Player Matchup

Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
EsteValentine
Bacchus
Level 62
God Stats
8W - 14L
1,444 SR
Queue Stats
49W - 75L
1,313 Elo+
Party 2
Neith
Neith
claytondevonte2
Neith
Level 29
God Stats
34W - 61L
1,371 SR
Queue Stats
41W - 88L
1,266 Elo+
Party 2
Team Averages
Level 53
1,438 SR
1,360 Elo+

VS

Team Averages
Level 13
1,340 SR
1,250 Elo+
Kukulkan
Kukulkan
arthur_060676
Kukulkan
Level 5
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
brpurojp
Jormungandr
Level 18
God Stats
0W - 3L
1,341 SR
Queue Stats
11W - 11L
1,161 Elo+
Party 1
Ra
Ra
carlosmoises294
Ra
Level 16
God Stats
1W - 5L
1,424 SR
Queue Stats
5W - 9L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
5 / 2 / 9
7,885
789
5,237
10,879
8,379
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
11
4 / 1 / 10
8,502
850
6,251
13,296
15,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
8 / 1 / 8
8,600
860
9,770
10,072
3,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
arthur_060676
Kukulkan
9
0 / 7 / 3
6,582
658
7,542
7,340
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
brpurojp
Jormungandr
11
3 / 2 / 0
7,746
775
7,230
6,531
5,283
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 3
7,339
734
4,909
8,489
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
9
4.75
W
Bacchus
4
1
10
9
L
Kukulkan
arthur_060676
Kukulkan
0
7
3
0.21
L
Jormungandr
brpurojp
Jormungandr
3
2
0
1.5
L
1
8
3
0.31
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
19,681
34,247
Taken
22,360
28,194
Mitigated
10,596
15,349
Healing
2,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,237
2,274
5,378
4,834
10,879
8,379
269
6,137
4,742
0
9,620
W
Bacchus
6,251
869
971
1,122
13,296
15,937
87
6,658
6,638
18,546
0
L
Kukulkan
arthur_060676
Kukulkan
7,542
1,132
0
0
7,340
2,509
0
1,938
5,402
14,217
0
L
Jormungandr
brpurojp
Jormungandr
7,230
1,904
224
961
6,531
5,283
0
1,737
4,794
15,239
0
L
4,909
402
511
533
8,489
2,804
0
2,576
5,913
16,252
0
W
9,770
4,834
0
3,044
10,072
3,878
2,304
7,486
2,586
0
33,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
21,667
101
Minions Killed
73
5
Camps Cleared
0
560,395
Distance Traveled
495,145
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,885
789
8
1
1
191,043
4
W
Bacchus
8,502
850
33
3
3
209,432
5
L
Kukulkan
6,582
658
19
2
0
160,581
0
L
Jormungandr
7,746
775
32
3
0
166,230
4
L
Ra
7,339
734
22
2
0
168,334
1
W
Neith
8,600
860
60
6
1
159,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role