Player Matchup

Ares
Ares
DaglasLoL
Ares
Level 8
God Stats
0W - 1L
1,755 SR
Queue Stats
3W - 4L
1,399 Elo+
Party 2
Kali
Kali
Gilga00
Kali
Level 7
God Stats
0W - 4L
1,081 SR
Queue Stats
25W - 34L
1,279 Elo+
Solo
Tiamat
Tiamat
MrKap
Tiamat
Level 16
God Stats
6W - 10L
1,387 SR
Queue Stats
9W - 17L
1,281 Elo+
Solo
Izanami
Izanami
O_oldin
Izanami
Level 26
God Stats
4W - 12L
1,363 SR
Queue Stats
50W - 76L
1,323 Elo+
Solo
Zeus
Zeus
elcuervoitaliano
Zeus
Level 40
God Stats
19W - 19L
1,506 SR
Queue Stats
92W - 102L
1,332 Elo+
Party 2
Team Averages
Level 19
1,418 SR
1,323 Elo+

VS

Team Averages
Level 19
1,439 SR
1,365 Elo+
Ra
Ra
CamelToeRodeo
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,322 Elo+
Party 1
Cliodhna
Cliodhna
Irishyyy
Cliodhna
Level 29
God Stats
27W - 9L
1,590 SR
Queue Stats
150W - 128L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Joeyoeyoey
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,323 Elo+
Party 1
Sobek
Sobek
T00R15KY
Sobek
Level 8
God Stats
1W - 1L
1,248 SR
Queue Stats
6W - 7L
1,320 Elo+
Party 1
Vamana
Vamana
magicmike1406
Vamana
Level 28
God Stats
10W - 17L
1,357 SR
Queue Stats
81W - 103L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 3 / 1
6,117
510
3,459
8,160
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Gilga00
Kali
11
2 / 3 / 1
6,202
517
3,131
9,511
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
MrKap
Tiamat
9
2 / 3 / 0
5,696
475
4,886
6,099
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
O_oldin
Izanami
10
3 / 5 / 1
6,028
502
4,613
7,738
2,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

7
0 / 8 / 1
4,660
388
2,226
6,103
1,446

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
7,169
597
5,394
5,766
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Irishyyy
Cliodhna
13
12 / 0 / 2
8,646
721
8,664
8,567
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Joeyoeyoey
Danzaburou
10
4 / 4 / 1
6,758
563
5,523
7,126
2,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
T00R15KY
Sobek
10
2 / 3 / 4
6,341
528
3,241
9,000
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 3
6,007
501
1,653
6,434
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
9
Kills
22
22
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Ares
2
3
1
0.83
L
Kali
Gilga00
Kali
2
3
1
0.83
W
Cliodhna
Irishyyy
Cliodhna
12
0
2
13
W
Danzaburou
Joeyoeyoey
Danzaburou
4
4
1
1.13
L
Tiamat
MrKap
Tiamat
2
3
0
0.67
L
Izanami
O_oldin
Izanami
3
5
1
0.7
W
Sobek
T00R15KY
Sobek
2
3
4
1.33
L
0
8
1
0.06
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
24,475
37,611
Taken
36,893
15,738
Mitigated
16,755
8,648
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,394
916
56
2,419
5,766
1,719
1,278
1,575
4,191
35,125
0
L
Ares
3,459
286
0
2,335
8,160
5,553
591
2,220
5,740
20,176
0
L
Kali
Gilga00
Kali
3,131
1,183
0
3,727
9,511
2,897
0
847
8,602
0
29,604
W
Cliodhna
Irishyyy
Cliodhna
8,664
1,386
0
4,961
8,567
2,917
1,164
1,272
7,295
0
50,752
W
Danzaburou
Joeyoeyoey
Danzaburou
5,523
3,333
0
1,028
7,126
2,267
420
2,192
4,934
0
37,202
L
Tiamat
MrKap
Tiamat
4,886
519
0
1,805
6,099
3,410
0
1,695
4,343
24,629
0
L
Izanami
O_oldin
Izanami
4,613
3,143
37
544
7,738
2,432
315
1,750
5,942
0
29,030
W
Sobek
T00R15KY
Sobek
3,241
401
0
1,688
9,000
7,152
429
2,410
6,590
11,214
0
L
2,226
710
0
200
6,103
1,446
364
1,658
4,349
13,030
0
W
1,653
711
0
1,837
6,434
2,700
0
3,122
3,312
0
19,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
34,921
220
Minions Killed
271
0
Camps Cleared
0
1,095,306
Distance Traveled
1,209,642
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,169
597
67
6
0
216,884
0
L
Ares
6,117
510
35
3
0
220,934
0
L
Kali
6,202
517
67
6
0
249,183
0
W
Cliodhna
8,646
721
94
8
0
290,779
4
W
Danzaburou
6,758
563
66
6
0
205,062
0
L
Tiamat
5,696
475
40
3
0
213,033
0
L
Izanami
6,028
502
59
5
0
201,289
1
W
Sobek
6,341
528
11
1
0
239,102
4
L
Zeus
4,660
388
19
2
0
210,867
0
W
Vamana
6,007
501
33
3
0
257,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role