Player Matchup

Scylla
Scylla
Apr 23rd
Scylla
Level 86
God Stats
3W - 4L
1,173 SR
Queue Stats
114W - 126L
1,409 Elo+
Solo
Artemis
Artemis
GotGunner
Artemis
Level 76
God Stats
1W - 1L
1,749 SR
Queue Stats
125W - 132L
1,442 Elo+
Party 2
Hachiman
Hachiman
MandoFettQc
Hachiman
Level 17
God Stats
0W - 1L
1,734 SR
Queue Stats
9W - 21L
1,530 Elo+
Solo
Rama
Rama
Upturninq
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,283 Elo+
Solo
Chang'e
Chang'e
Ye Ole Skooma
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,516 Elo+
Party 2
Team Averages
Level 55
1,531 SR
1,436 Elo+

VS

Team Averages
Level 83
1,623 SR
1,552 Elo+
Bastet
Bastet
CandleQueen
Bastet
Level 48
God Stats
1W - 0L
1,656 SR
Queue Stats
8W - 15L
1,328 Elo+
Solo
King Arthur
King Arthur
Catalinawolf
King Arthur
Level 157
God Stats
1W - 0L
1,810 SR
Queue Stats
138W - 112L
1,629 Elo+
Party 1
Eset
Eset
TerribleTowel61
Eset
Level 103
God Stats
1W - 1L
1,300 SR
Queue Stats
181W - 166L
1,549 Elo+
Solo
Ra
Ra
Ultrawave
Ra
Level 89
God Stats
2W - 0L
1,849 SR
Queue Stats
76W - 43L
1,643 Elo+
Party 1
Erlang Shen
Erlang Shen
richeyg
Erlang Shen
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apr 23rd
Scylla
18
5 / 8 / 8
11,004
734
14,228
13,044
4,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
GotGunner
Artemis
16
6 / 10 / 10
10,458
697
22,150
17,545
6,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
MandoFettQc
Hachiman
17
2 / 10 / 9
10,097
673
10,417
16,408
5,293
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
16
1 / 8 / 8
8,821
588
7,232
15,236
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
18
3 / 5 / 11
10,800
720
8,848
16,748
8,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
19 / 2 / 18
13,419
895
29,207
13,539
6,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Catalinawolf
King Arthur
16
3 / 6 / 17
10,498
700
7,194
22,555
17,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 2 / 25
12,058
804
10,881
13,152
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 2 / 18
12,893
860
20,065
13,962
6,101
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
richeyg
Erlang Shen
16
2 / 6 / 19
10,539
703
6,296
29,107
17,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
138
17
Kills
41
41
Deaths
18
46
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Scylla
Apr 23rd
Scylla
5
8
8
1.13
W
Bastet
19
2
18
14
W
King Arthur
Catalinawolf
King Arthur
3
6
17
1.92
L
Artemis
GotGunner
Artemis
6
10
10
1.1
L
Hachiman
MandoFettQc
Hachiman
2
10
9
0.65
W
6
2
25
9.25
W
11
2
18
10
L
Rama
1
8
8
0.63
L
Chang'e
3
5
11
1.7
W
Erlang Shen
richeyg
Erlang Shen
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,875
Damage
73,643
78,981
Taken
92,315
30,860
Mitigated
53,179
18,923
Healing
39,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Apr 23rd
Scylla
14,228
1,194
822
422
13,044
4,220
0
4,614
8,190
32,541
0
W
Bastet
29,207
6,041
1,120
2,634
13,539
6,617
742
1,851
11,688
0
43,181
W
King Arthur
Catalinawolf
King Arthur
7,194
529
2,999
3,228
22,555
17,296
459
4,379
18,176
0
16,552
L
Artemis
GotGunner
Artemis
22,150
8,053
452
1,532
17,545
6,184
0
7,989
9,262
0
37,425
L
Hachiman
MandoFettQc
Hachiman
10,417
4,776
328
2,577
16,408
5,293
0
5,569
10,613
0
22,001
W
10,881
451
987
2,204
13,152
5,738
890
2,539
10,613
32,595
0
W
20,065
1,270
8,490
6,272
13,962
6,101
1,760
5,168
8,794
41,785
0
L
Rama
7,232
3,814
291
1,281
15,236
6,172
0
6,831
8,137
0
16,343
L
Chang'e
8,848
673
5,018
6,200
16,748
8,991
0
5,455
11,041
18,803
0
W
Erlang Shen
richeyg
Erlang Shen
6,296
1,753
2,783
8,968
29,107
17,427
753
9,139
19,968
1,313
8,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,180
Gold Earned
59,407
152
Minions Killed
141
0
Camps Cleared
0
1,082,458
Distance Traveled
1,416,455
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,004
734
46
3
0
218,286
1
W
Bastet
13,419
895
17
1
0
322,453
0
W
King Arthur
10,498
700
25
2
0
248,666
0
L
Artemis
10,458
697
31
2
0
207,008
0
L
Hachiman
10,097
673
19
1
0
215,697
0
W
Eset
12,058
804
45
3
0
299,472
0
W
Ra
12,893
860
50
3
0
304,921
0
L
Rama
8,821
588
26
2
0
198,609
0
L
Chang'e
10,800
720
30
2
0
242,858
0
W
Erlang Shen
10,539
703
4
0
0
240,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role