Player Matchup

Cliodhna
Cliodhna
Killyau_Jr
Cliodhna
Level 70
God Stats
13W - 8L
1,820 SR
Queue Stats
118W - 82L
1,562 Elo+
Party 1
Tiamat
Tiamat
Lil_isaiah24
Tiamat
Level 24
God Stats
1W - 0L
1,257 SR
Queue Stats
40W - 21L
1,684 Elo+
Party 1
Izanami
Izanami
eelseW-
Izanami
Level 65
God Stats
15W - 6L
1,583 SR
Queue Stats
97W - 76L
1,473 Elo+
Party 1
Team Averages
Level 53
1,553 SR
1,573 Elo+

VS

Team Averages
Level 47
1,537 SR
1,518 Elo+
Ra
Ra
AyceOSpades
Ra
Level 31
God Stats
1W - 3L
1,535 SR
Queue Stats
277W - 195L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
TAC0S1775
Sun Wukong
Level 25
God Stats
35W - 28L
1,577 SR
Queue Stats
45W - 52L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
shmowzow03
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 159L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Killyau_Jr
Cliodhna
19
12 / 6 / 9
15,229
761
27,500
19,104
8,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
16
3 / 7 / 14
13,204
660
11,207
11,866
5,030
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
eelseW-
Izanami
18
7 / 6 / 13
14,279
714
17,647
15,915
5,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 10
13,874
694
11,374
17,742
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TAC0S1775
Sun Wukong
17
3 / 6 / 14
13,804
690
9,820
25,488
29,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
shmowzow03
Jing Wei
17
9 / 9 / 7
14,481
724
17,422
23,229
7,072
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
22
Kills
19
19
Deaths
22
36
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
7
10
1.71
W
Cliodhna
Killyau_Jr
Cliodhna
12
6
9
2.75
W
Tiamat
3
7
14
1.43
L
Sun Wukong
TAC0S1775
Sun Wukong
3
6
14
1.67
W
Izanami
eelseW-
Izanami
7
6
13
2.25
L
Jing Wei
shmowzow03
Jing Wei
9
9
7
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,354
Damage
38,616
46,885
Taken
66,459
18,768
Mitigated
41,795
12,714
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,374
1,221
3,655
5,009
17,742
4,965
486
2,744
14,998
58,994
0
W
Cliodhna
Killyau_Jr
Cliodhna
27,500
3,052
448
6,481
19,104
8,075
335
4,366
14,097
0
63,043
W
Tiamat
11,207
1,276
0
1,477
11,866
5,030
666
2,232
9,116
30,573
0
L
Sun Wukong
TAC0S1775
Sun Wukong
9,820
1,873
0
4,190
25,488
29,758
213
4,152
21,336
0
26,427
W
Izanami
eelseW-
Izanami
17,647
13,802
0
4,308
15,915
5,663
2,160
4,270
11,110
0
69,556
L
Jing Wei
shmowzow03
Jing Wei
17,422
13,917
0
4,533
23,229
7,072
2,639
4,592
18,637
0
58,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
42,159
218
Minions Killed
199
7
Camps Cleared
9
988,757
Distance Traveled
1,044,496
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,874
694
116
6
5
344,035
2
W
Cliodhna
15,229
761
60
3
5
368,651
4
W
Tiamat
13,204
660
45
2
1
316,063
2
L
Sun Wukong
13,804
690
29
1
0
350,363
0
W
Izanami
14,279
714
113
6
1
304,043
1
L
Jing Wei
14,481
724
54
3
4
350,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role