Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Khumbhakarna
Chaac
Level 110
God Stats
5W - 7L
1,620 SR
Queue Stats
102W - 90L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
casualfilt
Baron Samedi
Level 27
God Stats
3W - 0L
1,473 SR
Queue Stats
5W - 0L
1,811 Elo+
Party 2
Team Averages
Level 94
1,531 SR
1,605 Elo+

VS

Team Averages
Level 20
1,677 SR
1,592 Elo+
Kuzenbo
Kuzenbo
StR1deR1627
Kuzenbo
Level 28
God Stats
26W - 25L
1,622 SR
Queue Stats
227W - 251L
1,464 Elo+
Solo
Tyr
Tyr
Uziburr
Tyr
Level 18
God Stats
2W - 2L
1,753 SR
Queue Stats
45W - 39L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
ian Dior pe
Nu Wa
Level 15
God Stats
4W - 3L
1,657 SR
Queue Stats
39W - 27L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 1 / 9
8,896
741
5,304
8,405
4,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 8
8,670
723
9,914
8,056
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
casualfilt
Baron Samedi
12
7 / 1 / 8
9,150
763
7,849
6,485
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
StR1deR1627
Kuzenbo
10
0 / 8 / 2
7,085
590
5,197
15,088
16,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
9
1 / 5 / 2
7,413
618
2,125
9,356
6,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 3 / 1
7,919
660
8,399
5,613
1,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
9
9.5
W
4
1
8
8
L
Kuzenbo
StR1deR1627
Kuzenbo
0
8
2
0.13
L
Tyr
1
5
2
0.4
W
Baron Samedi
casualfilt
Baron Samedi
7
1
8
11
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,067
Damage
15,721
22,946
Taken
30,057
11,653
Mitigated
24,834
10,115
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,304
493
333
3,169
8,405
4,636
808
4,430
3,910
33,464
0
W
9,914
2,477
0
3,223
8,056
4,665
1,017
4,677
3,224
0
31,397
L
Kuzenbo
StR1deR1627
Kuzenbo
5,197
1,943
231
1,582
15,088
16,214
0
5,166
9,357
19,302
0
L
Tyr
2,125
245
0
1,453
9,356
6,954
30
5,585
3,606
0
8,884
W
Baron Samedi
casualfilt
Baron Samedi
7,849
454
1,188
2,202
6,485
2,352
965
4,650
1,672
26,814
0
L
8,399
1,490
60
853
5,613
1,666
0
3,019
2,319
19,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
22,417
154
Minions Killed
66
8
Camps Cleared
1
642,475
Distance Traveled
541,837
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,896
741
60
5
3
198,855
4
W
Chaac
8,670
723
56
5
1
236,065
2
L
Kuzenbo
7,085
590
24
2
0
194,191
4
L
Tyr
7,413
618
13
1
1
177,141
1
W
Baron Samedi
9,150
763
38
3
4
207,555
5
L
Nu Wa
7,919
660
29
2
0
170,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role