Player Matchup

Khepri
Khepri
AQuAfinA_KiD
Khepri
Level 143
God Stats
18W - 4L
1,940 SR
Queue Stats
73W - 36L
1,687 Elo+
Party 1
Scylla
Scylla
Shasil
Scylla
Level 28
God Stats
18W - 8L
1,750 SR
Queue Stats
145W - 87L
1,674 Elo+
Party 1
Ullr
Ullr
TheBlackReaper55
Ullr
Level 152
God Stats
27W - 13L
1,727 SR
Queue Stats
173W - 101L
1,697 Elo+
Party 1
Team Averages
Level 108
1,806 SR
1,686 Elo+

VS

Team Averages
Level 31
1,417 SR
1,502 Elo+
Hun Batz
Hun Batz
BalmierTea35
Hun Batz
Level 58
God Stats
1W - 6L
1,255 SR
Queue Stats
133W - 142L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
ElderBloodDemon
Zhong Kui
Level 28
God Stats
5W - 5L
1,497 SR
Queue Stats
89W - 105L
1,452 Elo+
Party 2
Cliodhna
Cliodhna
OnPointMaybe
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
4 / 1 / 21
9,693
881
5,342
6,906
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Shasil
Scylla
14
13 / 1 / 12
10,134
921
13,190
7,628
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
12 / 3 / 12
10,115
920
13,250
10,256
4,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BalmierTea35
Hun Batz
10
2 / 9 / 1
7,357
669
7,517
13,336
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ElderBloodDemon
Zhong Kui
12
2 / 9 / 1
8,012
728
8,286
15,348
8,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
OnPointMaybe
Cliodhna
9
0 / 12 / 3
7,044
640
2,754
12,324
4,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
29
Kills
4
5
Deaths
30
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
1
21
14.5
L
Hun Batz
BalmierTea35
Hun Batz
2
9
1
0.28
L
Zhong Kui
ElderBloodDemon
Zhong Kui
2
9
1
0.28
L
Cliodhna
OnPointMaybe
Cliodhna
0
12
3
0.13
W
Scylla
Shasil
Scylla
13
1
12
19
W
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,782
Damage
18,557
24,790
Taken
41,008
17,341
Mitigated
17,531
4,293
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,342
1,332
0
746
6,906
9,878
74
2,261
4,645
11,145
0
L
Hun Batz
BalmierTea35
Hun Batz
7,517
1,105
0
959
13,336
4,808
0
4,599
8,601
0
16,951
L
Zhong Kui
ElderBloodDemon
Zhong Kui
8,286
1,118
0
3,282
15,348
8,319
0
6,532
8,597
23,908
0
L
Cliodhna
OnPointMaybe
Cliodhna
2,754
816
0
454
12,324
4,404
0
7,494
4,498
0
15,613
W
Scylla
Shasil
Scylla
13,190
1,681
0
1,338
7,628
2,958
505
2,315
5,313
33,523
0
W
13,250
5,416
0
2,209
10,256
4,505
1,562
3,943
6,313
0
31,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
22,413
118
Minions Killed
87
5
Camps Cleared
4
616,178
Distance Traveled
467,890
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,693
881
10
1
1
215,889
2
L
Hun Batz
7,357
669
14
1
1
172,490
0
L
Zhong Kui
8,012
728
48
4
1
137,509
1
L
Cliodhna
7,044
640
25
2
2
157,891
2
W
Scylla
10,134
921
69
6
3
208,391
1
W
Ullr
10,115
920
39
4
1
191,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role