Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AztecLos
Artemis
Level 21
God Stats
0W - 1L
1,370 SR
Queue Stats
3W - 9L
1,263 Elo+
Solo
Nu Wa
Nu Wa
Frxsty-Yuri
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 101L
1,516 Elo+
Solo
Loki
Loki
RevNantSpirit
Loki
Level 13
God Stats
0W - 3L
1,294 SR
Queue Stats
79W - 93L
1,510 Elo+
Solo
Thanatos
Thanatos
TheFirstBubble
Thanatos
Level 28
God Stats
4W - 3L
1,610 SR
Queue Stats
57W - 72L
1,297 Elo+
Solo
Team Averages
Level 23
1,455 SR
1,417 Elo+

VS

Team Averages
Level 11
1,391 SR
1,450 Elo+
Zeus
Zeus
HisMajestyBryan
Zeus
Level 29
God Stats
1W - 0L
1,484 SR
Queue Stats
58W - 57L
1,452 Elo+
Solo
Chiron
Chiron
SwaggyG-Monet
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,538 Elo+
Solo
Thor
Thor
dusty_wagon8
Thor
Level 5
God Stats
1W - 0L
1,198 SR
Queue Stats
6W - 11L
1,177 Elo+
Solo
Hercules
Hercules
hiNacht
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,645 Elo+
Solo
Osiris
Osiris
temp-828263
Osiris
Level 8
God Stats
1W - 2L
1,272 SR
Queue Stats
47W - 34L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 1
5,825
485
3,864
9,175
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
AztecLos
Artemis
6
0 / 9 / 0
4,423
369
651
6,692
1,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 3
5,053
421
5,726
7,287
1,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 6 / 3
5,220
435
4,470
8,803
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
7
5 / 6 / 0
5,368
447
4,761
9,742
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 7
7,051
588
8,405
7,876
2,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 0
6,847
571
5,021
6,067
1,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 1
5,479
457
1,871
6,017
1,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
hiNacht
Hercules
13
6 / 0 / 3
7,342
612
5,845
8,375
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
14
8 / 0 / 3
8,197
683
6,587
4,528
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
27
29
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Artemis
AztecLos
Artemis
0
9
0
0
L
0
6
3
0.25
W
8
1
7
11.5
L
0
6
3
0.25
W
4
1
0
4
L
Thanatos
5
6
0
0.83
W
1
4
1
0.38
W
Hercules
hiNacht
Hercules
6
0
3
7.5
W
Osiris
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
27,729
41,699
Taken
32,863
16,748
Mitigated
13,039
13,042
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,864
1,314
1,239
3,913
9,175
7,605
0
1,657
7,518
23,597
8,032
L
Artemis
AztecLos
Artemis
651
265
0
0
6,692
1,483
14
1,475
5,217
0
8,477
L
5,726
2,404
0
1,146
7,287
1,853
256
1,889
5,398
22,397
0
W
8,405
1,560
0
2,192
7,876
2,428
792
3,711
4,165
29,219
0
L
4,470
2,127
0
2,841
8,803
2,123
0
1,567
7,236
0
20,334
W
5,021
2,364
45
3,311
6,067
1,673
0
1,842
4,225
0
39,183
L
Thanatos
4,761
2,111
0
3,903
9,742
3,684
49
1,817
7,925
0
18,886
W
1,871
800
0
863
6,017
1,647
722
1,077
4,940
0
14,051
W
Hercules
hiNacht
Hercules
5,845
3,561
0
5,045
8,375
3,487
0
1,489
6,886
0
40,231
W
Osiris
6,587
3,139
0
1,791
4,528
3,804
0
832
3,696
0
58,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
34,916
200
Minions Killed
333
0
Camps Cleared
0
961,836
Distance Traveled
1,156,371
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,825
485
63
5
0
189,111
5
L
Artemis
4,423
369
22
2
0
156,597
0
L
Nu Wa
5,053
421
33
3
0
186,786
2
W
Zeus
7,051
588
40
3
0
201,111
0
L
Loki
5,220
435
46
4
0
208,156
0
W
Chiron
6,847
571
67
6
0
205,971
2
L
Thanatos
5,368
447
36
3
0
221,186
1
W
Thor
5,479
457
26
2
0
217,782
2
W
Hercules
7,342
612
81
7
0
263,988
1
W
Osiris
8,197
683
119
10
0
267,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role