Player Matchup

Zeus
Zeus
CazarezZ
Zeus
Level 15
God Stats
1W - 2L
1,460 SR
Queue Stats
5W - 20L
1,181 Elo+
Party 2
Ymir
Ymir
GhostShady14
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,124 Elo+
Party 2
Cupid
Cupid
HunterXprince
Cupid
Level 24
God Stats
2W - 4L
1,378 SR
Queue Stats
18W - 14L
1,340 Elo+
Solo
Bellona
Bellona
SkepticBroken22
Bellona
Level 10
God Stats
4W - 3L
1,706 SR
Queue Stats
10W - 13L
1,364 Elo+
Party 3
Mercury
Mercury
lI Odd Il
Mercury
Level 14
God Stats
1W - 2L
1,707 SR
Queue Stats
10W - 8L
1,462 Elo+
Party 3
Team Averages
Level 14
1,550 SR
1,294 Elo+

VS

Team Averages
Level 34
1,492 SR
1,440 Elo+
Cthulhu
Cthulhu
Simmer23
Cthulhu
Level 73
God Stats
1W - 2L
1,437 SR
Queue Stats
187W - 173L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
Teekochunk
Kukulkan
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 9L
1,359 Elo+
Party 1
Medusa
Medusa
Tonyfromthestore
Medusa
Level 17
God Stats
2W - 3L
1,717 SR
Queue Stats
15W - 12L
1,571 Elo+
Party 1
Osiris
Osiris
bignuts1234
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,456 Elo+
Party 1
Fenrir
Fenrir
hunterpino
Fenrir
Level 26
God Stats
4W - 2L
1,304 SR
Queue Stats
12W - 15L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 1 / 0
8,763
797
417
834
236
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 1
9,661
878
2,433
20,327
23,558
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 7 / 3
10,781
980
13,704
20,647
8,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 10 / 4
9,881
898
9,562
28,460
18,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
lI Odd Il
Mercury
16
1 / 11 / 3
10,011
910
8,787
23,569
10,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Simmer23
Cthulhu
19
6 / 1 / 21
12,816
1,165
13,963
14,010
19,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Teekochunk
Kukulkan
19
10 / 1 / 18
11,919
1,084
19,539
3,951
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 0 / 17
13,067
1,188
27,302
7,458
4,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
19
5 / 0 / 25
12,135
1,103
13,734
9,455
9,564
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
hunterpino
Fenrir
19
3 / 4 / 19
10,790
981
11,055
11,214
6,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
137
6
Kills
37
37
Deaths
6
11
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
1
0
0
L
1
8
1
0.19
L
3
7
3
0.64
W
Cthulhu
Simmer23
Cthulhu
6
1
21
16.5
L
1
10
4
0.3
W
Kukulkan
Teekochunk
Kukulkan
10
1
18
19
W
13
0
17
21.5
W
Osiris
5
0
25
17.5
W
Fenrir
hunterpino
Fenrir
3
4
19
3.13
L
Mercury
lI Odd Il
Mercury
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,903
Damage
85,593
93,837
Taken
46,088
61,395
Mitigated
41,609
2,361
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
417
125
0
0
834
236
0
203
617
4,901
0
L
2,433
873
0
430
20,327
23,558
0
5,882
14,277
8,208
0
L
13,704
4,428
73
622
20,647
8,690
0
6,804
13,633
0
57,448
W
Cthulhu
Simmer23
Cthulhu
13,963
1,327
76
1,360
14,010
19,731
0
754
11,792
38,687
0
L
9,562
4,499
0
1,066
28,460
18,661
0
10,555
17,497
0
16,652
W
Kukulkan
Teekochunk
Kukulkan
19,539
3,894
0
400
3,951
2,125
0
118
3,833
36,108
0
W
27,302
14,590
0
1,687
7,458
4,057
0
309
7,149
0
43,722
W
Osiris
13,734
5,178
0
0
9,455
9,564
0
1,322
7,984
0
18,310
W
Fenrir
hunterpino
Fenrir
11,055
4,956
0
1,568
11,214
6,132
0
347
9,887
0
26,020
L
Mercury
lI Odd Il
Mercury
8,787
3,900
0
170
23,569
10,250
0
9,134
14,311
0
26,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
60,727
158
Minions Killed
203
6
Camps Cleared
6
800,581
Distance Traveled
1,060,523
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,763
797
13
1
1
22,032
0
L
Ymir
9,661
878
11
1
1
147,622
3
L
Cupid
10,781
980
73
7
2
182,504
0
W
Cthulhu
12,816
1,165
58
5
2
235,006
0
L
Bellona
9,881
898
28
3
1
210,574
0
W
Kukulkan
11,919
1,084
55
5
1
182,681
0
W
Medusa
13,067
1,188
52
5
1
223,821
0
W
Osiris
12,135
1,103
7
1
0
203,779
0
W
Fenrir
10,790
981
31
3
2
215,236
0
L
Mercury
10,011
910
33
3
1
237,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role