Player Matchup

Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Grimm105
Chang'e
Level 100
God Stats
4W - 10L
1,355 SR
Queue Stats
404W - 430L
1,333 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrappOH
Cu Chulainn
Level 49
God Stats
1W - 2L
1,362 SR
Queue Stats
82W - 93L
1,368 Elo+
Party 1
He Bo
He Bo
monsterbeast9
He Bo
Level 42
God Stats
0W - 2L
1,172 SR
Queue Stats
74W - 93L
1,328 Elo+
Party 1
Mercury
Mercury
waragone
Mercury
Level 69
God Stats
0W - 3L
1,180 SR
Queue Stats
180W - 199L
1,386 Elo+
Solo
Team Averages
Level 70
1,314 SR
1,383 Elo+

VS

Team Averages
Level 103
1,415 SR
1,402 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Alihooked
Baba Yaga
Level 105
God Stats
2W - 2L
1,355 SR
Queue Stats
41W - 57L
1,365 Elo+
Solo
Medusa
Medusa
RESURECTION2014
Medusa
Level 79
God Stats
5W - 3L
1,507 SR
Queue Stats
278W - 306L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
Rathalos25
Jormungandr
Level 63
God Stats
5W - 2L
1,425 SR
Queue Stats
74W - 82L
1,361 Elo+
Party 2
Sylvanus
Sylvanus
TheMadViking
Sylvanus
Level 106
God Stats
1W - 1L
1,289 SR
Queue Stats
142W - 147L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
2 / 4 / 4
10,721
670
15,226
11,027
3,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Grimm105
Chang'e
17
1 / 7 / 7
10,175
636
14,221
21,611
11,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
TrappOH
Cu Chulainn
19
3 / 6 / 8
11,518
720
19,293
38,054
29,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 6 / 5
11,423
714
16,741
15,191
5,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
waragone
Mercury
15
3 / 9 / 3
10,238
640
7,765
13,242
4,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
3 / 2 / 14
10,761
673
12,656
14,138
6,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Alihooked
Baba Yaga
20
11 / 3 / 13
12,663
791
28,597
21,908
11,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 11
11,121
695
17,704
13,260
5,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Rathalos25
Jormungandr
20
9 / 1 / 15
12,477
780
18,406
18,094
18,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
TheMadViking
Sylvanus
19
2 / 2 / 22
11,214
701
10,761
17,253
22,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
14
Kills
32
32
Deaths
14
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
4
1
W
Jing Wei
 
Jing Wei
3
2
14
5
W
Baba Yaga
Alihooked
Baba Yaga
11
3
13
5.83
L
Chang'e
Grimm105
Chang'e
1
7
7
0.64
W
7
6
11
2.08
W
Jormungandr
Rathalos25
Jormungandr
9
1
15
16.5
W
Sylvanus
TheMadViking
Sylvanus
2
2
22
6.5
L
Cu Chulainn
TrappOH
Cu Chulainn
3
6
8
1.17
L
5
6
5
1.25
L
Mercury
waragone
Mercury
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,246
Damage
88,124
99,125
Taken
84,653
53,916
Mitigated
64,916
38,206
Healing
47,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
15,226
4,380
2,524
2,205
11,027
3,926
434
6,732
4,096
32,931
0
W
Jing Wei
 
Jing Wei
12,656
8,147
4,912
3,091
14,138
6,540
2,306
8,559
5,579
0
36,026
W
Baba Yaga
Alihooked
Baba Yaga
28,597
1,211
2,344
8,172
21,908
11,365
1,652
13,978
7,930
53,769
0
L
Chang'e
Grimm105
Chang'e
14,221
1,856
4,354
7,150
21,611
11,638
0
13,557
7,681
27,071
0
W
17,704
6,055
2,435
1,650
13,260
5,886
487
7,329
5,931
0
26,878
W
Jormungandr
Rathalos25
Jormungandr
18,406
3,200
2,254
4,966
18,094
18,994
340
9,922
8,172
40,648
0
W
Sylvanus
TheMadViking
Sylvanus
10,761
3,707
10,415
6,827
17,253
22,131
538
10,971
6,282
18,457
2,624
L
Cu Chulainn
TrappOH
Cu Chulainn
19,293
2,465
1,204
11,466
38,054
29,232
607
21,008
16,256
11,437
29,238
L
16,741
1,995
1,644
3,848
15,191
5,039
613
8,175
6,759
26,890
0
L
Mercury
waragone
Mercury
7,765
2,056
2,314
1,497
13,242
4,081
0
5,284
7,720
0
13,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,075
Gold Earned
58,236
168
Minions Killed
171
0
Camps Cleared
0
1,255,216
Distance Traveled
1,483,229
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,721
670
46
3
0
280,207
1
W
Jing Wei
10,761
673
46
3
0
314,355
2
W
Baba Yaga
12,663
791
38
2
0
318,757
1
L
Chang'e
10,175
636
42
3
0
215,739
0
W
Medusa
11,121
695
18
1
0
276,859
0
W
Jormungandr
12,477
780
42
3
0
317,590
0
W
Sylvanus
11,214
701
27
2
0
255,668
7
L
Cu Chulainn
11,518
720
35
2
0
278,570
1
L
He Bo
11,423
714
31
2
0
257,237
1
L
Mercury
10,238
640
14
1
0
223,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role