Player Matchup

Izanami
Izanami
BRJaMaR
Izanami
Level 14
God Stats
6W - 17L
1,500 SR
Queue Stats
106W - 154L
1,237 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SHERKO_SY
Cu Chulainn
Level 84
God Stats
2W - 5L
1,698 SR
Queue Stats
460W - 698L
1,330 Elo+
Party 1
Arachne
Arachne
ineusha
Arachne
Level 24
God Stats
5W - 9L
1,276 SR
Queue Stats
79W - 140L
1,255 Elo+
Party 1
Merlin
Merlin
loay-sy963
Merlin
Level 95
God Stats
17W - 39L
1,158 SR
Queue Stats
540W - 806L
1,308 Elo+
Party 1
Ymir
Ymir
mohamadbraa
Ymir
Level 14
God Stats
12W - 18L
1,307 SR
Queue Stats
159W - 293L
1,132 Elo+
Party 1
Team Averages
Level 46
1,388 SR
1,252 Elo+

VS

Team Averages
Level 19
1,565 SR
1,570 Elo+
Xbalanque
Xbalanque
DaedrA522
Xbalanque
Level 26
God Stats
6W - 14L
1,714 SR
Queue Stats
125W - 103L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HittaSlams
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,185 SR
Queue Stats
14W - 24L
1,407 Elo+
Solo
Neith
Neith
Ryukchan
Neith
Level 6
God Stats
14W - 7L
1,631 SR
Queue Stats
58W - 61L
1,614 Elo+
Solo
Ares
Ares
lolzDDD9
Ares
Level 17
God Stats
2W - 5L
1,794 SR
Queue Stats
41W - 45L
1,439 Elo+
Solo
Agni
Agni
statowin
Agni
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
211W - 167L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BRJaMaR
Izanami
6
0 / 3 / 0
4,020
402
1,278
4,354
819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
SHERKO_SY
Cu Chulainn
7
0 / 3 / 0
4,484
448
2,323
7,338
3,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ineusha
Arachne
6
1 / 3 / 0
4,923
492
2,135
5,077
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
loay-sy963
Merlin
8
2 / 4 / 0
5,317
532
1,865
5,892
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 1
4,656
466
2,022
9,217
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaedrA522
Xbalanque
10
5 / 1 / 4
6,028
603
8,626
5,799
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
HittaSlams
Morgan Le Fay
10
4 / 1 / 1
6,050
605
2,924
3,374
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Ryukchan
Neith
10
2 / 0 / 1
6,081
608
3,738
3,580
1,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
8
2 / 1 / 7
5,688
569
2,965
6,303
4,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
11
4 / 0 / 3
6,659
666
6,198
5,232
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
17
18
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
BRJaMaR
Izanami
0
3
0
0
W
Xbalanque
DaedrA522
Xbalanque
5
1
4
7
W
Morgan Le Fay
HittaSlams
Morgan Le Fay
4
1
1
4.5
W
Neith
Ryukchan
Neith
2
0
1
2.5
L
Cu Chulainn
SHERKO_SY
Cu Chulainn
0
3
0
0
L
Arachne
ineusha
Arachne
1
3
0
0.33
L
Merlin
loay-sy963
Merlin
2
4
0
0.5
W
Ares
2
1
7
5.5
L
0
5
1
0.1
W
Agni
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,623
Damage
24,451
31,878
Taken
24,288
12,947
Mitigated
10,257
6,167
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BRJaMaR
Izanami
1,278
901
0
292
4,354
819
0
1,244
3,110
0
11,975
W
Xbalanque
DaedrA522
Xbalanque
8,626
3,581
158
2,154
5,799
1,960
1,424
735
5,064
0
37,638
W
Morgan Le Fay
HittaSlams
Morgan Le Fay
2,924
257
0
734
3,374
1,111
995
851
2,523
27,463
0
W
Neith
Ryukchan
Neith
3,738
899
0
1,068
3,580
1,200
944
216
3,364
0
30,590
L
Cu Chulainn
SHERKO_SY
Cu Chulainn
2,323
205
0
1,049
7,338
3,588
243
1,882
5,449
2,322
15,865
L
Arachne
ineusha
Arachne
2,135
1,396
25
1,185
5,077
1,612
0
2,065
2,974
0
17,324
L
Merlin
loay-sy963
Merlin
1,865
36
0
1,371
5,892
1,403
0
4,165
1,583
20,204
0
W
Ares
2,965
126
864
1,901
6,303
4,423
284
1,874
4,429
12,104
0
L
2,022
310
0
2,245
9,217
5,525
0
2,510
6,675
8,445
0
W
Agni
6,198
785
0
3,520
5,232
1,563
24
780
4,452
41,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,400
Gold Earned
30,506
136
Minions Killed
317
0
Camps Cleared
0
871,839
Distance Traveled
891,743
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,020
402
28
3
0
137,105
2
W
Xbalanque
6,028
603
68
7
0
168,888
3
W
Morgan Le Fay
6,050
605
66
7
0
172,346
1
W
Neith
6,081
608
75
8
0
178,211
4
L
Cu Chulainn
4,484
448
27
3
0
177,797
0
L
Arachne
4,923
492
37
4
0
218,255
0
L
Merlin
5,317
532
29
3
0
157,841
3
W
Ares
5,688
569
16
2
0
169,190
3
L
Ymir
4,656
466
15
2
0
180,841
0
W
Agni
6,659
666
92
9
0
203,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role