Player Matchup

Zeus
Zeus
AMATERASU_419
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,394 Elo+
Solo
Cliodhna
Cliodhna
Ghvst2284
Cliodhna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,532 Elo+
Solo
Neith
Neith
XstremeKilla2020
Neith
Level 108
God Stats
2W - 10L
1,212 SR
Queue Stats
109W - 129L
1,406 Elo+
Solo
Team Averages
Level 94
1,404 SR
1,444 Elo+

VS

Team Averages
Level 144
1,372 SR
1,420 Elo+
Fenrir
Fenrir
BloodFire1089
Fenrir
Level 151
God Stats
1W - 3L
1,069 SR
Queue Stats
180W - 212L
1,402 Elo+
Party 1
Anubis
Anubis
Shadow_Flash92x
Anubis
Level 145
God Stats
11W - 10L
1,548 SR
Queue Stats
135W - 160L
1,413 Elo+
Party 1
Chaac
Chaac
msb112__
Chaac
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 82L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 10 / 4
10,784
830
14,409
12,016
3,188
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Ghvst2284
Cliodhna
10
1 / 4 / 5
7,751
596
4,068
6,799
1,407
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 6 / 7
10,175
783
11,551
13,452
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 8
8,891
684
5,402
10,394
3,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
13 / 5 / 3
10,839
834
13,838
16,626
8,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
msb112__
Chaac
15
6 / 3 / 10
10,447
804
9,223
20,017
21,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
12
Kills
20
20
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
10
4
0.9
W
1
4
8
1.25
L
Cliodhna
Ghvst2284
Cliodhna
1
4
5
0.88
W
13
5
3
2.9
L
4
6
7
1.25
W
Chaac
msb112__
Chaac
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
28,463
32,267
Taken
47,037
9,072
Mitigated
33,333
3,009
Healing
17,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,409
3,212
70
496
12,016
3,188
0
4,760
6,669
28,851
0
W
5,402
452
0
865
10,394
3,955
601
3,750
6,644
0
25,204
L
Cliodhna
Ghvst2284
Cliodhna
4,068
582
363
355
6,799
1,407
0
3,185
3,140
0
13,953
W
13,838
168
97
8,355
16,626
8,131
558
5,921
10,705
47,011
0
L
11,551
4,723
0
1,725
13,452
4,477
0
5,253
7,436
0
34,337
W
Chaac
msb112__
Chaac
9,223
1,908
0
7,887
20,017
21,247
720
5,456
14,561
0
26,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,710
Gold Earned
30,177
116
Minions Killed
153
3
Camps Cleared
9
452,813
Distance Traveled
616,252
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,784
830
34
3
1
137,517
1
W
Fenrir
8,891
684
36
3
3
188,306
0
L
Cliodhna
7,751
596
33
3
1
130,069
1
W
Anubis
10,839
834
77
6
4
175,579
0
L
Neith
10,175
783
49
4
1
185,227
3
W
Chaac
10,447
804
40
3
2
252,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role