Player Matchup

Fenrir
Fenrir
FrostViteVlood
Fenrir
Level 23
God Stats
22W - 25L
1,469 SR
Queue Stats
56W - 69L
1,346 Elo+
Solo
Sylvanus
Sylvanus
KingRecco
Sylvanus
Level 18
God Stats
0W - 2L
1,534 SR
Queue Stats
0W - 4L
1,087 Elo+
Party 1
Olorun
Olorun
MEEEJIII9393
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,297 Elo+
Solo
Charybdis
Charybdis
Player183758465
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,225 Elo+
Party 1
Hou Yi
Hou Yi
TurnedSky099
Hou Yi
Level 26
God Stats
0W - 1L
1,376 SR
Queue Stats
3W - 4L
1,195 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,230 Elo+

VS

Team Averages
Level 22
1,654 SR
1,444 Elo+
Jormungandr
Jormungandr
OnPointMaybe
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,265 Elo+
Solo
Olorun
Olorun
R3dR0ck3t1053
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
Temp Workin
Sol
Level 7
God Stats
2W - 0L
1,794 SR
Queue Stats
8W - 3L
1,551 Elo+
Party 2
Cliodhna
Cliodhna
doctorreaper98
Cliodhna
Level 28
God Stats
9W - 11L
1,740 SR
Queue Stats
38W - 59L
1,342 Elo+
Solo
Horus
Horus
xItZxDeMoNx
Horus
Level 69
God Stats
13W - 4L
1,737 SR
Queue Stats
17W - 7L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
9,167
573
5,637
12,162
4,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
KingRecco
Sylvanus
8
0 / 6 / 1
6,296
394
2,234
6,979
4,242
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
13
5 / 6 / 0
8,680
543
5,896
11,834
4,986
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Player183758465
Charybdis
7
0 / 6 / 2
6,121
383
758
5,171
795
Hou Yi
12
4 / 2 / 3
8,172
511
3,277
10,984
3,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OnPointMaybe
Jormungandr
9
0 / 8 / 3
6,736
421
758
10,676
6,826
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
9 / 2 / 5
10,534
658
13,343
11,452
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 4
9,150
572
6,284
10,321
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
13
3 / 2 / 2
8,465
529
4,761
7,949
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 2 / 7
10,321
645
8,572
12,367
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
13
Kills
23
23
Deaths
16
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Sylvanus
KingRecco
Sylvanus
0
6
1
0.08
L
Olorun
5
6
0
0.83
W
Jormungandr
OnPointMaybe
Jormungandr
0
8
3
0.19
L
Charybdis
Player183758465
Charybdis
0
6
2
0.17
W
9
2
5
5.75
W
4
2
4
3
L
Hou Yi
4
2
3
2.75
W
Cliodhna
3
2
2
2
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
33,718
47,130
Taken
52,765
17,989
Mitigated
23,447
9,843
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,637
1,650
192
5,167
12,162
4,608
0
4,259
7,903
0
52,148
L
Sylvanus
KingRecco
Sylvanus
2,234
859
112
1,238
6,979
4,242
115
4,282
2,697
13,089
0
L
Olorun
5,896
3,663
0
2,126
11,834
4,986
2,287
6,743
5,091
38,786
2,301
W
Jormungandr
OnPointMaybe
Jormungandr
758
494
0
1,476
10,676
6,826
183
1,948
8,728
19,889
0
L
Charybdis
Player183758465
Charybdis
758
433
0
0
5,171
795
358
857
4,314
0
7,707
W
13,343
6,921
0
6,449
11,452
4,382
1,194
2,019
9,433
65,633
0
W
6,284
3,492
650
5,406
10,321
3,619
4,086
1,230
9,091
57,229
8,871
L
Hou Yi
3,277
1,555
0
1,008
10,984
3,358
517
3,443
7,541
0
26,702
W
Cliodhna
4,761
792
0
2,700
7,949
2,680
0
2,197
5,752
0
32,647
W
8,572
4,371
382
5,009
12,367
5,940
3,450
298
12,069
0
37,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
45,206
255
Minions Killed
370
0
Camps Cleared
0
1,227,003
Distance Traveled
1,488,681
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,167
573
89
6
0
332,372
0
L
Sylvanus
6,296
394
31
2
0
138,330
1
L
Olorun
8,680
543
79
5
0
269,672
0
W
Jormungandr
6,736
421
29
2
0
233,978
5
L
Charybdis
6,121
383
11
1
0
168,011
0
W
Olorun
10,534
658
96
6
0
290,749
1
W
Sol
9,150
572
113
7
0
316,898
3
L
Hou Yi
8,172
511
45
3
0
318,618
0
W
Cliodhna
8,465
529
71
4
0
329,358
0
W
Horus
10,321
645
61
4
0
317,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role