Player Matchup

Artio
Artio
AAMQ15
Artio
Level 35
God Stats
5W - 6L
1,508 SR
Queue Stats
93W - 101L
1,500 Elo+
Party 1
Bakasura
Bakasura
AKCR6396
Bakasura
Level 59
God Stats
1W - 1L
1,315 SR
Queue Stats
102W - 117L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
DivineGrnd
Zhong Kui
Level 27
God Stats
5W - 5L
1,295 SR
Queue Stats
85W - 68L
1,459 Elo+
Solo
Chang'e
Chang'e
Solid2777
Chang'e
Level 22
God Stats
29W - 18L
1,484 SR
Queue Stats
117W - 128L
1,422 Elo+
Party 1
Neith
Neith
dombgeon
Neith
Level 13
God Stats
9W - 8L
1,453 SR
Queue Stats
9W - 13L
1,582 Elo+
Party 1
Team Averages
Level 31
1,411 SR
1,477 Elo+

VS

Team Averages
Level 32
1,425 SR
1,457 Elo+
Thor
Thor
IlumaniateV2
Thor
Level 61
God Stats
3W - 2L
1,429 SR
Queue Stats
147W - 125L
1,444 Elo+
Party 2
Hachiman
Hachiman
Wolfzilla666
Hachiman
Level 4
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 2L
1,626 Elo+
Party 2
Artemis
Artemis
crazybones69420
Artemis
Level 11
God Stats
7W - 13L
1,388 SR
Queue Stats
15W - 23L
1,339 Elo+
Party 2
Ares
Ares
rEX633
Ares
Level 64
God Stats
18W - 11L
1,584 SR
Queue Stats
53W - 55L
1,441 Elo+
Party 2
Ra
Ra
zenktavis
Ra
Level 22
God Stats
14W - 15L
1,433 SR
Queue Stats
51W - 49L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AAMQ15
Artio
17
7 / 7 / 11
13,588
523
10,210
30,000
32,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
AKCR6396
Bakasura
20
9 / 8 / 8
13,537
521
14,663
23,371
9,391
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
DivineGrnd
Zhong Kui
20
7 / 2 / 4
13,794
531
21,221
20,127
20,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Solid2777
Chang'e
19
13 / 8 / 3
13,422
516
20,971
26,782
10,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
dombgeon
Neith
14
2 / 15 / 7
10,541
405
5,900
19,512
4,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 4 / 7
15,927
613
32,444
23,628
10,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Wolfzilla666
Hachiman
14
0 / 13 / 10
10,391
400
5,905
15,936
5,575
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 6 / 9
14,569
560
24,458
18,554
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
rEX633
Ares
17
2 / 6 / 8
11,785
453
11,551
25,885
24,434
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 9 / 11
13,927
536
18,846
25,633
10,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
84
38
Kills
39
40
Deaths
38
33
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artio
AAMQ15
Artio
7
7
11
1.79
L
Bakasura
AKCR6396
Bakasura
9
8
8
1.63
L
Zhong Kui
DivineGrnd
Zhong Kui
7
2
4
4.5
W
21
4
7
6.13
L
Chang'e
Solid2777
Chang'e
13
8
3
1.81
W
Hachiman
Wolfzilla666
Hachiman
0
13
10
0.38
W
13
6
9
2.92
L
Neith
dombgeon
Neith
2
15
7
0.37
W
Ares
rEX633
Ares
2
6
8
1
W
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,965
Damage
93,204
119,792
Taken
109,636
77,683
Mitigated
58,847
30,632
Healing
27,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AAMQ15
Artio
10,210
277
1,160
5,714
30,000
32,885
472
6,200
23,800
25,217
0
L
Bakasura
AKCR6396
Bakasura
14,663
7,895
0
2,952
23,371
9,391
1,174
5,725
17,646
0
76,056
L
Zhong Kui
DivineGrnd
Zhong Kui
21,221
2,613
1,190
7,149
20,127
20,593
5,144
7,342
12,785
80,424
0
W
32,444
11,336
0
5,046
23,628
10,260
3,258
10,619
12,724
0
118,069
L
Chang'e
Solid2777
Chang'e
20,971
683
1,639
9,641
26,782
10,182
1,826
8,090
18,692
64,764
0
W
Hachiman
Wolfzilla666
Hachiman
5,905
3,977
0
1,110
15,936
5,575
700
9,228
6,523
0
41,964
W
24,458
12,695
0
3,571
18,554
8,496
3,308
6,841
11,004
0
106,401
L
Neith
dombgeon
Neith
5,900
2,578
0
1,187
19,512
4,632
2,796
3,040
16,472
0
30,987
W
Ares
rEX633
Ares
11,551
1,039
0
3,874
25,885
24,434
1,449
11,171
14,494
56,728
0
W
18,846
2,163
1,849
11,628
25,633
10,082
3,689
14,694
10,088
95,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,882
Gold Earned
66,599
425
Minions Killed
557
0
Camps Cleared
0
2,246,615
Distance Traveled
2,124,306
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,588
523
20
1
0
534,037
1
L
Bakasura
13,537
521
117
5
0
512,825
0
L
Zhong Kui
13,794
531
146
6
0
394,971
1
W
Thor
15,927
613
142
5
0
507,226
2
L
Chang'e
13,422
516
87
3
0
414,154
1
W
Hachiman
10,391
400
63
2
0
386,271
0
W
Artemis
14,569
560
119
5
0
424,102
0
L
Neith
10,541
405
55
2
0
390,628
0
W
Ares
11,785
453
93
4
0
421,103
4
W
Ra
13,927
536
140
5
0
385,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role