Player Matchup

Persephone
Persephone
Kizuren
Persephone
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,739 Elo+
Party 2
King Arthur
King Arthur
Smiteophobia
King Arthur
Level 21
God Stats
8W - 6L
1,514 SR
Queue Stats
59W - 48L
1,504 Elo+
Solo
Charybdis
Charybdis
TangyMix
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,698 Elo+
Party 2
Yemoja
Yemoja
Zeqxyr
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,698 Elo+
Party 2
Set
Set
vanskool
Set
Level 4
God Stats
1W - 0L
1,346 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,472 SR
1,628 Elo+

VS

Team Averages
Level 14
1,554 SR
1,461 Elo+
Persephone
Persephone
Ankleuchu
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,497 Elo+
Party 1
Tiamat
Tiamat
HoRiZoNzX
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
MRcu99
Anubis
Level 18
God Stats
5W - 1L
1,858 SR
Queue Stats
18W - 9L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
MrAndylau
Sun Wukong
Level 15
God Stats
1W - 4L
1,410 SR
Queue Stats
20W - 14L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
opyandrei
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kizuren
Persephone
20
4 / 3 / 28
14,725
1,052
25,202
19,205
10,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Smiteophobia
King Arthur
20
8 / 2 / 27
15,922
1,137
25,557
23,040
40,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
TangyMix
Charybdis
20
25 / 4 / 10
18,199
1,300
47,652
21,047
11,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Zeqxyr
Yemoja
20
3 / 4 / 28
14,682
1,049
14,074
24,528
34,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 2 / 0
10,357
740
353
1,542
307
Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ankleuchu
Persephone
19
3 / 8 / 8
13,205
943
12,632
24,134
8,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
HoRiZoNzX
Tiamat
19
3 / 9 / 4
12,586
899
13,966
22,583
14,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
MRcu99
Anubis
20
5 / 10 / 9
14,401
1,029
22,075
25,603
13,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MrAndylau
Sun Wukong
19
3 / 3 / 12
13,402
957
18,058
28,169
33,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
opyandrei
Kukulkan
19
1 / 10 / 6
12,488
892
14,930
16,799
6,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
54
40
Kills
15
15
Deaths
40
93
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ankleuchu
Persephone
3
8
8
0.88
L
Tiamat
HoRiZoNzX
Tiamat
3
9
4
0.56
W
Persephone
Kizuren
Persephone
4
3
28
6
L
Anubis
MRcu99
Anubis
5
10
9
0.95
L
Sun Wukong
MrAndylau
Sun Wukong
3
3
12
3
W
King Arthur
Smiteophobia
King Arthur
8
2
27
10.75
W
Charybdis
TangyMix
Charybdis
25
4
10
7.5
W
Yemoja
Zeqxyr
Yemoja
3
4
28
4.25
L
Kukulkan
opyandrei
Kukulkan
1
10
6
0.4
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,838
Damage
81,661
89,362
Taken
117,288
96,908
Mitigated
76,213
27,988
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ankleuchu
Persephone
12,632
1,268
181
2,275
24,134
8,477
0
7,552
16,574
31,094
0
L
Tiamat
HoRiZoNzX
Tiamat
13,966
879
299
1,710
22,583
14,479
0
8,841
13,742
32,292
0
W
Persephone
Kizuren
Persephone
25,202
3,297
389
8,392
19,205
10,135
0
12,808
6,394
56,642
0
L
Anubis
MRcu99
Anubis
22,075
882
766
6,824
25,603
13,221
0
8,136
17,467
58,873
0
L
Sun Wukong
MrAndylau
Sun Wukong
18,058
2,677
0
352
28,169
33,239
0
9,176
18,993
4,955
31,946
W
King Arthur
Smiteophobia
King Arthur
25,557
1,175
0
0
23,040
40,052
0
16,021
6,639
7,431
55,045
W
Charybdis
TangyMix
Charybdis
47,652
26,542
0
6,949
21,047
11,592
0
16,364
4,683
0
84,474
W
Yemoja
Zeqxyr
Yemoja
14,074
1,602
6,543
5,715
24,528
34,822
0
19,861
4,667
25,946
0
L
Kukulkan
opyandrei
Kukulkan
14,930
1,959
0
536
16,799
6,797
0
8,117
8,682
44,866
0
W
353
280
0
0
1,542
307
0
902
640
0
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,885
Gold Earned
66,082
261
Minions Killed
270
10
Camps Cleared
9
1,078,849
Distance Traveled
1,267,512
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,205
943
50
4
2
268,121
0
L
Tiamat
12,586
899
28
2
0
238,536
0
W
Persephone
14,725
1,052
70
5
0
271,651
0
L
Anubis
14,401
1,029
75
5
2
222,426
1
L
Sun Wukong
13,402
957
45
3
2
302,615
3
W
King Arthur
15,922
1,137
87
6
2
284,290
0
W
Charybdis
18,199
1,300
80
6
7
232,211
0
W
Yemoja
14,682
1,049
23
2
1
267,685
0
L
Kukulkan
12,488
892
72
5
3
235,814
1
W
Set
10,357
740
1
0
0
23,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role