Player Matchup

Zeus
Zeus
BAkhris69
Zeus
Level 56
God Stats
3W - 3L
1,536 SR
Queue Stats
204W - 160L
1,548 Elo+
Party 1
Nike
Nike
DamageZerOKAY
Nike
Level 129
God Stats
8W - 10L
1,552 SR
Queue Stats
29W - 28L
1,533 Elo+
Solo
Neith
Neith
EditingActor853
Neith
Level 34
God Stats
6W - 5L
1,660 SR
Queue Stats
10W - 17L
1,358 Elo+
Party 1
Team Averages
Level 73
1,582 SR
1,480 Elo+

VS

Team Averages
Level 94
1,514 SR
1,464 Elo+
Medusa
Medusa
DGAFprincess666
Medusa
Level 103
God Stats
78W - 77L
1,467 SR
Queue Stats
191W - 215L
1,419 Elo+
Party 2
Mulan
Mulan
SirDabsAlot6013
Mulan
Level 143
God Stats
15W - 19L
1,497 SR
Queue Stats
195W - 220L
1,586 Elo+
Party 2
Chang'e
Chang'e
polarbearworld
Chang'e
Level 35
God Stats
34W - 26L
1,579 SR
Queue Stats
143W - 175L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 6 / 2
8,146
679
10,694
9,464
3,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 3
8,309
692
11,115
11,780
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 7 / 3
7,940
662
5,175
9,516
3,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 4
10,618
885
9,491
9,976
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 1 / 12
9,105
759
9,797
13,078
12,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 14
8,590
716
6,924
12,161
4,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
17
17
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
6
2
0.67
W
12
2
4
7
L
2
4
3
0.88
L
2
7
3
0.5
W
4
1
12
10
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,984
Damage
26,212
30,760
Taken
35,215
16,156
Mitigated
20,728
3,558
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,694
1,077
0
730
9,464
3,106
0
1,391
7,902
39,779
0
W
9,491
4,353
0
2,963
9,976
3,587
1,854
2,835
6,756
0
38,123
L
11,115
1,020
0
1,801
11,780
9,734
0
3,416
7,881
4,834
18,173
L
5,175
1,770
150
877
9,516
3,316
0
2,336
6,957
0
14,323
W
9,797
1,606
0
2,713
13,078
12,586
716
4,605
7,903
0
19,498
W
6,924
359
2,726
5,541
12,161
4,555
693
6,193
5,658
22,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,395
Gold Earned
28,313
130
Minions Killed
114
7
Camps Cleared
4
599,156
Distance Traveled
670,564
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,146
679
78
7
5
194,849
1
W
Medusa
10,618
885
61
5
1
237,874
0
L
Nike
8,309
692
25
2
1
224,599
3
L
Neith
7,940
662
27
2
1
179,708
1
W
Mulan
9,105
759
24
2
1
219,052
3
W
Chang'e
8,590
716
29
2
2
213,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role