Player Matchup

Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LookADiversion
Bacchus
Level 103
God Stats
3W - 2L
1,330 SR
Queue Stats
140W - 136L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Ninjan
Cthulhu
Level 107
God Stats
4W - 0L
1,848 SR
Queue Stats
117W - 109L
1,528 Elo+
Solo
Odin
Odin
PurpNight
Odin
Level 122
God Stats
9W - 9L
1,550 SR
Queue Stats
489W - 487L
1,508 Elo+
Solo
Olorun
Olorun
Saenen8
Olorun
Level 147
God Stats
2W - 0L
1,592 SR
Queue Stats
133W - 118L
1,498 Elo+
Party 1
Team Averages
Level 121
1,564 SR
1,505 Elo+

VS

Team Averages
Level 115
1,487 SR
1,520 Elo+
Olorun
Olorun
 
Olorun
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Breadninja1
Odin
Level 148
God Stats
0W - 1L
1,362 SR
Queue Stats
22W - 19L
1,515 Elo+
Solo
Xing Tian
Xing Tian
SadboyprimeX
Xing Tian
Level 109
God Stats
5W - 4L
1,504 SR
Queue Stats
354W - 338L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spamgie
Morgan Le Fay
Level 143
God Stats
0W - 3L
1,195 SR
Queue Stats
154W - 184L
1,512 Elo+
Party 2
Merlin
Merlin
jworby8Dan
Merlin
Level 98
God Stats
8W - 2L
1,872 SR
Queue Stats
565W - 614L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 3 / 11
8,384
838
7,809
6,234
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 14
9,875
988
7,085
9,694
13,074
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ninjan
Cthulhu
15
1 / 4 / 15
9,194
919
9,946
16,552
17,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
14
5 / 5 / 13
9,079
908
10,802
12,368
12,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Saenen8
Olorun
17
9 / 0 / 11
10,200
1,020
9,259
3,720
1,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 5 / 6
7,417
742
4,861
7,978
3,587
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 5 / 7
8,272
827
3,529
13,577
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
SadboyprimeX
Xing Tian
16
5 / 3 / 7
9,102
910
5,031
14,273
15,668
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Spamgie
Morgan Le Fay
13
3 / 7 / 7
7,921
792
6,546
10,173
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
jworby8Dan
Merlin
16
3 / 4 / 9
8,568
857
8,493
6,514
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
50
24
Kills
14
14
Deaths
24
64
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
3
11
2.83
L
Olorun
 
Olorun
1
5
6
0.8
L
2
5
7
1.1
W
6
2
14
6.5
W
Cthulhu
Ninjan
Cthulhu
1
4
15
2.13
W
Odin
5
5
13
2.3
L
Xing Tian
SadboyprimeX
Xing Tian
5
3
7
2.83
W
Olorun
Saenen8
Olorun
9
0
11
14.5
L
Morgan Le Fay
Spamgie
Morgan Le Fay
3
7
7
0.93
L
Merlin
jworby8Dan
Merlin
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,901
Damage
28,460
48,568
Taken
52,515
47,180
Mitigated
41,814
16,028
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,809
318
780
598
6,234
2,495
2,504
4,488
1,746
18,306
0
L
Olorun
 
Olorun
4,861
1,220
1,636
1,210
7,978
3,587
468
4,498
3,480
11,417
0
L
3,529
1,015
535
1,194
13,577
15,189
332
9,678
3,899
0
6,395
W
7,085
653
960
2,041
9,694
13,074
692
3,617
6,077
14,654
0
W
Cthulhu
Ninjan
Cthulhu
9,946
779
2,246
2,759
16,552
17,303
346
8,062
8,490
21,748
0
W
Odin
10,802
947
957
1,133
12,368
12,500
73
5,671
6,697
0
16,981
L
Xing Tian
SadboyprimeX
Xing Tian
5,031
75
2,101
2,332
14,273
15,668
0
8,270
6,003
7,755
0
W
Olorun
Saenen8
Olorun
9,259
4,343
3,250
1,304
3,720
1,808
1,446
3,093
627
21,588
0
L
Morgan Le Fay
Spamgie
Morgan Le Fay
6,546
924
879
684
10,173
4,448
447
7,649
2,524
12,719
0
L
Merlin
jworby8Dan
Merlin
8,493
681
1,729
449
6,514
2,922
504
4,004
2,510
28,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,732
Gold Earned
41,280
110
Minions Killed
90
0
Camps Cleared
0
967,541
Distance Traveled
812,959
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,384
838
16
2
0
186,532
2
L
Olorun
7,417
742
10
1
0
183,242
0
L
Odin
8,272
827
5
1
0
170,227
0
W
Bacchus
9,875
988
13
1
0
194,679
0
W
Cthulhu
9,194
919
18
2
0
199,364
0
W
Odin
9,079
908
19
2
0
198,858
3
L
Xing Tian
9,102
910
6
1
0
160,880
0
W
Olorun
10,200
1,020
44
4
0
188,108
0
L
Morgan Le Fay
7,921
792
15
2
0
141,978
3
L
Merlin
8,568
857
54
5
0
156,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role