Player Matchup

Neith
Neith
AFKºScriptº001
Neith
Level 6
God Stats
1W - 4L
1,283 SR
Queue Stats
8W - 8L
1,333 Elo+
Solo
Ra
Ra
RwadaRwada
Ra
Level 14
God Stats
0W - 4L
1,433 SR
Queue Stats
1W - 5L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
crazywhiteboy383
Gilgamesh
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
49W - 51L
1,372 Elo+
Solo
Ymir
Ymir
fabricio08x
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,224 Elo+
Solo
Loki
Loki
sicario_4hire007
Loki
Level 16
God Stats
0W - 3L
1,149 SR
Queue Stats
21W - 32L
1,260 Elo+
Solo
Team Averages
Level 12
1,373 SR
1,282 Elo+

VS

Team Averages
Level 13
1,457 SR
1,342 Elo+
Guan Yu
Guan Yu
Famuca17
Guan Yu
Level 23
God Stats
3W - 1L
1,694 SR
Queue Stats
50W - 64L
1,328 Elo+
Solo
Kukulkan
Kukulkan
GOATPAQUiaoo
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
ImGayScrewBiden
Pele
Level 3
God Stats
18W - 12L
1,261 SR
Queue Stats
19W - 15L
1,217 Elo+
Solo
Set
Set
NONIDERNITE
Set
Level 16
God Stats
5W - 7L
1,331 SR
Queue Stats
83W - 86L
1,310 Elo+
Solo
Olorun
Olorun
TheLawItSelf2005
Olorun
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 36L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,565
324
0
0
0
8
3 / 3 / 0
5,260
478
3,110
5,099
1,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
11
4 / 3 / 0
6,395
581
3,855
6,181
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 2 / 4
5,773
525
2,643
14,055
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 6 / 0
4,356
396
142
6,378
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Famuca17
Guan Yu
8
0 / 5 / 2
5,242
477
2,113
6,468
2,209
Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
GOATPAQUiaoo
Kukulkan
8
1 / 2 / 1
5,407
492
1,366
2,510
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
9 / 1 / 2
7,496
681
9,840
4,648
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 1
6,130
557
2,109
4,846
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,778
525
6,902
8,329
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
10
Kills
14
14
Deaths
11
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Guan Yu
Famuca17
Guan Yu
0
5
2
0.2
W
Kukulkan
GOATPAQUiaoo
Kukulkan
1
2
1
0.75
W
9
1
2
10
W
3
1
1
3.5
L
3
3
0
1
W
1
2
1
0.75
L
Gilgamesh
4
3
0
1.33
L
3
2
4
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,750
Damage
22,330
31,713
Taken
26,801
12,021
Mitigated
8,860
10,236
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Famuca17
Guan Yu
2,113
753
307
792
6,468
2,209
690
2,428
4,040
0
19,731
W
Kukulkan
GOATPAQUiaoo
Kukulkan
1,366
166
0
0
2,510
643
401
0
2,510
16,656
0
W
9,840
2,690
0
1,036
4,648
1,693
0
607
4,041
0
42,617
W
2,109
725
0
600
4,846
1,871
95
385
4,461
0
29,224
L
3,110
561
204
694
5,099
1,064
0
961
4,110
16,977
0
W
6,902
3,783
106
4,848
8,329
2,444
24
2,333
5,996
35,455
0
L
Gilgamesh
3,855
1,415
0
1,179
6,181
3,782
57
543
5,546
0
21,245
L
2,643
800
0
6,820
14,055
6,194
0
6,352
7,663
16,367
0
L
142
0
0
1,339
6,378
981
0
252
6,126
0
11,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
30,053
124
Minions Killed
270
0
Camps Cleared
0
744,566
Distance Traveled
978,038
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,565
324
0
0
0
1,116
0
W
Guan Yu
5,242
477
29
3
0
172,874
0
W
Kukulkan
5,407
492
35
3
0
192,277
1
W
Pele
7,496
681
84
8
0
221,026
0
W
Set
6,130
557
63
6
0
229,937
1
L
Ra
5,260
478
28
3
0
206,919
1
W
Olorun
5,778
525
59
5
0
161,924
0
L
Gilgamesh
6,395
581
42
4
0
135,082
0
L
Ymir
5,773
525
29
3
0
207,078
4
L
Loki
4,356
396
25
2
0
194,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role