Player Matchup

Baron Samedi
Baron Samedi
Ankleuchu
Baron Samedi
Level 21
God Stats
2W - 0L
1,282 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 2
Ullr
Ullr
HoRiZoNzX
Ullr
Level 12
God Stats
1W - 0L
1,789 SR
Queue Stats
2W - 4L
1,207 Elo+
Party 2
Osiris
Osiris
MRcu99
Osiris
Level 18
God Stats
1W - 0L
1,307 SR
Queue Stats
2W - 4L
1,207 Elo+
Party 2
Sun Wukong
Sun Wukong
MrAndylau
Sun Wukong
Level 16
God Stats
3W - 2L
1,329 SR
Queue Stats
9W - 9L
1,207 Elo+
Party 2
Olorun
Olorun
opyandrei
Olorun
Level 6
God Stats
1W - 2L
1,483 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,438 SR
1,329 Elo+

VS

Team Averages
Level 15
1,459 SR
1,237 Elo+
Olorun
Olorun
EngelAugee
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
KSAYZA
Ymir
Level 50
God Stats
1W - 3L
1,296 SR
Queue Stats
80W - 156L
1,256 Elo+
Party 1
Nemesis
Nemesis
pint7
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,053 Elo+
Solo
Anhur
Anhur
xARMSTRONGx
Anhur
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 64L
1,092 Elo+
Party 1
Bellona
Bellona
Нектарий
Bellona
Level 6
God Stats
8W - 11L
1,500 SR
Queue Stats
19W - 49L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ankleuchu
Baron Samedi
9
3 / 1 / 5
5,656
566
2,859
2,827
1,419
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
9
1 / 1 / 4
5,361
536
1,681
3,409
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
MRcu99
Osiris
10
7 / 0 / 6
6,374
637
6,214
6,729
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
MrAndylau
Sun Wukong
10
7 / 0 / 7
5,973
597
6,213
4,881
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
opyandrei
Olorun
7
1 / 3 / 5
4,829
483
3,112
5,775
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EngelAugee
Olorun
7
1 / 6 / 1
4,789
479
2,801
7,221
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
KSAYZA
Ymir
7
0 / 4 / 1
4,437
444
1,463
5,224
3,228
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
pint7
Nemesis
7
1 / 3 / 3
5,050
505
2,616
5,689
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 3 / 0
4,292
429
2,436
4,196
935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 3 / 1
5,231
523
2,765
6,014
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
5
5
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ankleuchu
Baron Samedi
3
1
5
5.5
L
Olorun
EngelAugee
Olorun
1
6
1
0.25
W
Ullr
1
1
4
3
L
Ymir
KSAYZA
Ymir
0
4
1
0.13
W
Osiris
MRcu99
Osiris
7
0
6
10
W
Sun Wukong
MrAndylau
Sun Wukong
7
0
7
10.5
W
Olorun
opyandrei
Olorun
1
3
5
1.17
L
Nemesis
pint7
Nemesis
1
3
3
0.83
L
1
3
0
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,079
Damage
12,081
23,621
Taken
28,344
11,677
Mitigated
12,969
6,111
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ankleuchu
Baron Samedi
2,859
619
90
701
2,827
1,419
447
1,116
1,711
17,571
0
L
Olorun
EngelAugee
Olorun
2,801
1,393
130
1,585
7,221
1,926
0
2,092
5,002
11,949
0
W
Ullr
1,681
880
0
554
3,409
937
817
319
3,090
0
19,267
L
Ymir
KSAYZA
Ymir
1,463
223
0
250
5,224
3,228
290
954
3,952
14,568
0
W
Osiris
MRcu99
Osiris
6,214
2,723
0
1,261
6,729
4,754
304
1,065
5,664
0
32,348
W
Sun Wukong
MrAndylau
Sun Wukong
6,213
992
0
1,548
4,881
3,332
328
1,399
3,482
6,072
16,337
W
Olorun
opyandrei
Olorun
3,112
1,647
86
1,871
5,775
1,235
1,733
1,220
4,555
14,788
0
L
Nemesis
pint7
Nemesis
2,616
1,663
0
1,873
5,689
2,023
0
1,429
4,193
0
21,281
L
2,436
1,443
0
1,238
4,196
935
722
872
3,053
0
11,968
L
2,765
551
0
763
6,014
4,857
587
1,803
4,044
5,909
13,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
23,799
189
Minions Killed
162
0
Camps Cleared
0
927,719
Distance Traveled
918,687
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,656
566
32
3
0
177,352
2
L
Olorun
4,789
479
32
3
0
152,080
1
W
Ullr
5,361
536
50
5
0
175,749
1
L
Ymir
4,437
444
31
3
0
167,244
0
W
Osiris
6,374
637
54
5
0
195,585
1
W
Sun Wukong
5,973
597
33
3
0
191,162
3
W
Olorun
4,829
483
20
2
0
187,871
1
L
Nemesis
5,050
505
48
5
0
213,510
0
L
Anhur
4,292
429
21
2
0
187,281
2
L
Bellona
5,231
523
30
3
0
198,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role