Player Matchup

Anubis
Anubis
BRJaMaR
Anubis
Level 13
God Stats
41W - 43L
1,366 SR
Queue Stats
106W - 154L
1,246 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SHERKO_SY
Kumbhakarna
Level 84
God Stats
17W - 52L
1,228 SR
Queue Stats
460W - 698L
1,337 Elo+
Party 2
Izanami
Izanami
ineusha
Izanami
Level 23
God Stats
10W - 27L
1,329 SR
Queue Stats
79W - 140L
1,261 Elo+
Party 2
Merlin
Merlin
loay-sy963
Merlin
Level 95
God Stats
17W - 39L
1,167 SR
Queue Stats
540W - 806L
1,314 Elo+
Party 2
Da Ji
Da Ji
mohamadbraa
Da Ji
Level 14
God Stats
1W - 13L
1,017 SR
Queue Stats
159W - 293L
1,137 Elo+
Party 2
Team Averages
Level 46
1,221 SR
1,259 Elo+

VS

Team Averages
Level 29
1,665 SR
1,476 Elo+
Cthulhu
Cthulhu
Axeleon
Cthulhu
Level 39
God Stats
4W - 4L
1,646 SR
Queue Stats
9W - 10L
1,420 Elo+
Party 1
Medusa
Medusa
Masulman
Medusa
Level 14
God Stats
2W - 0L
1,908 SR
Queue Stats
3W - 1L
1,553 Elo+
Party 1
Da Ji
Da Ji
XsaviorX
Da Ji
Level 66
God Stats
2W - 1L
1,768 SR
Queue Stats
10W - 10L
1,420 Elo+
Party 1
Odin
Odin
lolzDDD9
Odin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 45L
1,431 Elo+
Solo
Zeus
Zeus
molodoyEBAKA
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BRJaMaR
Anubis
9
3 / 7 / 1
5,908
492
4,264
9,191
3,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
SHERKO_SY
Kumbhakarna
9
2 / 7 / 2
6,567
547
1,993
12,627
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ineusha
Izanami
7
0 / 7 / 1
4,984
415
3,393
8,611
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
loay-sy963
Merlin
11
1 / 4 / 0
6,294
525
4,110
6,974
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 4 / 3
5,784
482
4,024
7,058
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axeleon
Cthulhu
11
4 / 1 / 14
6,842
570
6,300
9,907
4,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Masulman
Medusa
12
10 / 1 / 6
7,673
639
11,191
7,017
2,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
XsaviorX
Da Ji
12
8 / 1 / 5
7,675
640
9,577
5,942
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
3 / 0 / 1
7,603
634
2,666
4,357
1,212
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 5 / 10
7,508
626
7,020
9,353
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
8
Kills
29
29
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Axeleon
Cthulhu
4
1
14
11
L
Anubis
BRJaMaR
Anubis
3
7
1
0.5
W
Medusa
Masulman
Medusa
10
1
6
13
L
Kumbhakarna
SHERKO_SY
Kumbhakarna
2
7
2
0.43
W
Da Ji
XsaviorX
Da Ji
8
1
5
10.5
L
Izanami
ineusha
Izanami
0
7
1
0.07
L
Merlin
loay-sy963
Merlin
1
4
0
0.25
W
Odin
3
0
1
3.5
L
2
4
3
0.88
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,784
Damage
36,754
44,461
Taken
36,576
17,196
Mitigated
12,688
6,969
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Axeleon
Cthulhu
6,300
490
0
3,919
9,907
4,347
72
1,277
8,630
26,852
0
L
Anubis
BRJaMaR
Anubis
4,264
221
0
1,949
9,191
3,564
0
2,937
6,202
22,513
0
W
Medusa
Masulman
Medusa
11,191
6,230
0
1,059
7,017
2,067
2,618
1,545
5,472
0
31,831
L
Kumbhakarna
SHERKO_SY
Kumbhakarna
1,993
127
0
1,697
12,627
6,837
0
4,086
8,541
9,591
0
W
Da Ji
XsaviorX
Da Ji
9,577
2,667
0
1,487
5,942
2,501
55
361
5,581
0
44,132
L
Izanami
ineusha
Izanami
3,393
1,784
0
1,128
8,611
2,060
0
2,791
5,820
0
20,410
L
Merlin
loay-sy963
Merlin
4,110
257
0
1,468
6,974
2,042
420
1,068
5,697
32,310
0
W
Odin
2,666
130
0
2,065
4,357
1,212
494
2,167
2,190
325
36,134
L
4,024
935
0
727
7,058
2,693
0
2,473
4,585
0
16,263
W
7,020
991
0
1,530
9,353
2,561
418
5,017
4,336
33,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,537
Gold Earned
37,301
203
Minions Killed
336
0
Camps Cleared
0
1,061,778
Distance Traveled
1,181,798
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,842
570
37
3
0
258,511
2
L
Anubis
5,908
492
46
4
0
186,187
4
W
Medusa
7,673
639
62
5
0
229,322
0
L
Kumbhakarna
6,567
547
15
1
0
232,203
1
W
Da Ji
7,675
640
78
7
0
255,366
0
L
Izanami
4,984
415
41
3
0
194,312
1
L
Merlin
6,294
525
67
6
0
207,562
3
W
Odin
7,603
634
89
7
0
238,168
1
L
Da Ji
5,784
482
34
3
0
241,514
1
W
Zeus
7,508
626
70
6
0
200,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role