
0
1,254
9,376
8,466
87
4,092
5,284
7,153
0
L
Gilgamesh
Pöisön
Gilgamesh
5,793
1,299
0
1,216
10,511
6,666
0
2,957
7,300
0
15,536
L
2,391
197
273
1,382
6,322
2,459
0
4,059
1,998
18,874
0
L
Cabrakan
2,176
489
0
1,946
10,261
9,964
0
4,797
5,061
5,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,314
Gold Earned
23,165
75
Minions Killed
113
3
Camps Cleared
4
576,666
Distance Traveled
506,246
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,397
740
46
5
3
158,798
3
W
Heimdallr
8,129
813
63
6
1
172,705
3
W
Ymir
7,639
764
4
0
0
174,743
3
L
Gilgamesh
6,014
601
29
3
1
244,747
3
L
He Bo
6,494
649
36
4
2
145,866
1
L
Cabrakan
6,806
681
10
1
0
186,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role