Player Matchup

Cliodhna
Cliodhna
A Nova Legend
Cliodhna
Level 69
God Stats
5W - 3L
1,691 SR
Queue Stats
283W - 288L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
DblChinGasm
Guan Yu
Level 109
God Stats
36W - 24L
1,630 SR
Queue Stats
315W - 322L
1,465 Elo+
Party 1
Merlin
Merlin
Just1MeSeeks
Merlin
Level 105
God Stats
20W - 16L
1,524 SR
Queue Stats
140W - 122L
1,457 Elo+
Party 1
Ganesha
Ganesha
SirTasty2
Ganesha
Level 87
God Stats
1W - 0L
1,795 SR
Queue Stats
78W - 80L
1,463 Elo+
Party 1
Ullr
Ullr
VexOralRex
Ullr
Level 117
God Stats
10W - 8L
1,519 SR
Queue Stats
185W - 204L
1,476 Elo+
Party 1
Team Averages
Level 97
1,632 SR
1,477 Elo+

VS

Team Averages
Level 122
1,572 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CatatonicPie
Nu Wa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 434L
1,424 Elo+
Party 2
Ymir
Ymir
Mr_Itadori
Ymir
Level 97
God Stats
7W - 7L
1,549 SR
Queue Stats
220W - 207L
1,507 Elo+
Solo
Cliodhna
Cliodhna
Swaggatron96
Cliodhna
Level 131
God Stats
1W - 2L
1,723 SR
Queue Stats
537W - 544L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
sicknessg97
Gilgamesh
Level 127
God Stats
7W - 7L
1,587 SR
Queue Stats
315W - 316L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
A Nova Legend
Cliodhna
17
7 / 5 / 8
10,822
570
17,846
16,007
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
DblChinGasm
Guan Yu
17
6 / 3 / 6
10,845
571
9,806
14,268
19,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
5 / 6 / 2
9,468
498
12,365
12,427
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SirTasty2
Ganesha
14
0 / 7 / 10
8,477
446
5,892
17,047
14,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 4 / 2
9,257
487
5,843
12,682
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 3 / 7
10,249
539
9,556
11,841
3,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 3 / 7
9,646
508
14,696
14,877
4,673
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 4 / 11
9,748
513
10,724
19,371
22,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Swaggatron96
Cliodhna
15
5 / 5 / 9
9,621
506
10,372
15,811
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
sicknessg97
Gilgamesh
15
3 / 5 / 2
9,449
497
8,404
15,970
8,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
20
Kills
24
25
Deaths
20
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
7
2.17
W
Cliodhna
A Nova Legend
Cliodhna
7
5
8
2.2
L
6
3
7
3.17
W
Guan Yu
DblChinGasm
Guan Yu
6
3
6
3
W
Merlin
5
6
2
1
L
7
4
11
3.13
W
Ganesha
SirTasty2
Ganesha
0
7
10
0.71
L
Cliodhna
Swaggatron96
Cliodhna
5
5
9
1.9
W
2
4
2
0.75
L
Gilgamesh
sicknessg97
Gilgamesh
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,752
Damage
53,752
72,431
Taken
77,870
48,373
Mitigated
44,101
24,004
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,556
3,465
0
2,626
11,841
3,842
104
2,701
9,140
0
77,922
W
Cliodhna
A Nova Legend
Cliodhna
17,846
1,553
0
6,376
16,007
5,834
0
5,494
10,513
0
67,380
L
14,696
4,733
218
3,237
14,877
4,673
275
5,770
9,107
63,605
0
W
Guan Yu
DblChinGasm
Guan Yu
9,806
1,426
1,453
5,528
14,268
19,338
0
2,596
11,672
5,638
52,455
W
Merlin
12,365
360
397
3,852
12,427
4,128
601
5,950
6,477
53,827
0
L
10,724
3,447
0
1,581
19,371
22,080
29
6,229
13,142
29,302
0
W
Ganesha
SirTasty2
Ganesha
5,892
434
522
1,795
17,047
14,658
0
7,654
9,393
29,168
0
L
Cliodhna
Swaggatron96
Cliodhna
10,372
763
0
4,518
15,811
5,246
0
4,760
11,051
0
67,598
W
5,843
1,554
0
4,081
12,682
4,415
2,391
3,972
8,710
0
55,489
L
Gilgamesh
sicknessg97
Gilgamesh
8,404
2,622
0
2,573
15,970
8,260
72
3,080
12,890
0
61,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,869
Gold Earned
48,713
446
Minions Killed
465
0
Camps Cleared
0
1,890,779
Distance Traveled
1,827,952
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,249
539
136
7
0
363,658
2
W
Cliodhna
10,822
570
96
5
0
423,689
6
L
Nu Wa
9,646
508
101
5
0
354,536
7
W
Guan Yu
10,845
571
131
7
0
395,664
3
W
Merlin
9,468
498
87
5
0
343,190
7
L
Ymir
9,748
513
28
1
0
342,825
0
W
Ganesha
8,477
446
25
1
0
378,832
6
L
Cliodhna
9,621
506
99
5
0
405,136
4
W
Ullr
9,257
487
107
6
0
349,404
2
L
Gilgamesh
9,449
497
101
5
0
361,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role