Player Matchup

Khepri
Khepri
Bread007
Khepri
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,781 Elo+
Party 1
Fenrir
Fenrir
FreshMeat337
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,418 Elo+
Party 1
Ra
Ra
GeneralODark
Ra
Level 66
God Stats
11W - 11L
1,338 SR
Queue Stats
40W - 49L
1,398 Elo+
Party 1
Merlin
Merlin
ReapeRp
Merlin
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 70L
1,405 Elo+
Party 1
Anubis
Anubis
VoidWispz
Anubis
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,781 Elo+
Party 1
Team Averages
Level 36
1,468 SR
1,557 Elo+

VS

Team Averages
Level 18
1,522 SR
1,460 Elo+
Chaac
Chaac
Alaprexian
Chaac
Level 28
God Stats
10W - 14L
1,539 SR
Queue Stats
297W - 294L
1,563 Elo+
Solo
Ullr
Ullr
Chapulet3
Ullr
Level 15
God Stats
4W - 3L
1,614 SR
Queue Stats
49W - 62L
1,449 Elo+
Solo
Hera
Hera
Filippini-King
Hera
Level 17
God Stats
1W - 2L
1,752 SR
Queue Stats
49W - 41L
1,591 Elo+
Solo
Neith
Neith
Galitroh
Neith
Level 28
God Stats
35W - 42L
1,426 SR
Queue Stats
163W - 180L
1,463 Elo+
Solo
Ymir
Ymir
pepelepuff07
Ymir
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bread007
Khepri
17
2 / 1 / 28
10,568
1,057
6,704
12,431
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
18
14 / 0 / 18
11,499
1,150
13,940
8,489
7,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 0 / 27
11,247
1,125
14,112
6,055
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
ReapeRp
Merlin
18
7 / 0 / 28
10,678
1,068
15,268
5,555
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
VoidWispz
Anubis
18
10 / 1 / 22
10,976
1,098
19,650
7,969
5,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

306

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 12 / 1
8,574
857
10,264
20,537
14,841
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
14
1 / 6 / 0
8,327
833
6,502
11,759
2,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 8 / 2
8,484
848
9,109
10,978
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Galitroh
Neith
14
1 / 5 / 1
8,491
849
7,347
13,282
4,339
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 9 / 1
8,260
826
4,510
20,208
25,117
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
7
40
Kills
2
2
Deaths
40
123
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
12
1
0.04
W
Khepri
Bread007
Khepri
2
1
28
16
L
Ullr
1
6
0
0.17
L
0
8
2
0.13
W
Fenrir
14
0
18
23
L
Neith
Galitroh
Neith
1
5
1
0.3
W
7
0
27
20.5
W
Merlin
ReapeRp
Merlin
7
0
28
21
W
Anubis
VoidWispz
Anubis
10
1
22
21
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,674
Damage
37,732
40,499
Taken
76,764
33,489
Mitigated
50,272
12,943
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,264
810
0
2,037
20,537
14,841
0
15,166
5,371
888
37,050
W
Khepri
Bread007
Khepri
6,704
1,181
0
1,128
12,431
16,221
0
4,417
8,014
11,202
0
L
Ullr
6,502
3,448
0
556
11,759
2,697
0
9,102
2,657
0
13,712
L
9,109
1,632
0
0
10,978
3,278
0
7,130
3,848
32,767
0
W
Fenrir
13,940
4,887
0
981
8,489
7,158
0
2,409
6,080
0
22,549
L
Neith
Galitroh
Neith
7,347
4,869
0
764
13,282
4,339
0
8,752
4,530
0
22,993
W
14,112
771
5,337
962
6,055
2,522
0
1,846
4,209
42,322
0
W
Merlin
ReapeRp
Merlin
15,268
2,177
722
764
5,555
2,468
0
1,998
3,557
39,903
0
W
Anubis
VoidWispz
Anubis
19,650
2,713
0
3,049
7,969
5,120
0
3,837
4,132
36,488
0
L
4,510
876
0
0
20,208
25,117
0
15,584
4,624
16,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,968
Gold Earned
42,136
184
Minions Killed
173
6
Camps Cleared
4
964,965
Distance Traveled
854,802
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,574
857
76
8
1
173,398
0
W
Khepri
10,568
1,057
6
1
1
197,841
0
L
Ullr
8,327
833
12
1
0
154,667
0
L
Hera
8,484
848
37
4
1
173,682
1
W
Fenrir
11,499
1,150
19
2
4
217,258
0
L
Neith
8,491
849
32
3
1
178,132
0
W
Ra
11,247
1,125
77
8
1
205,224
3
W
Merlin
10,678
1,068
57
6
0
187,837
1
W
Anubis
10,976
1,098
25
3
0
156,805
3
L
Ymir
8,260
826
16
2
1
174,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role