Player Matchup

Fafnir
Fafnir
Gooberbeans777
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,505 Elo+
Solo
Sol
Sol
TAHKOgotzTALENT
Sol
Level 28
God Stats
0W - 2L
1,166 SR
Queue Stats
34W - 54L
1,386 Elo+
Solo
Set
Set
iKing-Red1
Set
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 12L
1,559 Elo+
Party 2
Medusa
Medusa
swagboyyye
Medusa
Level 48
God Stats
13W - 15L
1,497 SR
Queue Stats
119W - 165L
1,346 Elo+
Party 2
Sun Wukong
Sun Wukong
xIMVxjohn
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,622 Elo+
Solo
Team Averages
Level 27
1,433 SR
1,483 Elo+

VS

Team Averages
Level 35
1,489 SR
1,466 Elo+
Ah Puch
Ah Puch
CatBurger95
Ah Puch
Level 103
God Stats
8W - 7L
1,490 SR
Queue Stats
171W - 162L
1,410 Elo+
Party 3
Kali
Kali
FurryzRus
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,607 Elo+
Party 1
Ymir
Ymir
HugeAnimeTiddiez
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,168 Elo+
Party 3
Amaterasu
Amaterasu
JaguarDRex
Amaterasu
Level 27
God Stats
11W - 19L
1,454 SR
Queue Stats
78W - 81L
1,461 Elo+
Solo
Artemis
Artemis
OtukasUnite
Artemis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 19L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,379
521
6,221
14,496
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 4
8,620
479
3,751
9,596
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 2
10,620
590
10,970
14,502
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
swagboyyye
Medusa
11
1 / 7 / 1
7,056
392
4,559
12,394
3,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
xIMVxjohn
Sun Wukong
10
1 / 6 / 1
6,833
380
2,596
11,017
7,707
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CatBurger95
Ah Puch
15
4 / 4 / 3
9,476
526
8,960
9,520
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
17
5 / 4 / 3
10,441
580
7,348
16,550
8,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 8
8,100
450
2,669
8,173
6,496
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
JaguarDRex
Amaterasu
15
0 / 0 / 1
9,144
508
5,713
8,699
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
OtukasUnite
Artemis
16
9 / 0 / 4
9,393
522
16,492
9,363
3,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
19
19
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CatBurger95
Ah Puch
4
4
3
1.38
W
Kali
5
4
3
1.63
L
3
1
2
4
W
1
2
8
2.5
W
Amaterasu
JaguarDRex
Amaterasu
0
0
1
0.5
W
Artemis
OtukasUnite
Artemis
9
0
4
11
L
1
3
4
1
L
4
2
2
2.5
L
Medusa
swagboyyye
Medusa
1
7
1
0.21
L
Sun Wukong
xIMVxjohn
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,097
Damage
41,182
62,005
Taken
52,305
35,409
Mitigated
27,232
9,764
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CatBurger95
Ah Puch
8,960
170
0
3,287
9,520
3,038
1,112
2,673
6,731
61,487
0
W
Kali
7,348
3,337
0
6,151
16,550
8,245
0
3,014
13,344
0
78,881
L
6,221
2,112
0
2,537
14,496
14,595
0
4,215
10,281
23,090
0
W
2,669
1,142
0
1,192
8,173
6,496
391
2,368
5,805
17,244
0
W
Amaterasu
JaguarDRex
Amaterasu
5,713
1,687
0
3,178
8,699
6,019
1,465
0
8,699
0
45,566
W
Artemis
OtukasUnite
Artemis
16,492
9,339
0
2,806
9,363
3,434
241
1,609
7,754
0
79,430
L
3,751
694
0
1,034
9,596
3,103
0
2,977
6,619
44,292
0
L
10,970
4,934
0
3,899
14,502
6,653
182
2,302
11,668
0
80,142
L
Medusa
swagboyyye
Medusa
4,559
1,227
0
2,128
12,394
3,351
0
886
11,508
0
36,383
L
Sun Wukong
xIMVxjohn
Sun Wukong
2,596
730
0
166
11,017
7,707
0
1,792
9,225
0
24,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,508
Gold Earned
46,554
386
Minions Killed
515
0
Camps Cleared
0
1,624,219
Distance Traveled
1,679,250
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,476
526
117
7
0
328,088
2
W
Kali
10,441
580
135
8
0
372,996
1
L
Fafnir
9,379
521
32
2
0
325,294
0
W
Ymir
8,100
450
26
1
0
316,377
2
W
Amaterasu
9,144
508
112
6
0
340,997
6
W
Artemis
9,393
522
125
7
0
320,792
0
L
Sol
8,620
479
80
4
0
318,369
0
L
Set
10,620
590
168
9
0
369,460
1
L
Medusa
7,056
392
64
4
0
282,631
0
L
Sun Wukong
6,833
380
42
2
0
328,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role