Player Matchup

Zeus
Zeus
Berserk420Qc
Zeus
Level 65
God Stats
2W - 2L
1,341 SR
Queue Stats
69W - 83L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
JokersBoy01
Gilgamesh
Level 12
God Stats
2W - 2L
1,458 SR
Queue Stats
10W - 11L
1,274 Elo+
Party 1
Khepri
Khepri
SweetDreamz7759
Khepri
Level 87
God Stats
16W - 10L
1,523 SR
Queue Stats
161W - 206L
1,343 Elo+
Party 1
Team Averages
Level 55
1,441 SR
1,326 Elo+

VS

Team Averages
Level 64
1,303 SR
1,323 Elo+
Chang'e
Chang'e
Diego morais27
Chang'e
Level 107
God Stats
2W - 13L
1,101 SR
Queue Stats
446W - 581L
1,312 Elo+
Party 2
Izanami
Izanami
l1UPl Daany07
Izanami
Level 29
God Stats
10W - 20L
1,307 SR
Queue Stats
79W - 105L
1,299 Elo+
Solo
Ares
Ares
tallesmorais
Ares
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 370L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
10,123
675
25,696
6,886
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
JokersBoy01
Gilgamesh
11
0 / 1 / 5
8,432
562
3,251
14,848
11,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 5
9,838
656
4,830
15,193
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,181
545
8,753
8,996
3,678
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
13
1 / 4 / 2
8,627
575
12,455
12,873
5,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 2
9,365
624
9,443
18,170
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
3
3
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
1
2
1
0.75
W
Gilgamesh
JokersBoy01
Gilgamesh
0
1
5
2.5
W
1
1
5
3.5
L
Izanami
1
4
2
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,777
Damage
30,651
36,927
Taken
40,039
33,035
Mitigated
20,850
10,071
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,696
2,298
213
2,514
6,886
3,709
1,432
2,421
4,465
72,607
0
L
8,753
1,919
2,661
2,343
8,996
3,678
48
7,609
1,387
19,600
0
W
Gilgamesh
JokersBoy01
Gilgamesh
3,251
566
256
4,857
14,848
11,398
526
7,919
6,929
0
10,500
W
4,830
607
0
2,231
15,193
17,928
374
8,093
7,100
17,464
0
L
Izanami
12,455
6,934
0
451
12,873
5,141
0
9,806
3,067
0
48,844
L
9,443
408
0
6,195
18,170
12,031
0
13,786
4,384
19,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
26,173
166
Minions Killed
138
6
Camps Cleared
5
803,186
Distance Traveled
754,938
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,123
675
132
9
5
240,618
1
L
Chang'e
8,181
545
32
2
0
238,217
0
W
Gilgamesh
8,432
562
14
1
1
260,433
0
W
Khepri
9,838
656
20
1
0
302,135
0
L
Izanami
8,627
575
86
6
4
245,463
1
L
Ares
9,365
624
20
1
1
271,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role