Player Matchup

Hercules
Hercules
Iil Nasty
Hercules
Level 40
God Stats
10W - 5L
1,495 SR
Queue Stats
190W - 126L
1,575 Elo+
Party 1
Sobek
Sobek
Leo Magus
Sobek
Level 102
God Stats
6W - 4L
1,568 SR
Queue Stats
448W - 391L
1,545 Elo+
Party 1
Medusa
Medusa
NYCTaxiDriver
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 101L
1,575 Elo+
Party 1
Fenrir
Fenrir
Volkur Eos
Fenrir
Level 55
God Stats
8W - 6L
1,644 SR
Queue Stats
175W - 163L
1,540 Elo+
Party 1
Chang'e
Chang'e
gggadi
Chang'e
Level 87
God Stats
2W - 4L
1,351 SR
Queue Stats
394W - 346L
1,553 Elo+
Party 1
Team Averages
Level 74
1,511 SR
1,557 Elo+

VS

Team Averages
Level 56
1,522 SR
1,478 Elo+
Xing Tian
Xing Tian
Anarchaoz
Xing Tian
Level 68
God Stats
37W - 35L
1,531 SR
Queue Stats
57W - 62L
1,417 Elo+
Party 2
Izanami
Izanami
Auvrenia
Izanami
Level 28
God Stats
29W - 27L
1,587 SR
Queue Stats
35W - 33L
1,462 Elo+
Party 2
Baba Yaga
Baba Yaga
ColectorX
Baba Yaga
Level 88
God Stats
1W - 3L
1,446 SR
Queue Stats
292W - 248L
1,492 Elo+
Party 3
Cliodhna
Cliodhna
XxColdFuryxX
Cliodhna
Level 47
God Stats
3W - 3L
1,524 SR
Queue Stats
225W - 198L
1,547 Elo+
Party 3
Discordia
Discordia
xreiya
Discordia
Level 47
God Stats
113W - 122L
1,521 SR
Queue Stats
118W - 133L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Iil Nasty
Hercules
18
5 / 1 / 14
11,626
1,057
12,049
15,197
16,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
Leo Magus
Sobek
18
4 / 1 / 17
11,783
1,071
10,770
19,910
26,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
10 / 0 / 14
13,487
1,226
24,690
9,964
4,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Volkur Eos
Fenrir
18
5 / 4 / 8
10,616
965
11,385
15,230
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
gggadi
Chang'e
19
3 / 3 / 18
11,729
1,066
12,348
12,261
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

207

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Anarchaoz
Xing Tian
16
1 / 5 / 7
10,746
977
11,100
23,483
21,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Auvrenia
Izanami
16
1 / 5 / 4
9,962
906
10,334
16,795
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
ColectorX
Baba Yaga
17
3 / 10 / 5
11,323
1,029
19,748
17,892
7,598
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
XxColdFuryxX
Cliodhna
17
4 / 5 / 5
11,254
1,023
15,405
11,176
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
xreiya
Discordia
16
0 / 2 / 4
10,019
911
8,967
5,389
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
27
Kills
9
9
Deaths
27
71
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Anarchaoz
Xing Tian
1
5
7
0.9
L
Izanami
Auvrenia
Izanami
1
5
4
0.6
L
Baba Yaga
ColectorX
Baba Yaga
3
10
5
0.55
W
Hercules
Iil Nasty
Hercules
5
1
14
12
W
Sobek
Leo Magus
Sobek
4
1
17
12.5
W
10
0
14
17
W
Fenrir
Volkur Eos
Fenrir
5
4
8
2.25
L
Cliodhna
XxColdFuryxX
Cliodhna
4
5
5
1.3
W
Chang'e
gggadi
Chang'e
3
3
18
4
L
Discordia
xreiya
Discordia
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,242
Damage
65,554
72,562
Taken
74,735
62,586
Mitigated
40,594
25,294
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Anarchaoz
Xing Tian
11,100
251
0
3,702
23,483
21,216
0
7,755
14,878
21,733
0
L
Izanami
Auvrenia
Izanami
10,334
6,969
0
997
16,795
5,485
0
4,353
12,114
0
32,554
L
Baba Yaga
ColectorX
Baba Yaga
19,748
2,361
0
1,753
17,892
7,598
0
4,318
13,126
51,874
0
W
Hercules
Iil Nasty
Hercules
12,049
2,003
0
5,613
15,197
16,210
0
9,052
6,145
0
21,551
W
Sobek
Leo Magus
Sobek
10,770
642
0
5,359
19,910
26,441
0
12,225
7,685
26,592
0
W
24,690
13,550
478
3,321
9,964
4,362
0
5,434
4,530
0
47,121
W
Fenrir
Volkur Eos
Fenrir
11,385
1,810
0
1,042
15,230
9,226
0
7,866
6,974
55
15,355
L
Cliodhna
XxColdFuryxX
Cliodhna
15,405
828
0
14
11,176
4,399
0
4,642
6,443
0
32,154
W
Chang'e
gggadi
Chang'e
12,348
490
5,026
4,455
12,261
6,347
0
5,238
7,023
40,163
0
L
Discordia
xreiya
Discordia
8,967
409
82
293
5,389
1,896
0
2,105
3,040
26,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,241
Gold Earned
53,304
198
Minions Killed
219
7
Camps Cleared
9
1,168,784
Distance Traveled
1,058,508
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,746
977
13
1
0
239,165
0
L
Izanami
9,962
906
36
3
3
173,546
0
L
Baba Yaga
11,323
1,029
86
8
3
213,768
2
W
Hercules
11,626
1,057
26
2
0
251,739
0
W
Sobek
11,783
1,071
26
2
1
240,933
0
W
Medusa
13,487
1,226
54
5
4
224,595
0
W
Fenrir
10,616
965
12
1
0
241,967
0
L
Cliodhna
11,254
1,023
45
4
3
227,735
0
W
Chang'e
11,729
1,066
80
7
2
209,550
0
L
Discordia
10,019
911
39
4
0
204,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role