Player Matchup

Chang'e
Chang'e
Apocalthese
Chang'e
Level 101
God Stats
1W - 2L
1,598 SR
Queue Stats
4W - 8L
1,326 Elo+
Party 1
Izanami
Izanami
Zavorak
Izanami
Level 124
God Stats
3W - 3L
1,589 SR
Queue Stats
29W - 32L
1,561 Elo+
Party 1
Sobek
Sobek
barrelThrower
Sobek
Level 141
God Stats
1W - 1L
1,695 SR
Queue Stats
35W - 34L
1,611 Elo+
Party 1
Team Averages
Level 122
1,627 SR
1,499 Elo+

VS

Team Averages
Level 70
1,599 SR
1,555 Elo+
Ares
Ares
Letourneaux
Ares
Level 61
God Stats
62W - 31L
1,691 SR
Queue Stats
156W - 152L
1,567 Elo+
Party 2
Neith
Neith
Seppy561
Neith
Level 63
God Stats
22W - 18L
1,599 SR
Queue Stats
60W - 50L
1,530 Elo+
Solo
Fenrir
Fenrir
xolIIlox
Fenrir
Level 87
God Stats
7W - 5L
1,508 SR
Queue Stats
303W - 290L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Apocalthese
Chang'e
14
3 / 4 / 2
10,096
594
13,292
20,961
6,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zavorak
Izanami
13
2 / 7 / 1
9,545
561
13,224
13,641
4,481
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 5
10,147
597
6,581
16,846
22,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
11,854
697
11,649
18,860
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Seppy561
Neith
15
4 / 3 / 8
11,166
657
20,179
14,314
6,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
xolIIlox
Fenrir
16
9 / 0 / 5
12,155
715
13,193
12,858
10,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Apocalthese
Chang'e
3
4
2
1
W
2
2
12
4
W
Neith
Seppy561
Neith
4
3
8
2.67
L
Izanami
Zavorak
Izanami
2
7
1
0.36
L
0
4
5
0.63
W
Fenrir
xolIIlox
Fenrir
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
45,021
51,448
Taken
46,032
33,406
Mitigated
42,599
15,733
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Apocalthese
Chang'e
13,292
281
3,566
6,835
20,961
6,914
0
3,408
17,553
38,722
0
W
11,649
240
384
4,442
18,860
25,018
0
7,790
11,070
29,051
0
W
Neith
Seppy561
Neith
20,179
10,589
748
6,783
14,314
6,746
2,596
7,066
7,248
0
68,554
L
Izanami
Zavorak
Izanami
13,224
8,413
0
923
13,641
4,481
0
2,563
11,078
0
42,057
L
6,581
244
291
4,118
16,846
22,011
0
6,142
10,704
15,238
0
W
Fenrir
xolIIlox
Fenrir
13,193
3,938
375
1,654
12,858
10,835
190
5,507
7,351
0
31,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
35,175
146
Minions Killed
195
5
Camps Cleared
10
859,710
Distance Traveled
960,591
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,096
594
48
3
0
321,097
2
W
Ares
11,854
697
34
2
0
318,431
0
W
Neith
11,166
657
117
7
5
289,271
2
L
Izanami
9,545
561
70
4
3
239,107
3
L
Sobek
10,147
597
28
2
2
299,506
3
W
Fenrir
12,155
715
44
3
5
352,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role