Player Matchup

Hercules
Hercules
Darck Emergz30
Hercules
Level 107
God Stats
3W - 2L
1,368 SR
Queue Stats
108W - 116L
1,448 Elo+
Solo
Skadi
Skadi
Resszzy
Skadi
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
ky green lanter
Kukulkan
Level 139
God Stats
5W - 4L
1,679 SR
Queue Stats
280W - 303L
1,364 Elo+
Solo
Horus
Horus
row_kyo
Horus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 367L
1,368 Elo+
Solo
Heimdallr
Heimdallr
sweet_money_234
Heimdallr
Level 89
God Stats
1W - 3L
1,376 SR
Queue Stats
159W - 166L
1,442 Elo+
Party 2
Team Averages
Level 113
1,485 SR
1,413 Elo+

VS

Team Averages
Level 84
1,584 SR
1,465 Elo+
King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GotOuid420
Merlin
Level 104
God Stats
13W - 15L
1,479 SR
Queue Stats
488W - 502L
1,478 Elo+
Party 1
Chernobog
Chernobog
Uncrypts
Chernobog
Level 38
God Stats
3W - 0L
1,774 SR
Queue Stats
102W - 101L
1,398 Elo+
Party 1
Cerberus
Cerberus
Wabbajax
Cerberus
Level 126
God Stats
12W - 7L
1,668 SR
Queue Stats
434W - 470L
1,447 Elo+
Party 1
Terra
Terra
randomflea
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 5 / 3
9,077
825
10,980
20,651
14,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Resszzy
Skadi
15
4 / 4 / 5
8,377
762
12,945
8,331
2,863
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
1 / 4 / 4
7,523
684
10,555
8,009
2,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
row_kyo
Horus
13
1 / 5 / 6
7,583
689
3,911
16,384
18,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
sweet_money_234
Heimdallr
14
1 / 7 / 6
7,934
721
12,449
12,526
4,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 3 / 14
8,985
817
8,949
20,280
15,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
GotOuid420
Merlin
17
9 / 1 / 9
10,395
945
20,000
8,347
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Uncrypts
Chernobog
14
4 / 3 / 9
9,125
830
8,524
8,424
3,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Wabbajax
Cerberus
17
7 / 2 / 17
10,323
938
14,874
22,283
18,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
16
2 / 2 / 12
9,343
849
5,379
14,706
17,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
11
Kills
25
25
Deaths
11
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
14
3.33
L
Hercules
4
5
3
1.1
W
Merlin
GotOuid420
Merlin
9
1
9
13.5
L
Skadi
Resszzy
Skadi
4
4
5
1.63
W
Chernobog
Uncrypts
Chernobog
4
3
9
2.83
W
Cerberus
Wabbajax
Cerberus
7
2
17
7.75
L
Kukulkan
1
4
4
0.75
W
Terra
2
2
12
4
L
Horus
row_kyo
Horus
1
5
6
0.8
L
Heimdallr
sweet_money_234
Heimdallr
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,840
Damage
57,726
65,901
Taken
74,040
43,600
Mitigated
59,782
20,647
Healing
39,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,949
273
2,072
7,689
20,280
15,715
99
2,063
18,217
0
20,342
L
Hercules
10,980
1,760
1,127
6,210
20,651
14,380
0
10,359
10,292
349
14,539
W
Merlin
GotOuid420
Merlin
20,000
709
1,703
1,454
8,347
4,199
1,090
1,507
6,840
34,282
0
L
Skadi
Resszzy
Skadi
12,945
6,741
0
968
8,331
2,863
0
5,414
2,917
0
21,670
W
Chernobog
Uncrypts
Chernobog
8,524
5,337
867
1,512
8,424
3,732
2,184
1,295
7,129
0
21,642
W
Cerberus
Wabbajax
Cerberus
14,874
738
1,905
9,771
22,283
18,577
253
4,041
18,242
26,431
0
L
Kukulkan
10,555
1,394
256
1,143
8,009
2,715
0
5,919
2,090
22,580
0
W
Terra
5,379
909
7,571
4,626
14,706
17,559
274
1,938
12,768
8,905
0
L
Horus
row_kyo
Horus
3,911
2,051
3,626
4,986
16,384
18,882
0
10,147
6,237
0
10,137
L
Heimdallr
sweet_money_234
Heimdallr
12,449
6,435
499
1,832
12,526
4,760
0
8,414
4,112
0
25,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
48,171
92
Minions Killed
128
0
Camps Cleared
0
915,765
Distance Traveled
1,177,756
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,985
817
19
2
0
226,667
0
L
Hercules
9,077
825
8
1
0
184,793
0
W
Merlin
10,395
945
35
3
0
234,333
1
L
Skadi
8,377
762
17
2
0
178,258
0
W
Chernobog
9,125
830
30
3
0
211,202
1
W
Cerberus
10,323
938
34
3
0
286,162
1
L
Kukulkan
7,523
684
27
2
0
154,412
0
W
Terra
9,343
849
10
1
0
219,392
0
L
Horus
7,583
689
9
1
0
215,026
2
L
Heimdallr
7,934
721
31
3
0
183,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role