Player Matchup

Cerberus
Cerberus
Silver IV
ELDrogouss
Cerberus
Silver IV
Level 144
God Stats
5W - 5L
1,573 SR
Queue Stats
373W - 386L
690 MMR
Solo
Merlin
Merlin
Silver I
SealedMaster
Merlin
Silver I
Level 49
God Stats
35W - 42L
1,485 SR
Queue Stats
148W - 140L
1,162 MMR
Solo
Cernunnos
Cernunnos
Silver III
SeismicTurtles
Cernunnos
Silver III
Level 81
God Stats
0W - 2L
1,572 SR
Queue Stats
208W - 218L
929 MMR
Solo
Cthulhu
Cthulhu
Silver III
Tututata
Cthulhu
Silver III
Level 125
God Stats
51W - 70L
1,423 SR
Queue Stats
115W - 147L
964 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
theoooooooooooo
Ratatoskr
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 125L
783 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,511 SR
905 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,585 SR
1,086 MMR
Chiron
Chiron
Silver IV
 
Chiron
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Bl00DF1RE
Thanatos
Gold IV
Level 115
God Stats
18W - 8L
1,764 SR
Queue Stats
116W - 117L
1,426 MMR
Party 1
Artio
Artio
Silver V
Brandon0816
Artio
Silver V
Level 121
God Stats
4W - 3L
1,543 SR
Queue Stats
76W - 79L
588 MMR
Solo
Ares
Ares
Silver II
KnightofSmite
Ares
Silver II
Level 61
God Stats
5W - 2L
1,620 SR
Queue Stats
38W - 50L
981 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
Primaxium
Zhong Kui
Silver II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 154L
936 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELDrogouss
Cerberus
20
2 / 11 / 10
15,758
426
15,657
55,017
69,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
5 / 10 / 10
18,735
506
24,094
26,052
13,741
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SeismicTurtles
Cernunnos
20
5 / 10 / 6
19,074
516
22,723
31,002
10,861
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Tututata
Cthulhu
20
4 / 8 / 7
17,862
483
25,225
45,690
50,824
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ratatoskr
theoooooooooooo
Ratatoskr
20
11 / 11 / 5
20,250
547
25,606
31,651
16,429
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaMorgan Le FayGebTiamatLoki

VS

Bans
GilgameshArtemisDiscordiaIzanamiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 7 / 15
20,434
552
32,685
31,375
13,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Bl00DF1RE
Thanatos
20
24 / 9 / 9
23,494
635
47,142
36,084
19,828
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 2 / 16
19,285
521
26,092
46,578
71,991
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 5 / 20
17,349
469
19,100
37,140
56,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Primaxium
Zhong Kui
20
10 / 4 / 12
19,428
525
27,886
32,042
25,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
122
27
Kills
50
50
Deaths
27
38
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
7
15
1.93
W
Thanatos
Bl00DF1RE
Thanatos
24
9
9
3.17
W
3
2
16
5.5
L
Cerberus
ELDrogouss
Cerberus
2
11
10
0.64
W
7
5
20
3.4
W
Zhong Kui
Primaxium
Zhong Kui
10
4
12
4
L
Merlin
5
10
10
1
L
Cernunnos
SeismicTurtles
Cernunnos
5
10
6
0.8
L
Cthulhu
Tututata
Cthulhu
4
8
7
0.94
L
Ratatoskr
theoooooooooooo
Ratatoskr
11
11
5
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,305
Damage
152,905
189,412
Taken
183,219
161,180
Mitigated
187,405
40,214
Healing
84,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
32,685
23,788
2,397
14,745
31,375
13,648
15,459
11,639
19,736
0
214,670
W
Thanatos
Bl00DF1RE
Thanatos
47,142
18,366
0
29,866
36,084
19,828
1,661
11,838
24,246
0
216,101
W
26,092
1,418
1,357
19,306
46,578
71,991
797
17,386
29,192
113,791
0
L
Cerberus
ELDrogouss
Cerberus
15,657
1,033
0
14,503
55,017
69,325
273
17,755
35,896
69,468
0
W
19,100
989
47
4,092
37,140
56,596
828
14,278
22,862
52,060
0
W
Zhong Kui
Primaxium
Zhong Kui
27,886
2,097
0
13,146
32,042
25,342
2,268
12,796
19,246
133,438
0
L
Merlin
24,094
593
0
4,347
26,052
13,741
617
9,671
15,826
150,209
0
L
Cernunnos
SeismicTurtles
Cernunnos
22,723
8,196
0
6,562
31,002
10,861
3,664
12,562
17,571
0
199,543
L
Cthulhu
Tututata
Cthulhu
25,225
1,094
1,615
7,149
45,690
50,824
260
17,006
24,548
94,849
0
L
Ratatoskr
theoooooooooooo
Ratatoskr
25,606
6,145
0
6,038
31,651
16,429
1,135
11,416
19,490
0
119,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,679
Gold Earned
99,990
900
Minions Killed
849
0
Camps Cleared
0
3,105,596
Distance Traveled
3,417,148
53
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
20,434
552
246
7
0
675,395
9
W
Thanatos
23,494
635
198
5
0
664,066
1
W
Artio
19,285
521
152
4
0
744,014
3
L
Cerberus
15,758
426
135
4
0
622,043
13
W
Ares
17,349
469
51
1
0
681,907
20
W
Zhong Kui
19,428
525
202
5
0
651,766
11
L
Merlin
18,735
506
187
5
0
626,095
18
L
Cernunnos
19,074
516
249
7
0
583,475
5
L
Cthulhu
17,862
483
143
4
0
654,602
7
L
Ratatoskr
20,250
547
186
5
0
619,381
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role