Player Matchup

Artio
Artio
Diamond V
Fellend
Artio
Diamond V
Level 159
God Stats
3W - 5L
1,660 SR
Queue Stats
237W - 224L
2,027 MMR
Party 2
Bacchus
Bacchus
Diamond IV
GayPotatos
Bacchus
Diamond IV
Level 160
God Stats
49W - 40L
1,657 SR
Queue Stats
280W - 282L
1,935 MMR
Solo
Fenrir
Fenrir
Platinum III
JuanAP1306
Fenrir
Platinum III
Level 129
God Stats
26W - 30L
1,616 SR
Queue Stats
294W - 300L
1,898 MMR
Solo
Anubis
Anubis
Platinum II
UnWorthey
Anubis
Platinum II
Level 129
God Stats
34W - 30L
1,615 SR
Queue Stats
495W - 494L
1,865 MMR
Solo
Hou Yi
Hou Yi
Diamond V
dylwa
Hou Yi
Diamond V
Level 153
God Stats
0W - 1L
1,810 SR
Queue Stats
125W - 109L
1,889 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,672 SR
1,923 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,572 SR
1,924 MMR
Horus
Horus
Platinum II
CptCornhusk
Horus
Platinum II
Level 155
God Stats
194W - 173L
1,624 SR
Queue Stats
280W - 279L
1,863 MMR
Solo
Baron Samedi
Baron Samedi
Masters
FugueState
Baron Samedi
Masters
Level 159
God Stats
21W - 25L
1,533 SR
Queue Stats
657W - 645L
2,020 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Marz4L
Heimdallr
Diamond IV
Level 128
God Stats
27W - 36L
1,585 SR
Queue Stats
443W - 431L
2,010 MMR
Party 1
Set
Set
Platinum III
TheCutestBunny
Set
Platinum III
Level 155
God Stats
8W - 9L
1,502 SR
Queue Stats
188W - 180L
1,836 MMR
Solo
Achilles
Achilles
Platinum III
ZAGREU5
Achilles
Platinum III
Level 105
God Stats
23W - 10L
1,616 SR
Queue Stats
220W - 209L
1,891 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fellend
Artio
19
5 / 5 / 2
12,166
487
18,364
30,851
38,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
GayPotatos
Bacchus
13
0 / 6 / 6
9,432
377
10,507
23,218
26,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
JuanAP1306
Fenrir
17
2 / 5 / 3
10,415
417
8,025
25,625
14,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
UnWorthey
Anubis
20
2 / 12 / 1
12,202
488
10,485
22,042
9,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
dylwa
Hou Yi
19
4 / 5 / 1
11,977
479
15,903
18,983
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatGebOdinGilgameshUllr

VS

Bans
Morgan Le FayPersephoneYmirRaijinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 17
12,412
496
14,779
23,550
18,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
FugueState
Baron Samedi
20
9 / 0 / 16
16,446
658
22,636
15,657
11,402
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Marz4L
Heimdallr
20
5 / 0 / 10
14,824
593
15,264
14,744
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 9 / 10
14,846
594
24,176
29,652
16,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
ZAGREU5
Achilles
20
7 / 3 / 12
14,943
598
21,910
30,398
42,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
13
Kills
33
33
Deaths
13
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
Artio
Fellend
Artio
5
5
2
1.2
W
Baron Samedi
FugueState
Baron Samedi
9
0
16
17
L
Bacchus
GayPotatos
Bacchus
0
6
6
0.5
L
Fenrir
JuanAP1306
Fenrir
2
5
3
0.7
W
Heimdallr
Marz4L
Heimdallr
5
0
10
10
W
8
9
10
1.44
L
Anubis
UnWorthey
Anubis
2
12
1
0.21
W
Achilles
ZAGREU5
Achilles
7
3
12
4.33
L
Hou Yi
dylwa
Hou Yi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,284
Damage
98,765
120,719
Taken
114,001
95,716
Mitigated
96,170
34,655
Healing
56,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,779
6,141
3,956
7,053
23,550
18,835
963
7,938
15,612
2,164
34,714
L
Artio
Fellend
Artio
18,364
1,024
1,730
13,531
30,851
38,617
0
4,006
25,412
82,802
0
W
Baron Samedi
FugueState
Baron Samedi
22,636
2,457
4,748
6,228
15,657
11,402
1,378
6,485
9,172
145,041
0
L
Bacchus
GayPotatos
Bacchus
10,507
1,278
0
3,429
23,218
26,493
0
7,253
15,852
28,116
0
L
Fenrir
JuanAP1306
Fenrir
8,025
1,725
0
5,202
25,625
14,840
0
3,889
21,474
0
72,475
W
Heimdallr
Marz4L
Heimdallr
15,264
6,836
0
9,229
14,744
6,453
9,391
5,651
9,093
0
133,448
W
24,176
11,464
0
12,984
29,652
16,902
1,708
10,850
18,802
0
114,741
L
Anubis
UnWorthey
Anubis
10,485
375
0
8,190
22,042
9,256
0
5,972
15,803
120,608
0
W
Achilles
ZAGREU5
Achilles
21,910
6,093
0
11,841
30,398
42,578
854
12,088
18,310
0
87,261
L
Hou Yi
dylwa
Hou Yi
15,903
7,720
0
2,573
18,983
6,510
0
2,860
16,016
0
98,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,192
Gold Earned
73,471
658
Minions Killed
757
0
Camps Cleared
0
2,434,111
Distance Traveled
2,499,019
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,412
496
39
2
0
554,196
13
L
Artio
12,166
487
145
6
0
493,076
6
W
Baron Samedi
16,446
658
228
9
0
498,513
10
L
Bacchus
9,432
377
28
1
0
519,981
11
L
Fenrir
10,415
417
111
4
0
526,257
4
W
Heimdallr
14,824
593
175
7
0
504,163
8
W
Set
14,846
594
162
6
0
447,150
1
L
Anubis
12,202
488
210
8
0
421,660
11
W
Achilles
14,943
598
153
6
0
494,997
3
L
Hou Yi
11,977
479
164
7
0
473,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role