Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlucardPrimal
Neith
Level 56
God Stats
2W - 4L
1,143 SR
Queue Stats
291W - 323L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
Get_Flanked_Kidd
Gilgamesh
Level 85
God Stats
6W - 4L
1,423 SR
Queue Stats
376W - 417L
1,431 Elo+
Solo
Nox
Nox
LOGANYIYO
Nox
Level 106
God Stats
9W - 13L
1,233 SR
Queue Stats
489W - 538L
1,369 Elo+
Solo
Guan Yu
Guan Yu
Slagethore
Guan Yu
Level 119
God Stats
1W - 0L
1,150 SR
Queue Stats
10W - 11L
1,355 Elo+
Solo
Team Averages
Level 98
1,290 SR
1,400 Elo+

VS

Team Averages
Level 53
1,545 SR
1,357 Elo+
Vulcan
Vulcan
A ShwiftySOB
Vulcan
Level 87
God Stats
0W - 2L
1,572 SR
Queue Stats
67W - 91L
1,365 Elo+
Solo
Ullr
Ullr
Protogen_Main
Ullr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
Taquito3000
Sun Wukong
Level 41
God Stats
8W - 6L
1,623 SR
Queue Stats
83W - 89L
1,364 Elo+
Solo
Cliodhna
Cliodhna
ThisPistolOnly7
Cliodhna
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,305 Elo+
Party 1
Cerberus
Cerberus
Tornadus60
Cerberus
Level 28
God Stats
7W - 9L
1,528 SR
Queue Stats
81W - 87L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 0 / 6
8,830
552
5,312
12,922
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
6 / 0 / 4
8,830
552
8,749
8,032
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
13
4 / 0 / 5
8,755
547
6,264
9,665
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 0 / 3
9,864
617
3,100
8,488
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Slagethore
Guan Yu
16
5 / 0 / 3
10,384
649
8,914
10,897
9,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 1 / 0
7,614
476
6,517
5,462
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,918
370
3,975
9,600
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Taquito3000
Sun Wukong
11
0 / 2 / 0
6,131
383
3,648
9,801
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
11
0 / 7 / 0
6,718
420
6,920
13,075
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Tornadus60
Cerberus
10
0 / 4 / 0
6,399
400
3,790
11,187
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
18
Kills
0
0
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
6
5
L
Vulcan
0
1
0
0
W
6
0
4
8
W
Gilgamesh
4
0
5
6.5
W
1
0
3
2.5
L
0
4
0
0
W
Guan Yu
Slagethore
Guan Yu
5
0
3
6.5
L
Sun Wukong
Taquito3000
Sun Wukong
0
2
0
0
L
Cliodhna
0
7
0
0
L
Cerberus
Tornadus60
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,339
Damage
24,850
50,004
Taken
49,125
29,702
Mitigated
19,188
21,787
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,312
201
404
2,606
12,922
11,120
1,073
3,872
9,005
41,718
0
L
Vulcan
6,517
914
30
2,069
5,462
1,961
0
2,388
3,074
56,262
0
W
8,749
4,270
0
3,700
8,032
2,218
3,911
1,788
6,244
0
35,522
W
Gilgamesh
6,264
1,906
0
3,075
9,665
3,963
2,314
742
8,879
0
47,835
W
3,100
62
266
3,886
8,488
3,146
713
3,214
5,229
69,653
0
L
3,975
1,292
0
1,340
9,600
2,531
792
1,533
8,067
0
27,060
W
Guan Yu
Slagethore
Guan Yu
8,914
1,606
2,994
4,856
10,897
9,255
3,659
817
9,505
10,163
53,044
L
Sun Wukong
Taquito3000
Sun Wukong
3,648
352
0
1,938
9,801
6,946
0
1,479
8,322
0
27,730
L
Cliodhna
6,920
1,035
0
1,978
13,075
3,283
58
2,115
10,960
0
45,846
L
Cerberus
Tornadus60
Cerberus
3,790
83
0
1,723
11,187
4,467
303
2,944
8,243
30,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
32,780
536
Minions Killed
379
0
Camps Cleared
0
1,535,778
Distance Traveled
1,469,969
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,830
552
96
6
0
305,519
1
L
Vulcan
7,614
476
116
7
0
311,830
1
W
Neith
8,830
552
53
3
0
284,150
1
W
Gilgamesh
8,755
547
84
5
0
333,702
0
W
Nox
9,864
617
151
9
0
302,444
2
L
Ullr
5,918
370
52
3
0
290,586
0
W
Guan Yu
10,384
649
152
10
0
309,963
1
L
Sun Wukong
6,131
383
51
3
0
292,413
4
L
Cliodhna
6,718
420
85
5
0
291,857
0
L
Cerberus
6,399
400
75
5
0
283,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role