Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ENKI111
Merlin
Level 26
God Stats
22W - 27L
1,591 SR
Queue Stats
22W - 27L
1,354 Elo+
Party 1
Guan Yu
Guan Yu
convecta
Guan Yu
Level 8
God Stats
2W - 1L
1,689 SR
Queue Stats
6W - 13L
1,231 Elo+
Solo
Team Averages
Level 27
1,593 SR
1,362 Elo+

VS

Team Averages
Level 48
1,540 SR
1,297 Elo+
Da Ji
Da Ji
DedlyReaper6
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 119L
1,362 Elo+
Solo
Ah Puch
Ah Puch
DoomMarine315
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,228 Elo+
Party 2
Gilgamesh
Gilgamesh
NastyKillz315
Gilgamesh
Level 103
God Stats
3W - 4L
1,619 SR
Queue Stats
64W - 106L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 17
7,586
759
7,265
5,401
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
ENKI111
Merlin
13
6 / 2 / 11
8,391
839
9,110
5,301
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
convecta
Guan Yu
13
10 / 0 / 8
8,856
886
11,119
7,366
7,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,733
673
3,771
7,681
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
9
0 / 7 / 1
6,093
609
3,791
9,126
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NastyKillz315
Gilgamesh
10
1 / 7 / 1
6,703
670
6,407
18,418
7,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
17
Kills
2
2
Deaths
18
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
17
9.5
L
1
4
1
0.38
L
Ah Puch
0
7
1
0.07
W
Merlin
ENKI111
Merlin
6
2
11
5.75
L
Gilgamesh
NastyKillz315
Gilgamesh
1
7
1
0.21
W
Guan Yu
convecta
Guan Yu
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
13,969
18,068
Taken
35,225
11,487
Mitigated
13,471
3,103
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,265
500
228
379
5,401
1,883
428
889
4,512
17,259
0
L
3,771
262
0
1,488
7,681
3,027
0
4,083
3,340
0
21,621
L
Ah Puch
3,791
283
0
12
9,126
2,520
0
5,317
3,581
14,577
0
W
Merlin
ENKI111
Merlin
9,110
819
0
658
5,301
1,758
408
1,058
4,243
32,928
0
L
Gilgamesh
NastyKillz315
Gilgamesh
6,407
1,402
223
3,353
18,418
7,924
0
7,140
10,980
0
22,717
W
Guan Yu
convecta
Guan Yu
11,119
2,767
470
1,368
7,366
7,846
318
1,913
5,453
0
16,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
19,529
116
Minions Killed
98
2
Camps Cleared
7
635,280
Distance Traveled
526,311
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,586
759
36
4
1
219,824
0
L
Da Ji
6,733
673
35
4
6
194,564
0
L
Ah Puch
6,093
609
25
3
0
162,056
2
W
Merlin
8,391
839
66
7
1
187,683
1
L
Gilgamesh
6,703
670
38
4
1
169,691
2
W
Guan Yu
8,856
886
14
1
0
227,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role