Player Matchup

Anhur
Anhur
Necknar Snow
Anhur
Level 44
God Stats
0W - 2L
1,290 SR
Queue Stats
111W - 110L
1,506 Elo+
Solo
Thanatos
Thanatos
m8ghtyboi
Thanatos
Level 47
God Stats
0W - 3L
1,449 SR
Queue Stats
28W - 38L
1,496 Elo+
Solo
Tiamat
Tiamat
scorplay7
Tiamat
Level 23
God Stats
5W - 12L
1,332 SR
Queue Stats
53W - 50L
1,619 Elo+
Party 2
Geb
Geb
thatarrowdude
Geb
Level 44
God Stats
1W - 1L
1,860 SR
Queue Stats
15W - 13L
1,486 Elo+
Solo
Zeus
Zeus
zeusND
Zeus
Level 98
God Stats
57W - 37L
1,601 SR
Queue Stats
231W - 210L
1,535 Elo+
Party 2
Team Averages
Level 51
1,506 SR
1,528 Elo+

VS

Team Averages
Level 45
1,637 SR
1,653 Elo+
Cliodhna
Cliodhna
Dυcεrε
Cliodhna
Level 24
God Stats
22W - 4L
1,861 SR
Queue Stats
59W - 14L
1,803 Elo+
Party 1
Bellona
Bellona
Eamess
Bellona
Level 74
God Stats
7W - 4L
1,457 SR
Queue Stats
103W - 96L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
TBICE5731
Hou Yi
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,407 Elo+
Solo
Raijin
Raijin
Tanjuiko
Raijin
Level 66
God Stats
17W - 4L
1,866 SR
Queue Stats
437W - 131L
1,880 Elo+
Party 1
Bacchus
Bacchus
j wizzle70
Bacchus
Level 26
God Stats
33W - 10L
1,500 SR
Queue Stats
214W - 88L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,922
495
1,473
9,620
2,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
m8ghtyboi
Thanatos
12
3 / 9 / 1
7,838
490
4,571
15,554
8,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
scorplay7
Tiamat
13
0 / 6 / 1
7,670
479
6,124
11,982
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 3
6,950
434
4,523
10,387
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
zeusND
Zeus
14
2 / 6 / 1
8,269
517
6,509
11,263
3,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dυcεrε
Cliodhna
16
11 / 3 / 2
10,188
637
10,944
11,017
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Eamess
Bellona
15
6 / 1 / 2
8,905
557
7,984
11,800
8,098
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
TBICE5731
Hou Yi
13
1 / 1 / 1
7,624
477
3,228
7,074
1,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Tanjuiko
Raijin
18
5 / 0 / 6
10,716
670
13,007
7,346
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
j wizzle70
Bacchus
13
1 / 0 / 7
8,058
504
3,616
4,293
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
24
25
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Dυcεrε
Cliodhna
11
3
2
4
W
Bellona
Eamess
Bellona
6
1
2
7
L
0
4
0
0
W
Hou Yi
TBICE5731
Hou Yi
1
1
1
1.5
W
Raijin
Tanjuiko
Raijin
5
0
6
8
W
Bacchus
j wizzle70
Bacchus
1
0
7
4.5
L
Thanatos
m8ghtyboi
Thanatos
3
9
1
0.39
L
Tiamat
scorplay7
Tiamat
0
6
1
0.08
L
0
0
3
1.5
L
Zeus
zeusND
Zeus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
38,779
58,806
Taken
41,530
25,810
Mitigated
22,234
18,056
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Dυcεrε
Cliodhna
10,944
1,443
0
3,593
11,017
4,003
42
4,566
6,441
0
67,404
W
Bellona
Eamess
Bellona
7,984
3,649
0
4,563
11,800
8,098
857
5,211
6,063
0
47,470
L
1,473
451
0
1,564
9,620
2,896
190
1,042
8,570
0
57,562
W
Hou Yi
TBICE5731
Hou Yi
3,228
1,358
0
2,365
7,074
1,997
0
1,535
5,539
0
43,001
W
Raijin
Tanjuiko
Raijin
13,007
1,506
0
2,654
7,346
2,885
427
3,889
3,363
92,769
0
W
Bacchus
j wizzle70
Bacchus
3,616
159
0
901
4,293
5,251
0
1,302
2,968
17,446
0
L
Thanatos
m8ghtyboi
Thanatos
4,571
1,553
125
7,894
15,554
8,528
0
3,138
12,256
0
40,830
L
Tiamat
scorplay7
Tiamat
6,124
556
0
2,471
11,982
5,793
472
2,131
9,820
42,203
0
L
4,523
63
0
3,898
10,387
5,380
0
6,087
4,154
20,204
0
L
Zeus
zeusND
Zeus
6,509
352
87
2,017
11,263
3,213
0
3,750
7,383
57,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
45,491
449
Minions Killed
533
0
Camps Cleared
0
1,424,835
Distance Traveled
1,661,587
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,188
637
114
7
0
366,936
1
W
Bellona
8,905
557
109
7
0
355,594
1
L
Anhur
7,922
495
125
8
0
258,691
8
W
Hou Yi
7,624
477
86
5
0
303,719
7
W
Raijin
10,716
670
199
12
0
304,635
1
W
Bacchus
8,058
504
25
2
0
330,703
0
L
Thanatos
7,838
490
73
5
0
289,721
1
L
Tiamat
7,670
479
100
6
0
280,565
2
L
Geb
6,950
434
22
1
0
320,827
1
L
Zeus
8,269
517
129
8
0
275,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role