Player Matchup

Ullr
Ullr
 
Ullr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
HaramSMH
Bacchus
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 188L
1,498 Elo+
Party 3
Ne Zha
Ne Zha
Ickfmfhcii
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,644 Elo+
Party 2
Arachne
Arachne
PogChampion777
Arachne
Level 65
God Stats
9W - 6L
1,698 SR
Queue Stats
154W - 162L
1,508 Elo+
Party 3
Cupid
Cupid
SabriAyoub
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 232L
1,495 Elo+
Party 3
Team Averages
Level 61
1,540 SR
1,529 Elo+

VS

Team Averages
Level 75
1,546 SR
1,594 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Alvaro15196
Set
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 23L
1,790 Elo+
Party 1
Loki
Loki
ItsnotAbby
Loki
Level 79
God Stats
108W - 76L
1,634 SR
Queue Stats
433W - 376L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
Tartashtartar
Kukulkan
Level 48
God Stats
39W - 31L
1,540 SR
Queue Stats
97W - 105L
1,474 Elo+
Solo
Athena
Athena
TheMadchine
Athena
Level 128
God Stats
29W - 27L
1,554 SR
Queue Stats
631W - 469L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 4 / 1
5,368
537
2,973
6,487
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
HaramSMH
Bacchus
7
1 / 5 / 0
5,451
545
1,846
9,134
3,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Ickfmfhcii
Ne Zha
12
5 / 5 / 0
6,757
676
6,375
9,971
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 2
4,921
492
2,139
6,430
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
6
0 / 6 / 1
4,342
434
1,100
5,764
1,111

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
7 / 1 / 8
6,533
653
5,596
3,843
1,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 3
5,971
597
3,192
6,251
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
14 / 0 / 2
7,615
762
8,410
4,344
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Tartashtartar
Kukulkan
12
1 / 0 / 5
6,694
669
3,766
3,902
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
0 / 0 / 14
5,535
554
4,062
4,961
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
24
25
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
1
0.13
W
Chernobog
 
Chernobog
7
1
8
11
W
2
5
3
0.7
L
Bacchus
HaramSMH
Bacchus
1
5
0
0.2
L
Ne Zha
Ickfmfhcii
Ne Zha
5
5
0
1
W
14
0
2
15
L
0
5
2
0.2
L
Cupid
0
6
1
0.08
W
Kukulkan
Tartashtartar
Kukulkan
1
0
5
3.5
W
Athena
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,433
Damage
25,026
37,786
Taken
23,301
13,302
Mitigated
11,446
7,180
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,973
1,311
0
64
6,487
1,785
0
1,526
4,961
0
31,687
W
Chernobog
 
Chernobog
5,596
2,957
0
202
3,843
1,455
276
453
3,390
0
30,761
W
3,192
1,781
0
1,384
6,251
3,969
301
0
6,251
0
26,917
L
Bacchus
HaramSMH
Bacchus
1,846
244
685
1,243
9,134
3,475
0
2,593
6,541
7,517
0
L
Ne Zha
Ickfmfhcii
Ne Zha
6,375
2,613
0
3,844
9,971
4,528
0
780
9,191
0
41,057
W
8,410
2,153
0
1,546
4,344
1,262
853
273
4,071
0
26,483
L
2,139
1,537
0
761
6,430
2,403
0
1,484
4,946
0
16,257
L
Cupid
1,100
677
100
483
5,764
1,111
0
1,445
4,319
0
12,352
W
Kukulkan
Tartashtartar
Kukulkan
3,766
232
0
662
3,902
1,404
67
83
3,819
46,782
0
W
Athena
4,062
1,423
0
1,208
4,961
3,356
0
1,037
3,924
13,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
32,348
214
Minions Killed
268
0
Camps Cleared
0
948,212
Distance Traveled
1,095,108
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,368
537
64
6
0
206,923
5
W
Chernobog
6,533
653
56
6
0
204,969
3
W
Set
5,971
597
37
4
0
201,817
2
L
Bacchus
5,451
545
13
1
0
196,748
2
L
Ne Zha
6,757
676
75
8
0
189,709
4
W
Loki
7,615
762
53
5
0
234,552
0
L
Arachne
4,921
492
38
4
0
195,344
0
L
Cupid
4,342
434
24
2
0
159,488
0
W
Kukulkan
6,694
669
101
10
0
209,836
4
W
Athena
5,535
554
21
2
0
243,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role