Player Matchup

Cthulhu
Cthulhu
PlagueSlayer12
Cthulhu
Level 4
God Stats
1W - 0L
1,466 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
PsiPulpo
Ah Puch
Level 126
God Stats
29W - 29L
1,533 SR
Queue Stats
384W - 428L
1,601 Elo+
Party 1
Skadi
Skadi
TheUntouchableV
Skadi
Level 87
God Stats
1W - 4L
1,396 SR
Queue Stats
101W - 86L
1,612 Elo+
Party 1
Team Averages
Level 72
1,465 SR
1,571 Elo+

VS

Team Averages
Level 39
1,731 SR
1,627 Elo+
Chiron
Chiron
LokiMain6085
Chiron
Level 43
God Stats
2W - 2L
1,594 SR
Queue Stats
57W - 39L
1,625 Elo+
Party 2
Artio
Artio
Tirrppy
Artio
Level 44
God Stats
2W - 1L
1,779 SR
Queue Stats
142W - 39L
1,794 Elo+
Party 2
Agni
Agni
YRH InvasiveClk
Agni
Level 29
God Stats
1W - 6L
1,821 SR
Queue Stats
320W - 329L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
9,074
756
3,706
11,843
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
PsiPulpo
Ah Puch
12
2 / 2 / 8
8,152
679
13,820
8,246
2,680
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 0 / 2
8,897
741
11,616
7,417
2,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 2 / 2
7,666
639
6,465
7,618
2,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Tirrppy
Artio
11
1 / 2 / 3
7,496
625
9,079
15,847
14,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 7 / 1
7,907
659
8,390
10,069
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
2
2
1
W
2
2
8
3
W
Ah Puch
PsiPulpo
Ah Puch
2
2
8
3
W
7
0
2
8
L
Artio
Tirrppy
Artio
1
2
3
1.25
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
23,934
27,506
Taken
33,534
13,927
Mitigated
19,721
8,554
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,465
578
747
1,419
7,618
2,524
0
5,262
2,356
0
33,810
W
3,706
769
758
4,245
11,843
8,858
81
5,990
4,815
11,425
0
W
Ah Puch
PsiPulpo
Ah Puch
13,820
483
0
3,301
8,246
2,680
153
4,787
2,795
34,662
0
W
11,616
6,150
0
250
7,417
2,389
0
4,571
2,375
0
36,282
L
Artio
Tirrppy
Artio
9,079
335
520
4,822
15,847
14,010
0
6,308
9,384
19,110
0
L
8,390
399
0
1,614
10,069
3,187
0
6,483
3,586
24,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
23,069
133
Minions Killed
156
4
Camps Cleared
7
682,922
Distance Traveled
660,938
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,666
639
90
8
3
213,328
2
W
Cthulhu
9,074
756
10
1
0
243,172
1
W
Ah Puch
8,152
679
63
5
2
226,388
3
W
Skadi
8,897
741
60
5
2
213,362
4
L
Artio
7,496
625
19
2
1
239,750
1
L
Agni
7,907
659
47
4
3
207,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role