Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Alvaro15196
Ah Puch
Level 28
God Stats
5W - 0L
1,841 SR
Queue Stats
73W - 23L
1,804 Elo+
Party 1
Ne Zha
Ne Zha
ItsnotAbby
Ne Zha
Level 79
God Stats
4W - 4L
1,520 SR
Queue Stats
433W - 376L
1,610 Elo+
Party 1
Terra
Terra
TheMadchine
Terra
Level 128
God Stats
37W - 21L
1,700 SR
Queue Stats
631W - 469L
1,610 Elo+
Party 1
Team Averages
Level 80
1,612 SR
1,605 Elo+

VS

Team Averages
Level 61
1,328 SR
1,429 Elo+
Agni
Agni
 
Agni
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Br0ch
Anhur
Level 27
God Stats
1W - 1L
1,263 SR
Queue Stats
7W - 12L
1,311 Elo+
Party 2
Artio
Artio
JesperLykke
Artio
Level 105
God Stats
0W - 1L
1,227 SR
Queue Stats
40W - 34L
1,483 Elo+
Party 2
Cliodhna
Cliodhna
WessleysnipeZz
Cliodhna
Level 59
God Stats
0W - 3L
1,251 SR
Queue Stats
32W - 31L
1,481 Elo+
Party 2
Ymir
Ymir
flyveren
Ymir
Level 40
God Stats
6W - 6L
1,400 SR
Queue Stats
18W - 25L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 0 / 2
7,008
701
4,741
5,333
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
11
8 / 0 / 2
6,769
677
5,729
3,138
767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Alvaro15196
Ah Puch
12
4 / 0 / 3
7,047
705
3,662
3,451
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
ItsnotAbby
Ne Zha
10
4 / 1 / 3
6,206
621
3,931
5,836
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 8
5,849
585
4,479
8,460
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 4 / 1
5,741
574
3,072
5,624
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Br0ch
Anhur
8
0 / 5 / 0
4,768
477
1,803
6,106
1,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,111
511
1,554
7,465
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
9
1 / 1 / 0
5,067
507
2,328
5,720
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
7
0 / 4 / 0
4,133
413
679
8,629
2,449
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
2
2
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
2
4
W
Rama
 
Rama
8
0
2
9
L
Agni
 
Agni
1
4
1
0.38
W
Ah Puch
Alvaro15196
Ah Puch
4
0
3
5.5
L
Anhur
Br0ch
Anhur
0
5
0
0
W
Ne Zha
ItsnotAbby
Ne Zha
4
1
3
5.5
L
0
5
0
0
W
0
1
8
4
L
Cliodhna
1
1
0
1
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,542
Damage
9,436
26,218
Taken
33,544
13,258
Mitigated
13,352
10,031
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,741
1,701
0
1,928
5,333
2,610
880
1,073
3,812
0
32,395
W
Rama
 
Rama
5,729
3,559
0
987
3,138
767
459
102
3,036
0
39,272
L
Agni
 
Agni
3,072
321
0
938
5,624
1,586
0
2,401
3,146
35,704
0
W
Ah Puch
Alvaro15196
Ah Puch
3,662
252
0
1,553
3,451
1,174
192
1,564
1,775
40,821
0
L
Anhur
Br0ch
Anhur
1,803
1,062
0
1,121
6,106
1,455
0
1,862
4,206
0
21,951
W
Ne Zha
ItsnotAbby
Ne Zha
3,931
1,829
0
2,697
5,836
1,740
0
804
4,952
0
26,760
L
1,554
121
100
1,542
7,465
6,299
0
0
7,465
20,449
0
W
4,479
994
142
2,724
8,460
6,967
275
1,083
7,338
16,187
0
L
Cliodhna
2,328
639
0
2,112
5,720
1,563
0
1,928
3,678
0
24,336
L
Ymir
679
143
173
1,511
8,629
2,449
0
1,721
6,908
8,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
24,820
326
Minions Killed
255
0
Camps Cleared
0
1,018,153
Distance Traveled
957,257
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,008
701
73
7
0
176,378
2
W
Rama
6,769
677
69
7
0
198,089
2
L
Agni
5,741
574
84
8
0
194,612
0
W
Ah Puch
7,047
705
104
10
0
208,236
4
L
Anhur
4,768
477
45
5
0
172,037
1
W
Ne Zha
6,206
621
51
5
0
226,348
0
L
Artio
5,111
511
50
5
0
189,855
2
W
Terra
5,849
585
29
3
0
209,102
3
L
Cliodhna
5,067
507
56
6
0
228,795
4
L
Ymir
4,133
413
20
2
0
171,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role