Player Matchup

Mercury
Mercury
ComandosDaSelva
Mercury
Level 21
God Stats
0W - 1L
1,785 SR
Queue Stats
19W - 25L
1,365 Elo+
Solo
Yemoja
Yemoja
Kiss47
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
coellho_banido
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,417 Elo+
Solo
Danzaburou
Danzaburou
glockada
Danzaburou
Level 29
God Stats
3W - 5L
1,580 SR
Queue Stats
35W - 18L
1,623 Elo+
Solo
Anhur
Anhur
ryutokai
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,573 SR
1,481 Elo+

VS

Team Averages
Level 40
1,612 SR
1,475 Elo+
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Augusto1105
Bellona
Level 13
God Stats
3W - 0L
1,685 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
bruno1234op
Nu Wa
Level 46
God Stats
7W - 6L
1,540 SR
Queue Stats
9W - 10L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
matyloud
Heimdallr
Level 25
God Stats
7W - 1L
1,837 SR
Queue Stats
19W - 15L
1,457 Elo+
Solo
Loki
Loki
pitosat
Loki
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,290
331
164
3,995
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Kiss47
Yemoja
9
0 / 1 / 1
5,755
360
1,838
6,083
4,872
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 4 / 0
9,881
618
9,546
16,412
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
glockada
Danzaburou
10
2 / 6 / 0
7,154
447
8,185
12,488
3,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
ryutokai
Anhur
6
0 / 5 / 0
5,533
346
1,944
6,766
1,568
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
4 / 0 / 7
8,580
536
4,776
4,354
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Augusto1105
Bellona
13
2 / 3 / 1
7,551
472
2,586
7,977
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
8 / 2 / 3
9,772
611
11,587
7,703
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
matyloud
Heimdallr
15
3 / 2 / 5
8,671
542
7,541
10,148
4,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
pitosat
Loki
12
3 / 2 / 4
7,797
487
6,390
6,335
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
9
Kills
20
20
Deaths
9
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
7
7.5
W
Bellona
Augusto1105
Bellona
2
3
1
0.83
L
0
4
0
0
L
Yemoja
Kiss47
Yemoja
0
1
1
0.5
W
8
2
3
4.75
L
7
4
0
1.75
L
Danzaburou
glockada
Danzaburou
2
6
0
0.33
W
Heimdallr
matyloud
Heimdallr
3
2
5
2.75
W
Loki
pitosat
Loki
3
2
4
2.5
L
Anhur
ryutokai
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
32,880
45,744
Taken
36,517
17,249
Mitigated
19,609
12,609
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,776
632
0
2,234
4,354
4,062
0
570
3,784
21,057
0
W
Bellona
Augusto1105
Bellona
2,586
693
0
658
7,977
6,491
534
3,437
4,540
0
29,578
L
164
132
0
409
3,995
1,223
0
1,724
2,271
0
11,387
L
Yemoja
Kiss47
Yemoja
1,838
421
1,129
895
6,083
4,872
0
1,799
4,284
14,217
0
W
11,587
3,104
0
125
7,703
2,482
1,896
3,681
4,022
66,271
0
L
9,546
3,781
0
7,763
16,412
6,511
24
6,677
9,735
64,453
9,031
L
Danzaburou
glockada
Danzaburou
8,185
4,487
0
2,243
12,488
3,075
0
3,919
8,569
0
36,695
W
Heimdallr
matyloud
Heimdallr
7,541
3,412
0
3,503
10,148
4,396
1,611
766
9,382
0
62,636
W
Loki
pitosat
Loki
6,390
2,086
0
512
6,335
2,178
0
1,843
4,492
0
36,170
L
Anhur
ryutokai
Anhur
1,944
531
0
170
6,766
1,568
332
2,244
4,522
0
14,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
42,371
254
Minions Killed
378
0
Camps Cleared
0
1,093,690
Distance Traveled
1,476,706
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,580
536
25
2
0
292,313
3
W
Bellona
7,551
472
67
4
0
300,973
5
L
Mercury
5,290
331
24
2
0
80,389
0
L
Yemoja
5,755
360
13
1
0
268,443
6
W
Nu Wa
9,772
611
108
7
0
289,098
2
L
Olorun
9,881
618
122
8
0
234,002
1
L
Danzaburou
7,154
447
69
4
0
278,050
0
W
Heimdallr
8,671
542
119
7
0
271,088
0
W
Loki
7,797
487
59
4
0
323,234
0
L
Anhur
5,533
346
26
2
0
232,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role