Player Matchup

Susano
Susano
CosmosGryffin
Susano
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,398 Elo+
Party 1
Tiamat
Tiamat
Heroisk
Tiamat
Level 20
God Stats
1W - 2L
1,379 SR
Queue Stats
7W - 10L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
LilRabbitXO
Jormungandr
Level 23
God Stats
8W - 7L
1,742 SR
Queue Stats
175W - 262L
1,365 Elo+
Party 2
Bellona
Bellona
Sationic
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
SenpaiSuccubus
Neith
Level 24
God Stats
34W - 43L
1,450 SR
Queue Stats
42W - 62L
1,373 Elo+
Party 2
Team Averages
Level 19
1,514 SR
1,397 Elo+

VS

Team Averages
Level 17
1,451 SR
1,383 Elo+
Ymir
Ymir
GrimGooner
Ymir
Level 23
God Stats
5W - 6L
1,495 SR
Queue Stats
59W - 66L
1,383 Elo+
Solo
Neith
Neith
MisterZman
Neith
Level 29
God Stats
35W - 31L
1,550 SR
Queue Stats
156W - 150L
1,391 Elo+
Solo
Cliodhna
Cliodhna
Monjke
Cliodhna
Level 9
God Stats
13W - 19L
1,167 SR
Queue Stats
35W - 45L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
NONIDERNITE
Sun Wukong
Level 16
God Stats
14W - 9L
1,543 SR
Queue Stats
83W - 86L
1,308 Elo+
Solo
Zeus
Zeus
tistheb13
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,467
431
1,543
12,041
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Heroisk
Tiamat
14
4 / 3 / 0
8,668
578
7,928
6,915
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
LilRabbitXO
Jormungandr
5
0 / 0 / 0
5,074
338
978
3,239
1,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Sationic
Bellona
11
2 / 6 / 0
6,983
466
6,313
9,472
8,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
6,505
434
4,763
8,100
2,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
7,386
492
2,355
6,693
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
2 / 1 / 1
7,925
528
7,255
6,803
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cliodhna
Monjke
Cliodhna
13
5 / 1 / 2
7,847
523
5,457
8,396
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
NONIDERNITE
Sun Wukong
12
4 / 2 / 4
7,498
500
4,937
8,137
6,385
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
12
4 / 4 / 1
7,611
507
4,999
8,509
3,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
8
Kills
16
17
Deaths
8
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
1
0
3
2.5
L
Tiamat
Heroisk
Tiamat
4
3
0
1.33
L
Jormungandr
LilRabbitXO
Jormungandr
0
0
0
0
W
Neith
2
1
1
2.5
W
Cliodhna
Monjke
Cliodhna
5
1
2
6
W
Sun Wukong
NONIDERNITE
Sun Wukong
4
2
4
3
L
Bellona
Sationic
Bellona
2
6
0
0.33
L
1
2
1
0.75
W
Zeus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
25,003
39,767
Taken
38,538
18,803
Mitigated
21,610
10,524
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,543
385
0
2,977
12,041
3,431
0
975
11,025
0
33,025
W
2,355
637
0
1,293
6,693
7,025
531
1,673
4,944
17,380
0
L
Tiamat
Heroisk
Tiamat
7,928
674
0
2,338
6,915
3,269
390
3,707
3,208
50,284
0
L
Jormungandr
LilRabbitXO
Jormungandr
978
414
0
268
3,239
1,570
0
452
2,787
7,195
0
W
Neith
7,255
2,209
117
3,552
6,803
2,173
1,419
1,908
4,823
0
65,287
W
Cliodhna
Monjke
Cliodhna
5,457
674
0
3,146
8,396
2,908
1,077
588
7,808
0
51,448
W
Sun Wukong
NONIDERNITE
Sun Wukong
4,937
819
0
2,017
8,137
6,385
857
1,321
6,816
0
25,820
L
Bellona
Sationic
Bellona
6,313
1,095
0
222
9,472
8,489
0
298
8,946
6,492
15,575
L
4,763
1,745
295
4,424
8,100
2,044
0
1,922
6,178
0
28,078
W
Zeus
4,999
921
0
1,655
8,509
3,119
386
4,778
3,229
32,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
38,267
270
Minions Killed
365
0
Camps Cleared
0
1,264,320
Distance Traveled
1,413,415
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,467
431
53
4
0
284,038
2
W
Ymir
7,386
492
39
3
0
302,464
5
L
Tiamat
8,668
578
113
8
0
269,494
6
L
Jormungandr
5,074
338
9
1
0
173,078
2
W
Neith
7,925
528
122
8
0
276,968
7
W
Cliodhna
7,847
523
92
6
0
293,689
0
W
Sun Wukong
7,498
500
44
3
0
300,901
0
L
Bellona
6,983
466
44
3
0
272,840
0
L
Neith
6,505
434
51
3
0
264,870
1
W
Zeus
7,611
507
68
5
0
239,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role