Player Matchup

Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AEB Compere
Anubis
Level 60
God Stats
5W - 4L
1,474 SR
Queue Stats
13W - 9L
1,438 Elo+
Party 3
Jormungandr
Jormungandr
Bad_Tedy
Jormungandr
Level 125
God Stats
1W - 1L
1,730 SR
Queue Stats
129W - 103L
1,558 Elo+
Party 2
Ymir
Ymir
TireTonBedo
Ymir
Level 23
God Stats
1W - 1L
1,702 SR
Queue Stats
8W - 11L
1,366 Elo+
Party 3
Izanami
Izanami
hoju03
Izanami
Level 133
God Stats
0W - 1L
1,944 SR
Queue Stats
198W - 180L
1,527 Elo+
Party 2
Team Averages
Level 95
1,670 SR
1,478 Elo+

VS

Team Averages
Level 106
1,491 SR
1,440 Elo+
Hades
Hades
Ewan Johnston
Hades
Level 90
God Stats
4W - 3L
1,304 SR
Queue Stats
119W - 114L
1,432 Elo+
Solo
Chaac
Chaac
I ChrisFox I
Chaac
Level 128
God Stats
5W - 1L
1,674 SR
Queue Stats
215W - 215L
1,538 Elo+
Party 1
Izanami
Izanami
Iancasla15
Izanami
Level 144
God Stats
2W - 2L
1,506 SR
Queue Stats
128W - 124L
1,404 Elo+
Solo
Loki
Loki
Redwood101
Loki
Level 103
God Stats
6W - 5L
1,468 SR
Queue Stats
601W - 624L
1,457 Elo+
Party 1
Athena
Athena
WGCryptic6
Athena
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 107L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 3
7,889
493
3,264
9,906
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
0 / 5 / 2
6,393
400
4,579
8,240
3,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Bad_Tedy
Jormungandr
14
4 / 3 / 2
8,296
519
7,536
12,292
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 6 / 4
7,049
441
4,386
13,402
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
hoju03
Izanami
15
2 / 2 / 3
9,183
574
10,199
6,843
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,269
517
7,961
12,436
5,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 1 / 6
10,059
629
9,255
10,398
7,969
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Iancasla15
Izanami
14
1 / 2 / 5
8,459
529
5,914
9,145
2,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 0 / 3
9,574
598
6,518
8,049
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
WGCryptic6
Athena
12
3 / 2 / 4
8,065
504
3,299
13,293
8,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
19
19
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
3
0.83
L
Anubis
0
5
2
0.2
L
Jormungandr
Bad_Tedy
Jormungandr
4
3
2
1.67
W
2
4
2
0.75
W
5
1
6
8
W
Izanami
Iancasla15
Izanami
1
2
5
1.75
W
8
0
3
9.5
L
2
6
4
0.67
W
Athena
WGCryptic6
Athena
3
2
4
2.5
L
Izanami
hoju03
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
32,947
50,683
Taken
53,321
24,738
Mitigated
27,526
13,250
Healing
19,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,264
1,181
0
3,057
9,906
3,507
608
3,029
6,877
0
51,524
L
Anubis
4,579
804
0
2,842
8,240
3,108
38
1,542
6,698
24,505
0
L
Jormungandr
Bad_Tedy
Jormungandr
7,536
1,608
0
3,553
12,292
5,726
27
2,217
10,075
51,499
0
W
7,961
1,194
360
5,758
12,436
5,567
628
6,352
6,084
47,246
0
W
9,255
2,622
0
3,538
10,398
7,969
0
3,539
6,859
0
68,649
W
Izanami
Iancasla15
Izanami
5,914
2,508
0
1,591
9,145
2,706
928
956
8,189
0
75,344
W
6,518
1,756
0
3,862
8,049
2,707
0
1,298
6,751
0
57,754
L
4,386
1,025
462
1,691
13,402
10,566
0
4,044
9,358
13,580
0
W
Athena
WGCryptic6
Athena
3,299
933
1,787
2,320
13,293
8,577
0
4,356
8,937
14,217
0
L
Izanami
hoju03
Izanami
10,199
7,465
0
1,645
6,843
1,831
0
370
6,415
0
80,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
44,426
437
Minions Killed
481
0
Camps Cleared
0
1,279,575
Distance Traveled
1,537,853
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,889
493
114
7
0
272,218
3
L
Anubis
6,393
400
52
3
0
151,550
4
L
Jormungandr
8,296
519
94
6
0
301,146
2
W
Hades
8,269
517
95
6
0
275,499
1
W
Chaac
10,059
629
132
8
0
292,509
1
W
Izanami
8,459
529
135
8
0
273,965
7
W
Loki
9,574
598
94
6
0
361,242
2
L
Ymir
7,049
441
17
1
0
278,013
5
W
Athena
8,065
504
25
2
0
334,638
6
L
Izanami
9,183
574
160
10
0
276,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role