Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
LemmeWreckU
Cliodhna
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 131L
1,476 Elo+
Solo
Sol
Sol
TSenju
Sol
Level 144
God Stats
17W - 15L
1,526 SR
Queue Stats
217W - 223L
1,422 Elo+
Party 1
Team Averages
Level 126
1,505 SR
1,480 Elo+

VS

Team Averages
Level 131
1,442 SR
1,463 Elo+
Janus
Janus
RoboDragonlord
Janus
Level 127
God Stats
1W - 3L
1,279 SR
Queue Stats
147W - 155L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Swacher
Cernunnos
Level 108
God Stats
14W - 15L
1,548 SR
Queue Stats
961W - 998L
1,523 Elo+
Solo
Jormungandr
Jormungandr
konfuz3
Jormungandr
Level 102
God Stats
8W - 9L
1,538 SR
Queue Stats
481W - 552L
1,478 Elo+
Solo
Cliodhna
Cliodhna
werpelking
Cliodhna
Level 160
God Stats
5W - 8L
1,490 SR
Queue Stats
958W - 1,009L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
zoltarious
Gilgamesh
Level 160
God Stats
1W - 4L
1,353 SR
Queue Stats
5W - 7L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 0 / 3
7,276
661
7,128
3,630
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
 
Ares
8
3 / 1 / 5
5,901
536
2,295
8,447
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
 
Anhur
9
1 / 2 / 3
5,744
522
1,925
5,361
1,436
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
LemmeWreckU
Cliodhna
10
4 / 2 / 7
6,481
589
4,412
5,360
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
TSenju
Sol
12
2 / 2 / 0
7,241
658
7,314
7,959
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
5,939
540
3,540
6,046
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Swacher
Cernunnos
10
0 / 2 / 1
5,532
503
3,306
4,661
1,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
konfuz3
Jormungandr
8
1 / 4 / 3
5,399
491
3,665
7,392
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
werpelking
Cliodhna
8
2 / 3 / 2
5,177
471
2,185
6,968
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
zoltarious
Gilgamesh
11
2 / 3 / 0
6,306
573
4,842
10,283
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
7
7
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
3
7.5
W
Ares
 
Ares
3
1
5
5.5
W
Anhur
 
Anhur
1
2
3
1.25
W
Cliodhna
LemmeWreckU
Cliodhna
4
2
7
3.75
L
2
4
3
0.88
L
Cernunnos
Swacher
Cernunnos
0
2
1
0.25
W
Sol
TSenju
Sol
2
2
0
1
L
Jormungandr
konfuz3
Jormungandr
1
4
3
0.63
L
Cliodhna
werpelking
Cliodhna
2
3
2
1
L
Gilgamesh
zoltarious
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,074
Damage
17,538
30,757
Taken
35,350
12,937
Mitigated
14,409
11,118
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,128
400
0
1,396
3,630
1,046
0
1,312
2,178
39,311
0
W
Ares
 
Ares
2,295
33
0
2,853
8,447
4,749
69
2,998
5,297
9,644
0
W
Anhur
 
Anhur
1,925
1,708
0
985
5,361
1,436
720
1,303
4,050
0
27,158
W
Cliodhna
LemmeWreckU
Cliodhna
4,412
1,070
0
1,115
5,360
2,149
483
937
4,385
0
28,340
L
3,540
127
0
1,045
6,046
1,728
0
3,000
2,756
25,214
0
L
Cernunnos
Swacher
Cernunnos
3,306
1,267
0
1,575
4,661
1,132
0
1,020
3,641
0
31,239
W
Sol
TSenju
Sol
7,314
3,496
0
4,769
7,959
3,557
1,777
420
7,539
49,501
0
L
Jormungandr
konfuz3
Jormungandr
3,665
785
0
750
7,392
3,632
0
3,465
3,874
22,042
0
L
Cliodhna
werpelking
Cliodhna
2,185
76
0
1,811
6,968
2,283
0
2,552
4,320
0
19,403
L
Gilgamesh
zoltarious
Gilgamesh
4,842
1,594
0
2,587
10,283
5,634
330
6,261
4,022
41
35,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
28,353
309
Minions Killed
275
0
Camps Cleared
0
1,044,682
Distance Traveled
978,580
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,276
661
82
7
0
199,252
1
W
Ares
5,901
536
17
2
0
231,590
0
W
Anhur
5,744
522
61
6
0
200,333
5
W
Cliodhna
6,481
589
48
4
0
226,154
2
L
Janus
5,939
540
55
5
0
193,250
2
L
Cernunnos
5,532
503
70
6
0
181,156
2
W
Sol
7,241
658
101
9
0
187,353
5
L
Jormungandr
5,399
491
40
4
0
204,050
2
L
Cliodhna
5,177
471
36
3
0
212,939
1
L
Gilgamesh
6,306
573
74
7
0
187,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role