Player Matchup

Cthulhu
Cthulhu
Fh3ckk
Cthulhu
Level 11
God Stats
1W - 0L
1,278 SR
Queue Stats
3W - 2L
1,303 Elo+
Solo
Neith
Neith
deathdoor1
Neith
Level 156
God Stats
18W - 11L
1,590 SR
Queue Stats
30W - 31L
1,386 Elo+
Party 2
Nike
Nike
mayhemthief
Nike
Level 64
God Stats
7W - 5L
1,562 SR
Queue Stats
11W - 16L
1,213 Elo+
Party 2
Team Averages
Level 77
1,476 SR
1,301 Elo+

VS

Team Averages
Level 19
1,518 SR
1,303 Elo+
Nu Wa
Nu Wa
TTVLuverBoiMica
Nu Wa
Level 27
God Stats
7W - 9L
1,516 SR
Queue Stats
41W - 50L
1,346 Elo+
Party 1
Mercury
Mercury
ortiga-inviable9
Mercury
Level 19
God Stats
16W - 23L
1,339 SR
Queue Stats
95W - 123L
1,284 Elo+
Solo
Guan Yu
Guan Yu
smallbrain02
Guan Yu
Level 12
God Stats
4W - 2L
1,698 SR
Queue Stats
16W - 24L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fh3ckk
Cthulhu
14
7 / 1 / 8
11,291
753
13,330
16,378
17,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
14
3 / 0 / 11
10,104
674
14,710
11,272
5,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 9
10,257
684
10,852
10,699
4,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
9,357
624
14,270
13,902
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 5 / 1
8,484
566
7,158
13,732
4,544
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
smallbrain02
Guan Yu
11
0 / 6 / 1
8,139
543
3,531
16,739
10,089
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Fh3ckk
Cthulhu
7
1
8
11
L
2
4
0
0.5
W
Neith
3
0
11
8.5
W
5
1
9
9.5
L
0
5
1
0.1
L
Guan Yu
smallbrain02
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
24,959
38,349
Taken
44,373
27,944
Mitigated
19,070
10,025
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Fh3ckk
Cthulhu
13,330
601
1,135
2,135
16,378
17,935
81
5,545
10,833
40,284
0
L
14,270
4,978
1,075
3,210
13,902
4,437
400
4,424
9,478
45,674
0
W
Neith
14,710
6,190
0
4,604
11,272
5,266
2,206
5,471
5,801
0
66,484
W
10,852
938
1,517
634
10,699
4,743
439
4,300
6,252
0
23,403
L
7,158
657
388
1,549
13,732
4,544
0
4,802
8,930
0
30,767
L
Guan Yu
smallbrain02
Guan Yu
3,531
210
1,329
1,578
16,739
10,089
0
4,658
12,081
0
8,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
25,980
217
Minions Killed
145
6
Camps Cleared
5
869,426
Distance Traveled
852,878
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,291
753
55
4
1
298,007
4
L
Nu Wa
9,357
624
78
5
3
259,402
3
W
Neith
10,104
674
114
8
4
254,083
1
W
Nike
10,257
684
48
3
1
317,336
0
L
Mercury
8,484
566
54
4
2
312,546
5
L
Guan Yu
8,139
543
13
1
0
280,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role