Player Matchup

Osiris
Osiris
Hellsleader
Osiris
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
57W - 53L
1,597 Elo+
Solo
Achilles
Achilles
Hmmzel
Achilles
Level 19
God Stats
0W - 2L
1,518 SR
Queue Stats
27W - 10L
1,818 Elo+
Party 1
Hun Batz
Hun Batz
ImNotZack
Hun Batz
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 5L
1,814 Elo+
Solo
Chronos
Chronos
SheLikeCarti
Chronos
Level 29
God Stats
33W - 24L
1,586 SR
Queue Stats
190W - 174L
1,587 Elo+
Solo
Bellona
Bellona
andeande4
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
1,955 Elo+
Party 1
Team Averages
Level 20
1,565 SR
1,754 Elo+

VS

Team Averages
Level 20
1,510 SR
1,572 Elo+
Anhur
Anhur
 
Anhur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigChongSus
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,565 Elo+
Solo
Mulan
Mulan
Jadudes
Mulan
Level 26
God Stats
4W - 2L
1,654 SR
Queue Stats
27W - 22L
1,527 Elo+
Solo
Thor
Thor
TeemerJay
Thor
Level 19
God Stats
2W - 2L
1,394 SR
Queue Stats
36W - 24L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
0 / 5 / 1
4,115
412
3,443
6,373
4,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Hmmzel
Achilles
6
1 / 2 / 2
4,496
450
3,382
7,229
2,838
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Hun Batz
ImNotZack
Hun Batz
6
0 / 7 / 2
4,329
433
3,076
9,299
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
SheLikeCarti
Chronos
8
1 / 6 / 0
4,926
493
3,453
9,609
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
andeande4
Bellona
9
2 / 1 / 0
5,353
535
4,336
5,331
2,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 4
6,165
617
4,638
5,967
1,299
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
 
Discordia
9
2 / 1 / 4
5,898
590
6,130
4,418
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
5 / 1 / 7
5,604
560
8,755
7,620
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Jadudes
Mulan
11
4 / 0 / 0
6,592
659
3,935
5,150
3,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Thor
10
8 / 1 / 2
6,609
661
4,772
5,485
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
21
21
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
4
4
W
Discordia
 
Discordia
2
1
4
4
W
5
1
7
8.5
L
Osiris
0
5
1
0.1
L
Achilles
Hmmzel
Achilles
1
2
2
1
L
Hun Batz
ImNotZack
Hun Batz
0
7
2
0.14
W
Mulan
Jadudes
Mulan
4
0
0
4
L
Chronos
SheLikeCarti
Chronos
1
6
0
0.17
W
Thor
8
1
2
9
L
Bellona
andeande4
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,690
Damage
28,230
37,841
Taken
28,640
13,556
Mitigated
12,370
6,851
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,638
2,281
0
2,558
5,967
1,299
0
261
5,706
0
37,957
W
Discordia
 
Discordia
6,130
675
0
690
4,418
1,249
564
1,603
2,815
29,083
0
W
8,755
601
0
3,537
7,620
4,990
0
1,004
6,616
17,127
0
L
Osiris
3,443
1,160
0
1,113
6,373
4,191
0
1,871
4,381
0
9,281
L
Achilles
Hmmzel
Achilles
3,382
1,335
0
1,146
7,229
2,838
0
2,695
4,412
0
9,097
L
Hun Batz
ImNotZack
Hun Batz
3,076
1,002
0
1,962
9,299
1,991
0
2,352
6,638
0
15,683
W
Mulan
Jadudes
Mulan
3,935
1,021
0
1,715
5,150
3,082
486
0
5,150
0
35,768
L
Chronos
SheLikeCarti
Chronos
3,453
1,644
0
1,454
9,609
2,536
0
4,997
4,110
22,950
0
W
Thor
4,772
1,180
0
500
5,485
1,750
0
585
4,900
0
29,301
L
Bellona
andeande4
Bellona
4,336
1,858
0
1,176
5,331
2,000
0
1,670
3,415
0
25,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,219
Gold Earned
30,868
168
Minions Killed
303
0
Camps Cleared
0
982,243
Distance Traveled
953,622
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,165
617
85
9
0
179,915
2
W
Discordia
5,898
590
61
6
0
178,884
3
W
Ares
5,604
560
13
1
0
203,426
2
L
Osiris
4,115
412
18
2
0
170,789
0
L
Achilles
4,496
450
12
1
0
218,593
5
L
Hun Batz
4,329
433
30
3
0
184,751
0
W
Mulan
6,592
659
88
9
0
191,042
0
L
Chronos
4,926
493
46
5
0
173,699
1
W
Thor
6,609
661
56
6
0
200,355
3
L
Bellona
5,353
535
62
6
0
234,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role