Player Matchup

Kukulkan
Kukulkan
King_jonathan19
Kukulkan
Level 14
God Stats
50W - 48L
1,888 SR
Queue Stats
346W - 400L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Mantã
Gilgamesh
Level 16
God Stats
2W - 1L
1,913 SR
Queue Stats
146W - 131L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Slappureself
Heimdallr
Level 25
God Stats
6W - 5L
1,781 SR
Queue Stats
86W - 89L
1,525 Elo+
Solo
Anubis
Anubis
jonathan2022
Anubis
Level 7
God Stats
11W - 23L
1,746 SR
Queue Stats
23W - 41L
1,715 Elo+
Party 1
Loki
Loki
valterx15
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,463 Elo+
Solo
Team Averages
Level 13
1,766 SR
1,549 Elo+

VS

Team Averages
Level 31
1,658 SR
1,605 Elo+
Osiris
Osiris
JonahJohn
Osiris
Level 10
God Stats
3W - 0L
1,837 SR
Queue Stats
7W - 3L
1,658 Elo+
Party 2
Merlin
Merlin
Rooper9
Merlin
Level 8
God Stats
2W - 0L
1,427 SR
Queue Stats
2W - 1L
1,653 Elo+
Solo
Ravana
Ravana
UsanBoltNooger
Ravana
Level 30
God Stats
14W - 2L
1,859 SR
Queue Stats
87W - 78L
1,491 Elo+
Party 2
Apollo
Apollo
daniloo17
Apollo
Level 12
God Stats
3W - 0L
1,871 SR
Queue Stats
19W - 13L
1,653 Elo+
Solo
Awilix
Awilix
ftArctic
Awilix
Level 95
God Stats
1W - 1L
1,298 SR
Queue Stats
151W - 144L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 8 / 3
9,088
478
4,292
12,300
3,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Mantã
Gilgamesh
15
0 / 3 / 0
8,609
453
2,129
7,509
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Slappureself
Heimdallr
15
3 / 9 / 0
9,877
520
9,129
16,392
5,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
6 / 10 / 3
9,064
477
15,358
15,888
5,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
13
0 / 9 / 2
7,848
413
1,807
12,958
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JonahJohn
Osiris
16
4 / 1 / 9
10,764
567
7,595
8,989
10,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Rooper9
Merlin
13
2 / 6 / 8
8,698
458
6,627
12,774
3,176
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 1 / 6
12,454
655
11,825
7,528
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
daniloo17
Apollo
18
9 / 4 / 6
11,296
595
12,209
16,754
5,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
ftArctic
Awilix
20
14 / 0 / 5
12,766
672
12,360
11,062
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
12
Kills
39
39
Deaths
12
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
JonahJohn
Osiris
4
1
9
8.5
L
Kukulkan
3
8
3
0.56
L
Gilgamesh
Mantã
Gilgamesh
0
3
0
0
W
Merlin
Rooper9
Merlin
2
6
8
1
L
Heimdallr
Slappureself
Heimdallr
3
9
0
0.33
W
10
1
6
13
W
Apollo
daniloo17
Apollo
9
4
6
3
W
Awilix
ftArctic
Awilix
14
0
5
16.5
L
Anubis
6
10
3
0.75
L
Loki
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,715
Damage
50,616
65,047
Taken
57,107
25,510
Mitigated
30,224
13,338
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
JonahJohn
Osiris
7,595
2,617
0
414
8,989
10,629
1,453
846
8,143
0
43,549
L
Kukulkan
4,292
525
199
2,638
12,300
3,619
352
3,144
9,156
33,778
0
L
Gilgamesh
Mantã
Gilgamesh
2,129
527
0
801
7,509
5,373
0
0
7,509
0
46,585
W
Merlin
Rooper9
Merlin
6,627
362
0
940
12,774
3,176
81
9,534
3,240
24,185
0
L
Heimdallr
Slappureself
Heimdallr
9,129
4,123
0
3,440
16,392
5,985
0
401
15,991
0
54,711
W
11,825
4,013
0
2,582
7,528
6,569
464
1,198
6,330
0
87,545
W
Apollo
daniloo17
Apollo
12,209
6,930
0
5,779
16,754
5,707
1,039
6,619
10,131
0
88,737
W
Awilix
ftArctic
Awilix
12,360
6,044
0
705
11,062
4,143
1,626
1,453
9,609
0
98,626
L
Anubis
15,358
928
86
4,805
15,888
5,675
518
2,880
13,008
32,122
0
L
Loki
1,807
498
0
1,369
12,958
4,858
0
202
12,756
0
49,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,486
Gold Earned
55,978
408
Minions Killed
584
0
Camps Cleared
0
1,703,239
Distance Traveled
2,152,833
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,764
567
86
5
0
433,807
1
L
Kukulkan
9,088
478
75
4
0
333,152
2
L
Gilgamesh
8,609
453
101
5
0
398,119
5
W
Merlin
8,698
458
42
2
0
386,262
3
L
Heimdallr
9,877
520
105
6
0
305,790
2
W
Ravana
12,454
655
154
8
0
434,928
3
W
Apollo
11,296
595
146
8
0
393,614
3
W
Awilix
12,766
672
156
8
0
504,222
1
L
Anubis
9,064
477
44
2
0
288,658
4
L
Loki
7,848
413
83
4
0
377,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role