Player Matchup

Vulcan
Vulcan
Platinum III
DarkaiZ
Vulcan
Platinum III
Level 129
God Stats
20W - 14L
1,664 SR
Queue Stats
55W - 57L
1,863 MMR
Solo
Izanami
Izanami
Gold I
ENormaEscack
Izanami
Gold I
Level 96
God Stats
5W - 3L
1,543 SR
Queue Stats
68W - 60L
1,725 MMR
Party 1
Cerberus
Cerberus
Gold IV
Omar9210
Cerberus
Gold IV
Level 50
God Stats
1W - 2L
1,779 SR
Queue Stats
17W - 10L
1,825 MMR
Party 1
Odin
Odin
Diamond I
Wxnderful1
Odin
Diamond I
Level 146
God Stats
5W - 3L
1,898 SR
Queue Stats
60W - 41L
2,528 MMR
Solo
Thanatos
Thanatos
Platinum IV
theaspect
Thanatos
Platinum IV
Level 148
God Stats
28W - 12L
1,757 SR
Queue Stats
137W - 122L
1,762 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,728 SR
1,941 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,606 SR
1,940 MMR
Ravana
Ravana
Platinum V
BradzaBlake
Ravana
Platinum V
Level 160
God Stats
4W - 4L
1,643 SR
Queue Stats
567W - 580L
1,734 MMR
Solo
Anhur
Anhur
Gold II
ImStakking
Anhur
Gold II
Level 122
God Stats
20W - 22L
1,552 SR
Queue Stats
352W - 340L
1,725 MMR
Solo
Ares
Ares
Platinum V
Machinehead21
Ares
Platinum V
Level 124
God Stats
34W - 35L
1,666 SR
Queue Stats
836W - 862L
1,729 MMR
Solo
Merlin
Merlin
Platinum I
Necrovedix
Merlin
Platinum I
Level 147
God Stats
24W - 28L
1,514 SR
Queue Stats
267W - 261L
1,971 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
ThyFatherJohn
Tsukuyomi
Masters
Level 128
God Stats
25W - 20L
1,657 SR
Queue Stats
554W - 540L
2,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DarkaiZ
Vulcan
18
5 / 2 / 5
11,218
660
8,875
6,312
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ENormaEscack
Izanami
16
2 / 4 / 4
10,290
605
7,398
9,437
2,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Omar9210
Cerberus
14
2 / 1 / 10
9,616
566
5,789
11,188
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 0 / 6
11,503
677
14,239
13,768
15,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
theaspect
Thanatos
18
5 / 2 / 4
11,199
659
9,039
13,125
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetGebTiamatUllrAthena

VS

Bans
ArtioKhepriHeimdallrSylvanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
0 / 7 / 0
8,081
475
6,180
16,842
8,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
16
3 / 5 / 2
9,439
555
7,486
14,148
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 3 / 3
8,202
482
6,548
12,797
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Necrovedix
Merlin
13
0 / 3 / 4
8,166
480
5,282
7,203
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ThyFatherJohn
Tsukuyomi
14
4 / 3 / 0
8,695
511
5,470
10,381
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
21
Kills
9
9
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
7
0
0
W
Vulcan
DarkaiZ
Vulcan
5
2
5
3.75
W
Izanami
ENormaEscack
Izanami
2
4
4
1
L
Anhur
3
5
2
0.8
L
2
3
3
1.17
L
Merlin
Necrovedix
Merlin
0
3
4
0.67
W
Cerberus
Omar9210
Cerberus
2
1
10
7
L
Tsukuyomi
ThyFatherJohn
Tsukuyomi
4
3
0
1.33
W
7
0
6
10
W
Thanatos
theaspect
Thanatos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,340
Damage
30,966
53,830
Taken
61,371
34,539
Mitigated
28,622
30,991
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
6,180
1,525
0
2,696
16,842
8,247
0
3,773
13,023
0
53,668
W
Vulcan
DarkaiZ
Vulcan
8,875
2,051
0
1,554
6,312
2,448
1,025
1,559
4,753
75,410
0
W
Izanami
ENormaEscack
Izanami
7,398
4,910
0
3,561
9,437
2,577
4,028
2,086
7,351
0
80,066
L
Anhur
7,486
4,117
0
4,061
14,148
4,072
0
4,007
10,071
0
76,529
L
6,548
209
0
1,812
12,797
10,753
0
5,146
7,511
23,592
0
L
Merlin
Necrovedix
Merlin
5,282
81
0
2,008
7,203
2,196
0
1,602
5,483
58,497
0
W
Cerberus
Omar9210
Cerberus
5,789
572
0
4,364
11,188
8,158
394
3,930
7,258
26,830
0
L
Tsukuyomi
ThyFatherJohn
Tsukuyomi
5,470
905
0
4,277
10,381
3,354
0
2,851
7,406
0
57,343
W
14,239
2,885
0
5,793
13,768
15,666
683
2,699
11,069
13,909
61,051
W
Thanatos
theaspect
Thanatos
9,039
2,574
0
15,719
13,125
5,690
890
4,404
8,721
0
89,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,826
Gold Earned
42,583
619
Minions Killed
521
0
Camps Cleared
0
1,881,869
Distance Traveled
1,650,636
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,081
475
125
7
0
312,810
4
W
Vulcan
11,218
660
144
8
0
388,313
8
W
Izanami
10,290
605
146
9
0
351,906
7
L
Anhur
9,439
555
144
8
0
301,863
3
L
Ares
8,202
482
27
2
0
352,476
5
L
Merlin
8,166
480
133
8
0
337,261
4
W
Cerberus
9,616
566
37
2
0
361,956
6
L
Tsukuyomi
8,695
511
92
5
0
346,226
5
W
Odin
11,503
677
139
8
0
369,881
6
W
Thanatos
11,199
659
153
9
0
409,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role