Player Matchup

Ymir
Ymir
Snicklefritz48
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
TheWolfOfSparda
Ne Zha
Level 68
God Stats
13W - 16L
1,416 SR
Queue Stats
144W - 167L
1,508 Elo+
Party 1
Cupid
Cupid
weeeeesnaw6
Cupid
Level 77
God Stats
2W - 2L
1,576 SR
Queue Stats
158W - 165L
1,452 Elo+
Party 1
Team Averages
Level 64
1,497 SR
1,475 Elo+

VS

Team Averages
Level 100
1,661 SR
1,546 Elo+
Bellona
Bellona
Cwill2real
Bellona
Level 124
God Stats
12W - 7L
1,520 SR
Queue Stats
292W - 277L
1,627 Elo+
Party 2
Merlin
Merlin
Fallen71
Merlin
Level 87
God Stats
1W - 0L
1,745 SR
Queue Stats
79W - 63L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
MARKAKIS212
Danzaburou
Level 88
God Stats
10W - 8L
1,718 SR
Queue Stats
74W - 75L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,465
588
1,541
11,364
10,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 7 / 1
7,006
637
6,034
11,203
3,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 2
7,033
639
5,382
9,003
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cwill2real
Bellona
13
9 / 1 / 5
9,029
821
7,400
10,271
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Fallen71
Merlin
13
3 / 1 / 11
8,244
749
7,856
4,218
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
MARKAKIS212
Danzaburou
12
3 / 2 / 10
8,369
761
9,496
8,975
2,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
15
15
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cwill2real
Bellona
9
1
5
11.5
W
Merlin
Fallen71
Merlin
3
1
11
8.5
W
Danzaburou
MARKAKIS212
Danzaburou
3
2
10
4
L
0
6
2
0.17
L
2
7
1
0.36
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,957
Damage
24,752
31,570
Taken
23,464
17,390
Mitigated
13,768
3,595
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cwill2real
Bellona
7,400
1,445
0
4,288
10,271
9,753
249
1,443
8,828
5,259
16,040
W
Merlin
Fallen71
Merlin
7,856
791
706
2,021
4,218
1,171
907
208
4,010
26,065
0
W
Danzaburou
MARKAKIS212
Danzaburou
9,496
4,012
0
2,053
8,975
2,844
2,162
276
8,699
0
37,330
L
1,541
425
0
510
11,364
10,082
75
3,440
7,501
8,289
0
L
6,034
2,247
0
1,120
11,203
3,548
0
2,871
8,012
0
18,750
L
5,382
1,773
517
1,448
9,003
3,760
46
2,415
6,366
0
29,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,504
Gold Earned
25,642
93
Minions Killed
129
4
Camps Cleared
7
517,396
Distance Traveled
574,120
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,029
821
28
3
3
212,845
3
W
Merlin
8,244
749
42
4
1
184,908
0
W
Danzaburou
8,369
761
59
5
3
176,367
3
L
Ymir
6,465
588
26
2
0
156,855
3
L
Ne Zha
7,006
637
19
2
1
168,110
0
L
Cupid
7,033
639
48
4
3
192,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role